Player Matchup

Rama
Rama
KamiNoBatsu
Rama
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 56L
1,600 Elo+
Solo
Zhong Kui
Zhong Kui
MarllusNow3968
Zhong Kui
Level 28
God Stats
2W - 5L
1,462 SR
Queue Stats
137W - 123L
1,442 Elo+
Solo
Ra
Ra
Player2398749
Ra
Level 22
God Stats
4W - 3L
1,616 SR
Queue Stats
36W - 29L
1,554 Elo+
Solo
Nemesis
Nemesis
papasconcheddars
Nemesis
Level 17
God Stats
1W - 1L
1,710 SR
Queue Stats
53W - 42L
1,560 Elo+
Solo
Geb
Geb
wericks
Geb
Level 16
God Stats
1W - 2L
1,564 SR
Queue Stats
25W - 26L
1,502 Elo+
Solo
Team Averages
Level 20
1,570 SR
1,532 Elo+

VS

Team Averages
Level 44
1,577 SR
1,628 Elo+
Eset
Eset
I-Uthredz
Eset
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 71L
1,604 Elo+
Party 2
Bacchus
Bacchus
Kratos0027
Bacchus
Level 20
God Stats
6W - 11L
1,316 SR
Queue Stats
48W - 69L
1,420 Elo+
Party 1
Loki
Loki
MoreThanYouKnow
Loki
Level 7
God Stats
6W - 3L
1,804 SR
Queue Stats
73W - 29L
1,866 Elo+
Party 2
Skadi
Skadi
Volcann213
Skadi
Level 4
God Stats
5W - 2L
1,822 SR
Queue Stats
80W - 35L
1,825 Elo+
Solo
Achilles
Achilles
kjjkho
Achilles
Level 42
God Stats
4W - 13L
1,442 SR
Queue Stats
196W - 232L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 2
9,140
538
7,185
17,547
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
MarllusNow3968
Zhong Kui
14
2 / 4 / 2
8,458
498
11,723
16,786
14,516
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 10 / 1
8,578
505
6,380
12,034
4,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 6 / 2
7,556
444
5,384
14,431
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Geb
12
1 / 6 / 5
8,343
491
6,180
17,679
13,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
7 / 3 / 6
10,324
607
10,434
11,496
5,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Kratos0027
Bacchus
13
3 / 1 / 10
8,728
513
7,169
9,214
9,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
10 / 0 / 9
10,787
635
15,417
11,710
4,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
17
12 / 4 / 4
11,217
660
21,958
14,321
4,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
kjjkho
Achilles
15
3 / 2 / 3
9,290
546
8,610
12,997
11,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
10
Kills
35
35
Deaths
10
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Eset
7
3
6
3.33
L
3
9
2
0.44
W
Bacchus
Kratos0027
Bacchus
3
1
10
8
L
Zhong Kui
MarllusNow3968
Zhong Kui
2
4
2
0.75
W
10
0
9
14.5
L
3
10
1
0.35
W
Skadi
12
4
4
3.5
W
Achilles
kjjkho
Achilles
3
2
3
2.25
L
1
6
2
0.33
L
Geb
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,852
Damage
63,588
78,477
Taken
59,738
40,772
Mitigated
35,018
19,105
Healing
18,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
10,434
1,373
347
2,257
11,496
5,196
280
5,948
5,548
67,949
0
L
7,185
6,130
0
4,820
17,547
4,207
0
1,608
15,939
0
57,846
W
Bacchus
Kratos0027
Bacchus
7,169
340
0
2,411
9,214
9,187
307
3,688
5,526
20,668
0
L
Zhong Kui
MarllusNow3968
Zhong Kui
11,723
1,790
0
6,199
16,786
14,516
284
4,497
11,374
51,584
0
W
15,417
4,641
0
3,093
11,710
4,459
0
3,031
8,679
0
78,399
L
6,380
213
970
1,684
12,034
4,234
0
5,142
6,892
41,607
0
W
Skadi
21,958
13,009
0
5,691
14,321
4,821
151
3,835
10,486
0
100,953
W
Achilles
kjjkho
Achilles
8,610
1,986
0
4,380
12,997
11,355
0
7,905
5,092
0
48,330
L
5,384
2,052
0
3,764
14,431
4,228
0
1,670
12,643
0
37,116
L
Geb
6,180
445
0
1,668
17,679
13,587
0
4,686
12,901
21,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,075
Gold Earned
50,346
369
Minions Killed
523
0
Camps Cleared
0
1,495,503
Distance Traveled
1,703,038
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,324
607
133
8
0
295,035
1
L
Rama
9,140
538
120
7
0
263,384
1
W
Bacchus
8,728
513
19
1
0
379,999
8
L
Zhong Kui
8,458
498
90
5
0
252,142
5
W
Loki
10,787
635
122
7
0
402,356
1
L
Ra
8,578
505
73
4
0
301,096
3
W
Skadi
11,217
660
147
9
0
292,142
3
W
Achilles
9,290
546
102
6
0
333,506
2
L
Nemesis
7,556
444
64
4
0
333,214
1
L
Geb
8,343
491
22
1
0
345,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role