Player Matchup

Nox
Nox
HerbTheGardener
Nox
Level 20
God Stats
0W - 1L
1,706 SR
Queue Stats
29W - 10L
1,821 Elo+
Party 4
Da Ji
Da Ji
SasyPants414
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,868 Elo+
Solo
Bellona
Bellona
ToistMowelette
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 18L
1,702 Elo+
Party 4
Geb
Geb
drearnn
Geb
Level 5
God Stats
6W - 3L
1,568 SR
Queue Stats
21W - 16L
1,765 Elo+
Party 1
Charybdis
Charybdis
rnexzs
Charybdis
Level 13
God Stats
15W - 6L
1,900 SR
Queue Stats
46W - 50L
1,519 Elo+
Party 1
Team Averages
Level 12
1,635 SR
1,735 Elo+

VS

Team Averages
Level 23
1,664 SR
1,704 Elo+
Scylla
Scylla
AFKPhantom
Scylla
Level 27
God Stats
2W - 1L
1,774 SR
Queue Stats
76W - 65L
1,588 Elo+
Party 3
Geb
Geb
LionOfCosmo
Geb
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 54L
1,588 Elo+
Party 3
Mercury
Mercury
MiniWesly69
Mercury
Level 31
God Stats
2W - 0L
1,952 SR
Queue Stats
38W - 8L
1,881 Elo+
Party 2
Guan Yu
Guan Yu
Narzc
Guan Yu
Level 7
God Stats
6W - 2L
1,768 SR
Queue Stats
14W - 8L
1,535 Elo+
Solo
Ullr
Ullr
NovioDeJinpov
Ullr
Level 28
God Stats
1W - 0L
1,324 SR
Queue Stats
19W - 3L
1,927 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,124
475
4,965
7,922
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

9
0 / 5 / 0
5,613
374
869
10,305
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 7 / 0
5,485
366
5,145
12,051
7,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Geb
8
0 / 2 / 0
5,887
392
2,425
12,222
6,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
rnexzs
Charybdis
12
0 / 3 / 0
6,915
461
4,800
8,727
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AFKPhantom
Scylla
13
4 / 1 / 2
7,984
532
6,962
4,707
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 0 / 6
7,130
475
5,565
9,762
8,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mercury
MiniWesly69
Mercury
15
6 / 1 / 0
8,720
581
9,133
9,093
4,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
Narzc
Guan Yu
14
8 / 0 / 4
9,115
608
10,218
8,083
7,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 0 / 3
8,925
595
6,335
6,681
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
20
20
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Scylla
AFKPhantom
Scylla
4
1
2
5
L
2
3
0
0.67
W
1
0
6
4
W
Mercury
MiniWesly69
Mercury
6
1
0
6
W
Guan Yu
Narzc
Guan Yu
8
0
4
10
W
1
0
3
2.5
L
0
5
0
0
L
0
7
0
0
L
Geb
0
2
0
0
L
Charybdis
rnexzs
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,204
Damage
38,213
51,227
Taken
38,326
21,599
Mitigated
23,344
12,743
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
AFKPhantom
Scylla
6,962
650
0
1,742
4,707
1,550
432
1,565
3,002
51,893
0
L
4,965
669
0
1,452
7,922
3,043
0
2,360
5,523
44,924
0
W
5,565
526
0
1,943
9,762
8,130
0
2,770
6,890
23,938
0
W
Mercury
MiniWesly69
Mercury
9,133
5,158
0
1,930
9,093
4,256
0
1,926
7,043
0
79,347
W
Guan Yu
Narzc
Guan Yu
10,218
1,210
442
4,941
8,083
7,322
191
1,508
6,553
0
45,328
W
6,335
3,055
0
2,214
6,681
2,086
0
574
6,107
0
73,955
L
869
216
0
1,882
10,305
2,728
205
1,700
8,462
0
21,586
L
5,145
1,004
0
1,592
12,051
7,356
0
1,279
9,933
5,952
16,373
L
Geb
2,425
697
1,923
3,101
12,222
6,516
150
6,117
6,062
10,344
0
L
Charybdis
rnexzs
Charybdis
4,800
3,494
0
2,793
8,727
1,956
548
1,071
7,656
0
54,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,024
Gold Earned
41,874
318
Minions Killed
512
0
Camps Cleared
0
1,273,514
Distance Traveled
1,524,990
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,984
532
85
6
0
274,991
5
L
Nox
7,124
475
104
7
0
259,781
5
W
Geb
7,130
475
37
2
0
295,326
1
W
Mercury
8,720
581
129
9
0
367,262
5
W
Guan Yu
9,115
608
103
7
0
306,270
2
W
Ullr
8,925
595
158
11
0
281,141
5
L
Da Ji
5,613
374
59
4
0
256,929
1
L
Bellona
5,485
366
33
2
0
270,047
2
L
Geb
5,887
392
12
1
0
250,703
4
L
Charybdis
6,915
461
110
7
0
236,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role