Player Matchup

Izanami
Izanami
Elmothesloth
Izanami
Level 28
God Stats
60W - 80L
1,455 SR
Queue Stats
117W - 174L
1,379 Elo+
Party 1
Nemesis
Nemesis
EnvysAlt
Nemesis
Level 23
God Stats
17W - 22L
1,497 SR
Queue Stats
176W - 209L
1,383 Elo+
Party 1
Cabrakan
Cabrakan
HeavenDude
Cabrakan
Level 28
God Stats
7W - 9L
1,371 SR
Queue Stats
37W - 41L
1,334 Elo+
Solo
Loki
Loki
LordOn0815
Loki
Level 29
God Stats
42W - 51L
1,560 SR
Queue Stats
177W - 204L
1,409 Elo+
Solo
Chaac
Chaac
iaelmo
Chaac
Level 27
God Stats
28W - 32L
1,417 SR
Queue Stats
85W - 127L
1,288 Elo+
Party 1
Team Averages
Level 27
1,460 SR
1,359 Elo+

VS

Team Averages
Level 37
1,504 SR
1,452 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Riotman
Danzaburou
Level 18
God Stats
2W - 3L
1,483 SR
Queue Stats
27W - 26L
1,412 Elo+
Party 2
Loki
Loki
SSlavA051102
Loki
Level 25
God Stats
0W - 1L
1,672 SR
Queue Stats
4W - 3L
1,696 Elo+
Solo
Sylvanus
Sylvanus
Wollibolli
Sylvanus
Level 15
God Stats
2W - 3L
1,528 SR
Queue Stats
13W - 14L
1,358 Elo+
Party 2
Agni
Agni
İchinoose
Agni
Level 22
God Stats
7W - 6L
1,338 SR
Queue Stats
35W - 46L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Elmothesloth
Izanami
10
3 / 6 / 6
6,111
611
5,762
6,149
1,126
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nemesis
EnvysAlt
Nemesis
13
8 / 1 / 7
7,505
751
6,247
6,402
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cabrakan
HeavenDude
Cabrakan
10
8 / 1 / 0
6,535
654
6,956
4,562
2,556
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
9 / 1 / 4
7,849
785
5,606
6,094
1,855
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
iaelmo
Chaac
8
1 / 4 / 2
5,293
529
4,521
8,838
3,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
1 / 6 / 2
5,102
510
4,125
9,614
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Riotman
Danzaburou
9
7 / 4 / 3
6,497
650
7,752
7,739
2,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 6 / 0
5,238
524
1,601
5,845
1,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Wollibolli
Sylvanus
8
3 / 4 / 7
5,696
570
3,648
9,111
5,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 9 / 1
5,301
530
3,948
7,234
1,465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
29
Kills
13
13
Deaths
29
19
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
6
2
0.33
W
Izanami
Elmothesloth
Izanami
3
6
6
1
W
Nemesis
EnvysAlt
Nemesis
8
1
7
11.5
W
Cabrakan
HeavenDude
Cabrakan
8
1
0
8
W
9
1
4
11
L
Danzaburou
Riotman
Danzaburou
7
4
3
2.13
L
1
6
0
0.17
L
Sylvanus
Wollibolli
Sylvanus
3
4
7
1.63
W
Chaac
iaelmo
Chaac
1
4
2
0.5
L
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,092
Damage
21,074
32,045
Taken
39,543
11,551
Mitigated
12,982
9,091
Healing
7,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,125
1,864
0
2,168
9,614
2,265
0
1,007
8,549
22,511
0
W
Izanami
Elmothesloth
Izanami
5,762
4,349
0
587
6,149
1,126
666
1,502
4,597
0
25,984
W
Nemesis
EnvysAlt
Nemesis
6,247
2,707
0
1,885
6,402
2,566
0
2,823
3,523
0
43,027
W
Cabrakan
HeavenDude
Cabrakan
6,956
1,208
0
1,180
4,562
2,556
324
1,121
3,292
25,627
0
W
5,606
1,736
0
3,322
6,094
1,855
974
3,018
2,786
0
36,953
L
Danzaburou
Riotman
Danzaburou
7,752
4,905
0
1,869
7,739
2,121
1,134
0
7,672
0
28,297
L
1,601
886
0
306
5,845
1,309
0
3,521
2,324
0
12,312
L
Sylvanus
Wollibolli
Sylvanus
3,648
1,340
539
1,937
9,111
5,822
150
0
8,741
11,625
0
W
Chaac
iaelmo
Chaac
4,521
954
0
2,117
8,838
3,448
112
2,706
6,126
0
15,520
L
3,948
624
0
431
7,234
1,465
270
2,428
4,806
14,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,293
Gold Earned
27,834
290
Minions Killed
161
0
Camps Cleared
0
1,029,869
Distance Traveled
911,768
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,102
510
37
4
0
179,588
0
W
Izanami
6,111
611
61
6
0
185,239
1
W
Nemesis
7,505
751
76
8
0
248,402
3
W
Cabrakan
6,535
654
51
5
0
192,888
2
W
Loki
7,849
785
75
8
0
206,450
4
L
Danzaburou
6,497
650
47
5
0
183,335
1
L
Loki
5,238
524
32
3
0
196,212
0
L
Sylvanus
5,696
570
17
2
0
176,659
6
W
Chaac
5,293
529
27
3
0
196,890
1
L
Agni
5,301
530
28
3
0
175,974
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role