Player Matchup

Nemesis
Nemesis
Bronze I
 
Nemesis
Bronze I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver V
BySynexAmot
Aphrodite
Silver V
Level 87
God Stats
10W - 11L
1,286 SR
Queue Stats
446W - 444L
426 MMR
Solo
Geb
Geb
Bronze I
CuervoLunar97
Geb
Bronze I
Level 95
God Stats
26W - 7L
1,656 SR
Queue Stats
219W - 227L
453 MMR
Solo
Neith
Neith
Bronze I
GeyikSihun
Neith
Bronze I
Level 66
God Stats
6W - 11L
1,362 SR
Queue Stats
211W - 232L
456 MMR
Solo
Ravana
Ravana
Bronze II
safe-canoe0
Ravana
Bronze II
Level 86
God Stats
8W - 7L
1,412 SR
Queue Stats
239W - 274L
68 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,443 SR
581 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 82
1,401 SR
356 MMR
Cabrakan
Cabrakan
Bronze I
AdriiM__66____
Cabrakan
Bronze I
Level 54
God Stats
1W - 3L
1,408 SR
Queue Stats
57W - 77L
438 MMR
Party 1
Artio
Artio
Bronze II
Beanie_Gaming94
Artio
Bronze II
Level 107
God Stats
1W - 3L
1,425 SR
Queue Stats
138W - 174L
318 MMR
Solo
Nu Wa
Nu Wa
Silver V
Bukinator__35
Nu Wa
Silver V
Level 59
God Stats
2W - 11L
1,214 SR
Queue Stats
50W - 77L
512 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze I
Wryxian666
Tsukuyomi
Bronze I
Level 103
God Stats
9W - 8L
1,612 SR
Queue Stats
137W - 167L
301 MMR
Solo
Rama
Rama
Bronze II
tigerclaws1245
Rama
Bronze II
Level 86
God Stats
2W - 3L
1,346 SR
Queue Stats
214W - 253L
211 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
3 / 2 / 5
10,678
534
7,977
14,204
9,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
BySynexAmot
Aphrodite
17
10 / 2 / 13
11,307
565
18,534
18,641
9,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 1 / 17
10,566
528
8,981
19,254
17,232
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
19
1 / 1 / 5
11,378
569
5,401
9,251
4,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ravana
18
10 / 2 / 11
11,467
573
15,955
17,434
8,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
CliodhnaPersephoneGilgameshHeimdallr

VS

Bans
AthenaTiamatNikeIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
2 / 4 / 0
10,014
501
11,710
13,297
8,023
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 2
7,870
394
3,743
21,344
20,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 9 / 3
9,206
460
10,741
13,585
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Wryxian666
Tsukuyomi
14
5 / 8 / 0
9,413
471
16,912
15,682
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
0 / 3 / 2
8,669
433
7,668
11,572
3,908
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
28
Kills
8
8
Deaths
28
51
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
2
5
2.75
L
Cabrakan
2
4
0
0.5
L
0
4
2
0.25
L
1
9
3
0.28
W
Aphrodite
BySynexAmot
Aphrodite
10
2
13
8.25
W
4
1
17
12.5
W
Neith
1
1
5
3.5
L
Tsukuyomi
Wryxian666
Tsukuyomi
5
8
0
0.63
W
Ravana
10
2
11
7.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,848
Damage
50,774
78,784
Taken
75,480
48,720
Mitigated
43,421
39,921
Healing
16,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,977
2,040
0
3,699
14,204
9,083
931
5,118
9,086
0
66,901
L
Cabrakan
11,710
1,127
0
1,819
13,297
8,023
106
4,332
8,965
55,471
0
L
3,743
137
618
4,836
21,344
20,852
0
8,580
12,764
21,435
0
L
10,741
2,209
0
891
13,585
4,662
0
5,922
7,663
70,192
0
W
Aphrodite
BySynexAmot
Aphrodite
18,534
4,052
5,186
11,848
18,641
9,127
626
6,276
12,365
70,589
0
W
8,981
812
4,254
3,718
19,254
17,232
191
7,250
12,004
21,531
0
W
Neith
5,401
1,986
229
4,038
9,251
4,531
6,514
1,423
7,828
0
94,883
L
Tsukuyomi
Wryxian666
Tsukuyomi
16,912
3,243
0
3,387
15,682
5,976
266
5,585
10,097
0
69,861
W
Ravana
15,955
4,865
0
6,949
17,434
8,747
480
6,304
11,130
0
77,084
L
7,668
6,513
0
4,950
11,572
3,908
310
3,096
8,476
0
58,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,396
Gold Earned
45,172
551
Minions Killed
480
0
Camps Cleared
0
1,865,549
Distance Traveled
1,698,859
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,678
534
121
6
0
363,257
4
L
Cabrakan
10,014
501
125
6
0
337,906
1
L
Artio
7,870
394
36
2
0
376,330
4
L
Nu Wa
9,206
460
115
6
0
297,211
0
W
Aphrodite
11,307
565
105
5
0
368,309
1
W
Geb
10,566
528
26
1
0
397,185
3
W
Neith
11,378
569
177
9
0
362,971
9
L
Tsukuyomi
9,413
471
103
5
0
386,879
7
W
Ravana
11,467
573
122
6
0
373,827
7
L
Rama
8,669
433
101
5
0
300,533
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role