Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Blizzarednite
Kuzenbo
Level 127
God Stats
1W - 0L
1,771 SR
Queue Stats
28W - 29L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
Lackin Kraken
Kukulkan
Level 25
God Stats
1W - 0L
1,722 SR
Queue Stats
2W - 2L
1,311 Elo+
Party 1
Chiron
Chiron
PlanWAFFLEO
Chiron
Level 145
God Stats
1W - 0L
1,485 SR
Queue Stats
26W - 33L
1,425 Elo+
Party 1
Team Averages
Level 110
1,619 SR
1,415 Elo+

VS

Team Averages
Level 107
1,476 SR
1,243 Elo+
Persephone
Persephone
AlphaLycanPup
Persephone
Level 132
God Stats
0W - 1L
1,539 SR
Queue Stats
9W - 16L
1,234 Elo+
Party 2
Ganesha
Ganesha
Chris187
Ganesha
Level 124
God Stats
1W - 2L
1,470 SR
Queue Stats
12W - 29L
1,174 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TreguaLessa
Ah Muzen Cab
Level 63
God Stats
0W - 1L
1,374 SR
Queue Stats
11W - 22L
1,262 Elo+
Solo
Bastet
Bastet
TrueKrusha95
Bastet
Level 108
God Stats
1W - 7L
1,521 SR
Queue Stats
16W - 30L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 2 / 4
8,285
829
4,140
12,198
7,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kuzenbo
16
5 / 1 / 6
9,472
947
8,057
13,847
10,785
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Lackin Kraken
Kukulkan
14
3 / 3 / 2
8,588
859
5,866
6,307
2,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
16
9 / 1 / 3
10,072
1,007
10,270
5,689
2,021
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AlphaLycanPup
Persephone
15
4 / 1 / 1
8,881
888
7,483
7,397
2,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Chris187
Ganesha
14
0 / 6 / 4
7,958
796
6,113
9,514
5,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
TreguaLessa
Ah Muzen Cab
13
1 / 6 / 0
7,692
769
6,400
8,752
2,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
12
2 / 4 / 1
7,456
746
7,462
9,964
3,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
17
Kills
7
7
Deaths
17
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
2
4
1
L
Persephone
AlphaLycanPup
Persephone
4
1
1
4.5
W
Kuzenbo
5
1
6
8
L
Ganesha
Chris187
Ganesha
0
6
4
0.33
W
Kukulkan
Lackin Kraken
Kukulkan
3
3
2
1.33
W
Chiron
9
1
3
10.5
L
Ah Muzen Cab
TreguaLessa
Ah Muzen Cab
1
6
0
0.17
L
Bastet
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,333
Damage
27,458
38,041
Taken
35,627
23,098
Mitigated
14,123
11,222
Healing
6,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,140
419
72
3,125
12,198
7,791
639
4,804
7,166
4,834
22,919
L
Persephone
AlphaLycanPup
Persephone
7,483
204
0
1,997
7,397
2,583
444
3,502
3,894
37,839
0
W
Kuzenbo
8,057
1,676
284
3,998
13,847
10,785
619
4,455
9,146
27,371
0
L
Ganesha
Chris187
Ganesha
6,113
150
0
0
9,514
5,330
0
4,376
5,138
26,765
0
W
Kukulkan
Lackin Kraken
Kukulkan
5,866
397
157
964
6,307
2,501
535
1,718
4,483
29,493
0
W
Chiron
10,270
2,609
1,268
1,354
5,689
2,021
1,478
2,358
3,143
0
33,342
L
Ah Muzen Cab
TreguaLessa
Ah Muzen Cab
6,400
2,409
0
1,734
8,752
2,895
606
3,922
4,830
0
27,239
L
Bastet
7,462
1,541
0
2,528
9,964
3,315
207
3,870
6,094
0
19,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,417
Gold Earned
31,987
220
Minions Killed
180
11
Camps Cleared
9
770,640
Distance Traveled
674,358
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,285
829
45
5
4
212,290
3
L
Persephone
8,881
888
65
7
3
196,930
1
W
Kuzenbo
9,472
947
43
4
3
207,852
0
L
Ganesha
7,958
796
32
3
2
165,367
2
W
Kukulkan
8,588
859
66
7
0
165,903
4
W
Chiron
10,072
1,007
66
7
4
184,595
1
L
Ah Muzen Cab
7,692
769
51
5
3
135,924
0
L
Bastet
7,456
746
32
3
1
176,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role