Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Fenrir
Fenrir
ForfeitLuiz
Fenrir
Level 33
God Stats
38W - 23L
1,654 SR
Queue Stats
276W - 253L
1,598 Elo+
Solo
Izanami
Izanami
TTimeTerry
Izanami
Level 25
God Stats
2W - 4L
1,474 SR
Queue Stats
44W - 51L
1,438 Elo+
Party 4
Nu Wa
Nu Wa
VG AX3L
Nu Wa
Level 69
God Stats
0W - 1L
1,830 SR
Queue Stats
6W - 3L
1,785 Elo+
Party 3
Danzaburou
Danzaburou
hunting942
Danzaburou
Level 23
God Stats
6W - 8L
1,573 SR
Queue Stats
15W - 16L
1,478 Elo+
Party 3
Team Averages
Level 41
1,606 SR
1,560 Elo+

VS

Team Averages
Level 87
1,497 SR
1,617 Elo+
Discordia
Discordia
Bominator2000
Discordia
Level 47
God Stats
1W - 0L
1,321 SR
Queue Stats
3W - 1L
1,555 Elo+
Party 1
Da Ji
Da Ji
Myystifyy
Da Ji
Level 18
God Stats
20W - 5L
1,395 SR
Queue Stats
62W - 24L
1,652 Elo+
Party 2
Bastet
Bastet
TheBearDesciple
Bastet
Level 90
God Stats
12W - 5L
1,632 SR
Queue Stats
48W - 32L
1,577 Elo+
Party 1
Anhur
Anhur
TheticDuck8
Anhur
Level 126
God Stats
6W - 3L
1,691 SR
Queue Stats
285W - 146L
1,663 Elo+
Party 2
Merlin
Merlin
Ørimur
Merlin
Level 156
God Stats
1W - 1L
1,446 SR
Queue Stats
86W - 62L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
1 / 4 / 1
9,234
1,026
10,507
21,734
22,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
14
1 / 6 / 2
8,227
914
3,697
11,267
4,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
TTimeTerry
Izanami
14
0 / 11 / 2
8,178
909
4,360
19,731
3,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
VG AX3L
Nu Wa
14
0 / 5 / 2
7,994
888
5,151
8,745
1,706
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
hunting942
Danzaburou
14
1 / 10 / 2
8,518
946
7,883
21,896
4,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bominator2000
Discordia
17
3 / 1 / 22
9,812
1,090
12,285
6,880
2,213
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Myystifyy
Da Ji
17
1 / 0 / 21
9,463
1,051
4,344
4,741
2,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
8 / 1 / 17
11,062
1,229
14,220
10,782
3,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
17 / 0 / 16
12,754
1,417
30,359
7,025
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Merlin
Ørimur
Merlin
18
7 / 1 / 22
10,417
1,157
18,304
6,021
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
134
3
Kills
36
36
Deaths
3
9
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
4
1
0.38
W
Discordia
Bominator2000
Discordia
3
1
22
14
L
Fenrir
1
6
2
0.33
W
Da Ji
Myystifyy
Da Ji
1
0
21
11.5
L
Izanami
TTimeTerry
Izanami
0
11
2
0.09
W
8
1
17
16.5
W
17
0
16
25
L
Nu Wa
VG AX3L
Nu Wa
0
5
2
0.2
L
Danzaburou
hunting942
Danzaburou
1
10
2
0.2
W
Merlin
Ørimur
Merlin
7
1
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,598
Damage
79,512
83,373
Taken
35,449
37,419
Mitigated
12,356
2,244
Healing
8,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
10,507
537
0
876
21,734
22,242
0
6,272
14,600
18,969
0
W
Discordia
Bominator2000
Discordia
12,285
1,210
715
583
6,880
2,213
0
3,195
3,685
35,482
0
L
Fenrir
3,697
473
0
122
11,267
4,882
0
4,133
6,850
0
7,207
W
Da Ji
Myystifyy
Da Ji
4,344
488
0
1,286
4,741
2,075
0
1,933
2,808
0
8,511
L
Izanami
TTimeTerry
Izanami
4,360
1,675
0
311
19,731
3,724
0
5,336
14,170
0
19,559
W
14,220
2,500
0
1,621
10,782
3,756
0
4,157
6,625
0
25,462
W
30,359
19,656
0
4,064
7,025
2,367
0
2,858
4,167
0
54,174
L
Nu Wa
VG AX3L
Nu Wa
5,151
684
0
0
8,745
1,706
0
2,803
5,799
17,417
0
L
Danzaburou
hunting942
Danzaburou
7,883
3,126
0
935
21,896
4,865
0
10,743
10,746
0
24,724
W
Merlin
Ørimur
Merlin
18,304
1,045
0
391
6,021
1,945
0
3,515
2,506
39,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,151
Gold Earned
53,508
128
Minions Killed
213
3
Camps Cleared
9
754,453
Distance Traveled
1,003,497
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,234
1,026
14
2
0
195,143
0
W
Discordia
9,812
1,090
55
6
1
182,101
0
L
Fenrir
8,227
914
4
0
0
148,943
1
W
Da Ji
9,463
1,051
15
2
1
209,267
0
L
Izanami
8,178
909
42
5
3
135,900
0
W
Bastet
11,062
1,229
28
3
4
232,081
1
W
Anhur
12,754
1,417
55
6
3
185,672
0
L
Nu Wa
7,994
888
32
4
0
123,209
1
L
Danzaburou
8,518
946
36
4
0
151,258
0
W
Merlin
10,417
1,157
60
7
0
194,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role