Player Matchup

Thanatos
Thanatos
Darev1l689
Thanatos
Level 28
God Stats
24W - 21L
1,153 SR
Queue Stats
98W - 102L
1,415 Elo+
Party 1
Xing Tian
Xing Tian
EXTRACRISPYY
Xing Tian
Level 29
God Stats
6W - 5L
1,623 SR
Queue Stats
111W - 101L
1,443 Elo+
Solo
Neith
Neith
MIIVI
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Mrbolf
Gilgamesh
Level 105
God Stats
3W - 2L
1,606 SR
Queue Stats
73W - 87L
1,386 Elo+
Party 1
Poseidon
Poseidon
WeAreAllNegan
Poseidon
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,270 Elo+
Party 1
Team Averages
Level 35
1,477 SR
1,403 Elo+

VS

Team Averages
Level 16
1,598 SR
1,362 Elo+
Set
Set
FemboyShaxx
Set
Level 14
God Stats
4W - 1L
1,813 SR
Queue Stats
36W - 31L
1,473 Elo+
Solo
Ymir
Ymir
Regicide5
Ymir
Level 42
God Stats
6W - 8L
1,446 SR
Queue Stats
128W - 146L
1,365 Elo+
Party 2
Kukulkan
Kukulkan
Ssaltmines77
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,108 Elo+
Party 3
Bellona
Bellona
XeroCares
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Izanami
Izanami
xVeteranXwolfx
Izanami
Level 14
God Stats
1W - 3L
1,730 SR
Queue Stats
4W - 6L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darev1l689
Thanatos
17
14 / 3 / 8
10,851
571
15,501
17,979
5,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
EXTRACRISPYY
Xing Tian
18
8 / 1 / 3
11,097
584
10,299
14,600
11,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MIIVI
Neith
12
2 / 8 / 7
8,097
426
8,268
10,099
3,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Mrbolf
Gilgamesh
16
11 / 3 / 8
10,845
571
12,009
12,692
10,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
WeAreAllNegan
Poseidon
14
6 / 7 / 10
9,864
519
11,062
10,085
2,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 4 / 6
11,389
599
12,844
14,714
5,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
14
4 / 6 / 6
9,302
490
9,397
18,660
8,171
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
Ssaltmines77
Kukulkan
12
5 / 11 / 3
8,574
451
8,644
11,853
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
XeroCares
Bellona
9
0 / 12 / 3
6,339
334
3,148
15,596
9,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
0 / 8 / 2
7,876
415
6,933
11,357
2,932
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
41
41
Kills
21
22
Deaths
41
36
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Darev1l689
Thanatos
14
3
8
6
W
Xing Tian
EXTRACRISPYY
Xing Tian
8
1
3
9.5
L
12
4
6
3.75
W
Neith
MIIVI
Neith
2
8
7
0.69
W
Gilgamesh
Mrbolf
Gilgamesh
11
3
8
5
L
Ymir
4
6
6
1.17
L
Kukulkan
Ssaltmines77
Kukulkan
5
11
3
0.59
W
Poseidon
WeAreAllNegan
Poseidon
6
7
10
1.57
L
Bellona
XeroCares
Bellona
0
12
3
0.13
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,139
Damage
40,966
65,455
Taken
72,180
33,239
Mitigated
30,172
20,561
Healing
9,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Darev1l689
Thanatos
15,501
3,169
0
13,316
17,979
5,976
1,447
4,826
13,057
0
75,971
W
Xing Tian
EXTRACRISPYY
Xing Tian
10,299
1,049
61
3,835
14,600
11,013
0
2,180
12,368
76,053
0
L
12,844
6,506
0
3,025
14,714
5,693
0
2,791
11,775
0
51,094
W
Neith
MIIVI
Neith
8,268
4,639
0
933
10,099
3,061
2,124
2,101
7,942
0
30,890
W
Gilgamesh
Mrbolf
Gilgamesh
12,009
2,039
0
1,606
12,692
10,954
1,295
4,434
8,224
5,101
39,940
L
Ymir
9,397
782
74
3,522
18,660
8,171
0
5,727
12,371
38,865
0
L
Kukulkan
Ssaltmines77
Kukulkan
8,644
1,817
0
484
11,853
3,953
94
3,972
7,715
23,144
0
W
Poseidon
WeAreAllNegan
Poseidon
11,062
2,502
0
810
10,085
2,235
1,026
4,887
4,845
52,038
0
L
Bellona
XeroCares
Bellona
3,148
457
0
1,705
15,596
9,423
0
4,204
11,061
3,470
11,939
L
6,933
4,337
0
839
11,357
2,932
648
5,784
5,301
0
45,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,754
Gold Earned
43,480
481
Minions Killed
322
0
Camps Cleared
0
1,704,300
Distance Traveled
1,491,012
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,851
571
124
7
0
374,404
7
W
Xing Tian
11,097
584
137
7
0
319,981
0
L
Set
11,389
599
86
5
0
346,278
1
W
Neith
8,097
426
46
2
0
307,291
1
W
Gilgamesh
10,845
571
77
4
0
379,601
5
L
Ymir
9,302
490
79
4
0
275,532
0
L
Kukulkan
8,574
451
42
2
0
256,245
0
W
Poseidon
9,864
519
97
5
0
323,023
1
L
Bellona
6,339
334
28
1
0
332,894
1
L
Izanami
7,876
415
87
5
0
280,063
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role