Player Matchup

Mulan
Mulan
 
Mulan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Fatboi525
Olorun
Level 105
God Stats
3W - 0L
1,738 SR
Queue Stats
207W - 203L
1,535 Elo+
Party 1
Thanatos
Thanatos
Krätôs56
Thanatos
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 128L
1,563 Elo+
Solo
Ymir
Ymir
SleeplessBoy
Ymir
Level 160
God Stats
15W - 14L
1,589 SR
Queue Stats
125W - 123L
1,477 Elo+
Solo
Team Averages
Level 113
1,565 SR
1,515 Elo+

VS

Team Averages
Level 110
1,455 SR
1,547 Elo+
Ares
Ares
AfloatSpore747
Ares
Level 115
God Stats
2W - 13L
1,313 SR
Queue Stats
481W - 448L
1,529 Elo+
Party 2
Arachne
Arachne
RazyzeRaz
Arachne
Level 149
God Stats
0W - 1L
1,044 SR
Queue Stats
18W - 21L
1,413 Elo+
Solo
King Arthur
King Arthur
TayzerLazer
King Arthur
Level 69
God Stats
8W - 6L
1,668 SR
Queue Stats
175W - 168L
1,588 Elo+
Party 2
Neith
Neith
maronicprism
Neith
Level 108
God Stats
5W - 4L
1,651 SR
Queue Stats
541W - 521L
1,565 Elo+
Party 2
Anubis
Anubis
СпаситМира
Anubis
Level 109
God Stats
0W - 1L
1,598 SR
Queue Stats
8W - 5L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 0 / 1
6,183
618
4,251
5,787
3,987
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
 
Heimdallr
8
1 / 0 / 1
4,938
494
2,074
3,852
1,013
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Fatboi525
Olorun
11
3 / 0 / 4
6,303
630
4,879
2,277
898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Krätôs56
Thanatos
11
6 / 0 / 2
6,804
680
4,820
6,456
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 2 / 6
5,513
551
2,224
7,547
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 1
5,024
502
3,891
8,172
4,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
RazyzeRaz
Arachne
8
0 / 4 / 1
4,757
476
625
6,230
1,657
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TayzerLazer
King Arthur
11
0 / 2 / 0
5,587
559
3,436
6,465
3,537
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 1 / 0
5,568
557
3,458
3,677
1,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
4,799
480
1,476
6,660
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
13
Kills
2
2
Deaths
14
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
0
1
2.5
W
Heimdallr
 
Heimdallr
1
0
1
1.5
L
1
3
1
0.5
W
Olorun
Fatboi525
Olorun
3
0
4
5
W
Thanatos
Krätôs56
Thanatos
6
0
2
7
L
Arachne
RazyzeRaz
Arachne
0
4
1
0.13
W
1
2
6
2
L
King Arthur
TayzerLazer
King Arthur
0
2
0
0
L
1
1
0
1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,248
Damage
12,886
25,919
Taken
31,204
12,302
Mitigated
13,726
16,824
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,251
724
0
2,300
5,787
3,987
0
30
5,757
0
33,642
W
Heimdallr
 
Heimdallr
2,074
949
0
1,402
3,852
1,013
0
433
3,419
0
18,686
L
3,891
53
979
2,102
8,172
4,090
0
2,890
5,282
10,113
0
W
Olorun
Fatboi525
Olorun
4,879
2,345
187
1,499
2,277
898
285
751
1,526
35,210
4,461
W
Thanatos
Krätôs56
Thanatos
4,820
1,024
0
8,728
6,456
2,083
0
1,542
4,914
0
34,369
L
Arachne
RazyzeRaz
Arachne
625
373
39
1,349
6,230
1,657
0
976
5,254
0
21,153
W
2,224
536
0
2,708
7,547
4,321
23
2,611
4,936
10,455
0
L
King Arthur
TayzerLazer
King Arthur
3,436
813
0
1,816
6,465
3,537
0
0
6,465
0
33,774
L
3,458
1,131
0
984
3,677
1,390
0
898
2,779
0
34,925
L
1,476
114
129
1,859
6,660
3,052
0
1,739
4,921
21,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,741
Gold Earned
25,735
286
Minions Killed
251
0
Camps Cleared
0
966,332
Distance Traveled
826,429
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,183
618
83
8
0
197,449
2
W
Heimdallr
4,938
494
37
4
0
174,187
2
L
Ares
5,024
502
16
2
0
177,555
1
W
Olorun
6,303
630
75
8
0
200,771
4
W
Thanatos
6,804
680
76
8
0
201,605
3
L
Arachne
4,757
476
45
5
0
131,911
3
W
Ymir
5,513
551
15
2
0
192,320
2
L
King Arthur
5,587
559
74
7
0
178,977
0
L
Neith
5,568
557
70
7
0
177,743
4
L
Anubis
4,799
480
46
5
0
160,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role