Player Matchup

Anubis
Anubis
ArmadaHQ
Anubis
Level 38
God Stats
2W - 8L
1,318 SR
Queue Stats
4W - 10L
1,333 Elo+
Solo
Cernunnos
Cernunnos
Asroilu_
Cernunnos
Level 87
God Stats
0W - 2L
1,266 SR
Queue Stats
160W - 185L
1,379 Elo+
Party 3
Cthulhu
Cthulhu
Stormzone rl
Cthulhu
Level 47
God Stats
5W - 6L
1,594 SR
Queue Stats
96W - 96L
1,421 Elo+
Solo
Poseidon
Poseidon
TheRealAlemany
Poseidon
Level 29
God Stats
21W - 37L
1,177 SR
Queue Stats
91W - 131L
1,325 Elo+
Party 3
Arachne
Arachne
jamilkobe
Arachne
Level 106
God Stats
0W - 2L
1,270 SR
Queue Stats
269W - 296L
1,356 Elo+
Party 3
Team Averages
Level 61
1,325 SR
1,363 Elo+

VS

Team Averages
Level 53
1,599 SR
1,395 Elo+
Athena
Athena
Jezmark
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 35L
1,276 Elo+
Party 1
Olorun
Olorun
NSilviaS15
Olorun
Level 102
God Stats
12W - 5L
1,645 SR
Queue Stats
270W - 261L
1,463 Elo+
Party 2
Chernobog
Chernobog
Tfue_Fun
Chernobog
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 50L
1,280 Elo+
Party 1
Da Ji
Da Ji
iamkibblez1997
Da Ji
Level 65
God Stats
28W - 18L
1,460 SR
Queue Stats
222W - 234L
1,407 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zeus_splitpush
Cu Chulainn
Level 29
God Stats
4W - 0L
1,888 SR
Queue Stats
87W - 78L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ArmadaHQ
Anubis
7
0 / 3 / 1
6,975
303
281
3,268
975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Asroilu_
Cernunnos
15
5 / 8 / 4
10,024
436
12,353
17,976
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Stormzone rl
Cthulhu
15
5 / 3 / 8
10,283
447
22,383
19,464
17,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
16
2 / 7 / 3
10,362
451
10,613
11,231
4,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
jamilkobe
Arachne
18
5 / 5 / 3
11,525
501
10,870
18,773
7,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jezmark
Athena
14
2 / 5 / 10
10,125
440
3,784
19,866
21,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
NSilviaS15
Olorun
16
5 / 5 / 4
11,002
478
15,376
21,988
10,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
Tfue_Fun
Chernobog
16
3 / 4 / 8
10,202
444
6,482
16,588
6,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
11 / 3 / 5
12,385
538
14,122
17,029
8,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
zeus_splitpush
Cu Chulainn
20
5 / 0 / 9
12,960
563
14,251
18,200
19,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
17
Kills
26
26
Deaths
17
19
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
ArmadaHQ
Anubis
0
3
1
0.17
L
Cernunnos
Asroilu_
Cernunnos
5
8
4
0.88
W
Athena
Jezmark
Athena
2
5
10
1.4
W
Olorun
NSilviaS15
Olorun
5
5
4
1.4
L
Cthulhu
Stormzone rl
Cthulhu
5
3
8
3
W
Chernobog
Tfue_Fun
Chernobog
3
4
8
1.75
L
Poseidon
2
7
3
0.5
W
11
3
5
4.5
L
Arachne
jamilkobe
Arachne
5
5
3
1.3
W
Cu Chulainn
zeus_splitpush
Cu Chulainn
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,500
Damage
54,015
70,712
Taken
93,671
36,878
Mitigated
66,863
16,536
Healing
30,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
ArmadaHQ
Anubis
281
63
0
0
3,268
975
0
0
3,038
10,971
0
L
Cernunnos
Asroilu_
Cernunnos
12,353
7,586
0
2,716
17,976
6,383
256
5,820
12,066
0
64,892
W
Athena
Jezmark
Athena
3,784
717
0
1,138
19,866
21,683
208
8,308
10,890
16,922
0
W
Olorun
NSilviaS15
Olorun
15,376
8,621
943
11,318
21,988
10,504
1,484
6,855
14,228
78,749
11,796
L
Cthulhu
Stormzone rl
Cthulhu
22,383
751
83
3,681
19,464
17,562
0
5,953
13,299
54,841
0
W
Chernobog
Tfue_Fun
Chernobog
6,482
3,983
357
4,528
16,588
6,501
543
6,053
10,003
0
64,125
L
Poseidon
10,613
667
118
2,496
11,231
4,671
389
3,353
7,680
58,199
0
W
14,122
3,785
0
5,946
17,029
8,277
116
5,234
11,413
0
88,908
L
Arachne
jamilkobe
Arachne
10,870
6,309
0
7,442
18,773
7,287
0
4,112
14,185
0
74,707
W
Cu Chulainn
zeus_splitpush
Cu Chulainn
14,251
1,566
0
5,963
18,200
19,898
2,169
3,952
13,860
14,778
91,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,169
Gold Earned
56,674
419
Minions Killed
562
0
Camps Cleared
0
1,822,879
Distance Traveled
2,211,610
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,975
303
10
0
0
131,983
1
L
Cernunnos
10,024
436
94
4
0
373,481
0
W
Athena
10,125
440
23
1
0
418,141
0
W
Olorun
11,002
478
127
6
0
387,292
3
L
Cthulhu
10,283
447
76
3
0
441,398
0
W
Chernobog
10,202
444
68
3
0
393,364
5
L
Poseidon
10,362
451
102
4
0
387,402
0
W
Da Ji
12,385
538
134
6
0
499,903
1
L
Arachne
11,525
501
137
6
0
488,615
6
W
Cu Chulainn
12,960
563
210
9
0
512,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role