Player Matchup

Achilles
Achilles
Choppat1ts4
Achilles
Level 93
God Stats
0W - 3L
1,468 SR
Queue Stats
43W - 59L
1,311 Elo+
Party 2
Scylla
Scylla
GURTHEHOOLIGAN
Scylla
Level 100
God Stats
4W - 4L
1,524 SR
Queue Stats
154W - 162L
1,390 Elo+
Solo
Terra
Terra
Hvyled
Terra
Level 109
God Stats
0W - 1L
1,124 SR
Queue Stats
1W - 3L
1,263 Elo+
Party 3
Skadi
Skadi
Peeches N Cream
Skadi
Level 87
God Stats
1W - 1L
1,633 SR
Queue Stats
27W - 37L
1,339 Elo+
Party 2
Zeus
Zeus
WM Qahnaarin WM
Zeus
Level 65
God Stats
0W - 1L
1,154 SR
Queue Stats
0W - 2L
1,177 Elo+
Party 3
Team Averages
Level 91
1,381 SR
1,296 Elo+

VS

Team Averages
Level 97
1,556 SR
1,629 Elo+
King Arthur
King Arthur
 
King Arthur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Ayahuascah
Geb
Level 60
God Stats
1W - 0L
1,834 SR
Queue Stats
18W - 16L
1,415 Elo+
Party 1
Ra
Ra
D3fNinja
Ra
Level 104
God Stats
1W - 0L
1,283 SR
Queue Stats
12W - 5L
1,773 Elo+
Party 1
Zhong Kui
Zhong Kui
lowtricks
Zhong Kui
Level 75
God Stats
1W - 2L
1,622 SR
Queue Stats
19W - 13L
1,770 Elo+
Party 1
He Bo
He Bo
sickens
He Bo
Level 90
God Stats
1W - 0L
1,544 SR
Queue Stats
13W - 7L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Choppat1ts4
Achilles
15
3 / 3 / 5
9,954
711
7,694
17,549
28,332
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 3 / 3
10,229
731
12,794
11,851
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
Hvyled
Terra
14
0 / 4 / 3
8,976
641
3,725
14,699
16,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 6 / 4
10,447
746
10,166
15,000
5,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 5 / 1
8,892
635
7,817
11,981
5,841
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
1 / 1 / 15
9,854
704
9,064
13,011
15,368
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
2 / 2 / 15
10,737
767
5,471
14,940
13,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
4 / 1 / 15
10,910
779
15,085
9,967
4,224
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
lowtricks
Zhong Kui
17
4 / 3 / 5
10,372
741
13,234
14,003
10,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
sickens
He Bo
19
10 / 4 / 9
12,791
914
18,637
11,291
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
80
11
Kills
21
21
Deaths
11
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
15
8.5
W
2
2
15
4.75
L
Achilles
Choppat1ts4
Achilles
3
3
5
1.83
W
4
1
15
11.5
L
3
3
3
1.5
L
Terra
Hvyled
Terra
0
4
3
0.38
L
3
6
4
0.83
L
2
5
1
0.5
W
Zhong Kui
lowtricks
Zhong Kui
4
3
5
2.17
W
He Bo
sickens
He Bo
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,196
Damage
61,491
71,080
Taken
63,212
61,488
Mitigated
48,360
18,778
Healing
24,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,064
402
0
976
13,011
15,368
229
4,488
8,376
284
35,784
W
5,471
376
1,200
4,156
14,940
13,953
864
6,077
8,664
8,893
0
L
Achilles
Choppat1ts4
Achilles
7,694
2,200
303
3,039
17,549
28,332
161
12,020
5,529
280
16,355
W
15,085
1,460
4,924
4,147
9,967
4,224
871
4,625
5,304
45,465
0
L
12,794
1,056
0
1,691
11,851
4,921
190
8,512
3,339
44,610
0
L
Terra
Hvyled
Terra
3,725
630
2,528
4,818
14,699
16,717
112
10,064
4,635
14,901
0
L
10,166
4,368
758
4,685
15,000
5,677
1,173
12,159
2,841
0
43,332
L
7,817
1,027
292
664
11,981
5,841
341
9,887
2,094
23,128
0
W
Zhong Kui
lowtricks
Zhong Kui
13,234
608
0
4,940
14,003
10,132
928
5,438
8,387
40,497
0
W
He Bo
sickens
He Bo
18,637
225
0
3,828
11,291
4,683
1,036
4,369
6,757
46,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,498
Gold Earned
54,664
261
Minions Killed
272
6
Camps Cleared
10
1,163,257
Distance Traveled
1,389,150
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,854
704
56
4
1
263,793
2
W
Geb
10,737
767
5
0
1
307,614
4
L
Achilles
9,954
711
14
1
2
247,176
1
W
Ra
10,910
779
75
5
2
282,760
0
L
Scylla
10,229
731
87
6
1
255,037
0
L
Terra
8,976
641
20
1
0
217,725
0
L
Skadi
10,447
746
89
6
1
221,917
4
L
Zeus
8,892
635
51
4
2
221,402
0
W
Zhong Kui
10,372
741
76
5
3
265,733
0
W
He Bo
12,791
914
60
4
3
269,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role