Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
caibthecat
Ah Muzen Cab
Level 37
God Stats
3W - 7L
1,198 SR
Queue Stats
28W - 55L
1,335 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
orsilva
Morgan Le Fay
Level 112
God Stats
9W - 14L
1,380 SR
Queue Stats
28W - 34L
1,407 Elo+
Solo
Team Averages
Level 92
1,359 SR
1,414 Elo+

VS

Team Averages
Level 32
1,438 SR
1,358 Elo+
Tyr
Tyr
 
Tyr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Innovate Rush
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Merlin
Merlin
WelshBoyTay
Merlin
Level 26
God Stats
0W - 2L
1,315 SR
Queue Stats
1W - 5L
1,075 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
6 / 4 / 10
10,596
757
8,754
10,033
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
caibthecat
Ah Muzen Cab
16
11 / 3 / 11
11,823
845
20,254
10,369
4,112
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
orsilva
Morgan Le Fay
14
5 / 5 / 9
10,592
757
6,854
12,241
4,198
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
5 / 7 / 4
10,079
720
7,732
16,628
16,662
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 9 / 8
8,671
619
2,509
12,973
5,480
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Merlin
14
5 / 6 / 2
10,106
722
9,848
12,288
4,081
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
22
Kills
10
12
Deaths
22
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
4
10
2.75
L
Tyr
 
Tyr
5
7
4
1
L
0
9
8
0.44
L
Merlin
5
6
2
1
W
Ah Muzen Cab
caibthecat
Ah Muzen Cab
11
3
11
5.5
W
Morgan Le Fay
orsilva
Morgan Le Fay
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,862
Damage
20,089
32,643
Taken
41,889
12,438
Mitigated
26,223
10,482
Healing
2,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
8,754
612
0
3,220
10,033
4,128
929
2,708
7,325
0
34,372
L
Tyr
 
Tyr
7,732
371
0
1,588
16,628
16,662
0
1,998
14,630
0
18,175
L
2,509
1,399
252
285
12,973
5,480
0
1,701
11,272
0
5,299
L
Merlin
9,848
822
105
699
12,288
4,081
0
3,257
9,031
45,166
0
W
Ah Muzen Cab
caibthecat
Ah Muzen Cab
20,254
9,566
0
4,651
10,369
4,112
973
3,995
6,374
0
48,341
W
Morgan Le Fay
orsilva
Morgan Le Fay
6,854
194
258
2,353
12,241
4,198
540
3,963
8,278
45,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,011
Gold Earned
28,856
177
Minions Killed
124
10
Camps Cleared
1
743,068
Distance Traveled
622,476
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,596
757
46
3
5
268,386
2
L
Tyr
10,079
720
33
2
1
226,912
4
L
Medusa
8,671
619
8
1
0
184,373
3
L
Merlin
10,106
722
83
6
0
211,191
0
W
Ah Muzen Cab
11,823
845
61
4
0
235,317
1
W
Morgan Le Fay
10,592
757
70
5
5
239,365
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role