Player Matchup

Terra
Terra
Flopple
Terra
Level 128
God Stats
5W - 3L
1,617 SR
Queue Stats
160W - 129L
1,614 Elo+
Party 2
Cernunnos
Cernunnos
RyukGremory
Cernunnos
Level 109
God Stats
22W - 12L
1,614 SR
Queue Stats
606W - 563L
1,535 Elo+
Solo
Zeus
Zeus
SGRise
Zeus
Level 121
God Stats
15W - 6L
1,729 SR
Queue Stats
321W - 253L
1,604 Elo+
Party 2
Mulan
Mulan
SamsonOption
Mulan
Level 26
God Stats
10W - 4L
1,810 SR
Queue Stats
92W - 40L
1,733 Elo+
Party 2
Kali
Kali
TheChosenWoon
Kali
Level 129
God Stats
5W - 0L
1,878 SR
Queue Stats
261W - 208L
1,626 Elo+
Party 2
Team Averages
Level 103
1,730 SR
1,623 Elo+

VS

Team Averages
Level 73
1,547 SR
1,603 Elo+
Mulan
Mulan
BruhMcFrick
Mulan
Level 128
God Stats
16W - 16L
1,544 SR
Queue Stats
594W - 539L
1,540 Elo+
Party 3
Thanatos
Thanatos
Eksedre
Thanatos
Level 100
God Stats
13W - 18L
1,457 SR
Queue Stats
323W - 353L
1,515 Elo+
Solo
Anhur
Anhur
JurrasickPark
Anhur
Level 28
God Stats
2W - 2L
1,642 SR
Queue Stats
121W - 71L
1,623 Elo+
Party 3
Chang'e
Chang'e
Møntanå
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 42L
1,668 Elo+
Party 1
Janus
Janus
TTVQc8pwn
Janus
Level 81
God Stats
6W - 4L
1,591 SR
Queue Stats
216W - 159L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Flopple
Terra
12
3 / 3 / 9
7,361
566
5,176
8,494
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
RyukGremory
Cernunnos
11
2 / 5 / 4
6,910
532
6,218
8,534
1,745
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
SGRise
Zeus
12
4 / 4 / 4
7,169
551
7,146
7,086
2,349
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
10 / 1 / 4
8,679
668
13,893
12,433
8,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
1 / 4 / 6
7,113
547
4,189
10,648
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
6,568
505
5,424
10,731
6,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
Eksedre
Thanatos
12
3 / 4 / 2
6,995
538
4,170
9,360
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 3 / 5
7,755
597
6,757
8,830
2,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Møntanå
Chang'e
11
6 / 2 / 5
7,113
547
8,420
11,548
9,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
TTVQc8pwn
Janus
12
2 / 5 / 2
6,915
532
7,425
9,496
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
20
Kills
17
17
Deaths
20
27
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
L
Thanatos
Eksedre
Thanatos
3
4
2
1
W
Terra
Flopple
Terra
3
3
9
2.5
L
5
3
5
2.5
L
Chang'e
Møntanå
Chang'e
6
2
5
4.25
W
Cernunnos
RyukGremory
Cernunnos
2
5
4
0.8
W
Zeus
SGRise
Zeus
4
4
4
1.5
W
10
1
4
12
L
Janus
TTVQc8pwn
Janus
2
5
2
0.6
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,622
Damage
32,196
47,195
Taken
49,965
21,350
Mitigated
24,337
16,040
Healing
20,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,424
778
0
2,919
10,731
6,008
0
1,219
9,072
0
30,499
L
Thanatos
Eksedre
Thanatos
4,170
844
0
6,762
9,360
3,898
0
2,107
7,054
0
36,097
W
Terra
Flopple
Terra
5,176
797
422
1,831
8,494
4,993
248
3,524
4,727
15,683
0
L
6,757
3,004
0
2,189
8,830
2,379
43
904
7,881
0
43,588
L
Chang'e
Møntanå
Chang'e
8,420
781
906
6,110
11,548
9,044
39
4,186
7,317
28,408
0
W
Cernunnos
RyukGremory
Cernunnos
6,218
2,848
0
1,850
8,534
1,745
968
1,614
6,741
0
33,149
W
Zeus
SGRise
Zeus
7,146
1,973
0
1,456
7,086
2,349
486
4,442
2,463
35,738
0
W
13,893
1,834
0
6,246
12,433
8,779
346
2,043
9,970
6,868
48,654
L
Janus
TTVQc8pwn
Janus
7,425
442
0
1,508
9,496
3,008
0
5,254
4,062
45,096
0
W
4,189
2,194
0
4,235
10,648
3,484
0
3,429
6,889
0
37,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,232
Gold Earned
35,346
331
Minions Killed
331
0
Camps Cleared
0
1,262,100
Distance Traveled
1,174,535
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,568
505
62
5
0
236,040
0
L
Thanatos
6,995
538
75
6
0
274,347
6
W
Terra
7,361
566
21
2
0
268,115
3
L
Anhur
7,755
597
86
7
0
207,079
4
L
Chang'e
7,113
547
31
2
0
225,633
2
W
Cernunnos
6,910
532
62
5
0
226,032
1
W
Zeus
7,169
551
65
5
0
234,973
1
W
Mulan
8,679
668
100
8
0
246,877
3
L
Janus
6,915
532
77
6
0
231,436
5
W
Kali
7,113
547
83
6
0
286,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role