Player Matchup

Cupid
Cupid
BabyWW
Cupid
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,739 Elo+
Party 2
Hercules
Hercules
Carlomagnos
Hercules
Level 69
God Stats
5W - 5L
1,577 SR
Queue Stats
357W - 344L
1,563 Elo+
Solo
He Bo
He Bo
Gaammiinn
He Bo
Level 149
God Stats
2W - 6L
1,328 SR
Queue Stats
210W - 220L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
GotWife
Kuzenbo
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,541 Elo+
Party 2
Poseidon
Poseidon
Karako
Poseidon
Level 160
God Stats
1W - 2L
1,335 SR
Queue Stats
117W - 114L
1,581 Elo+
Party 2
Team Averages
Level 127
1,448 SR
1,597 Elo+

VS

Team Averages
Level 133
1,541 SR
1,591 Elo+
Baron Samedi
Baron Samedi
ChainingWall616
Baron Samedi
Level 128
God Stats
1W - 1L
1,817 SR
Queue Stats
30W - 30L
1,651 Elo+
Party 1
Zhong Kui
Zhong Kui
Dhrogoooo
Zhong Kui
Level 153
God Stats
1W - 1L
1,461 SR
Queue Stats
44W - 44L
1,617 Elo+
Party 1
Merlin
Merlin
TheAbsoluteChad
Merlin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,591 Elo+
Party 1
Ah Puch
Ah Puch
XxBiZ3NxX
Ah Puch
Level 160
God Stats
3W - 2L
1,441 SR
Queue Stats
359W - 321L
1,588 Elo+
Solo
Bellona
Bellona
atlerim
Bellona
Level 156
God Stats
9W - 5L
1,484 SR
Queue Stats
401W - 405L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BabyWW
Cupid
17
3 / 3 / 9
10,135
676
9,193
11,212
4,748
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Carlomagnos
Hercules
18
3 / 6 / 9
10,328
689
10,374
21,288
31,506
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

He Bo
Gaammiinn
He Bo
16
5 / 6 / 8
9,775
652
13,095
14,245
6,345
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
GotWife
Kuzenbo
17
3 / 5 / 5
9,873
658
12,724
20,604
33,372
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Karako
Poseidon
17
2 / 7 / 9
9,616
641
10,874
13,101
5,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ChainingWall616
Baron Samedi
18
5 / 2 / 16
11,096
740
13,356
9,628
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Dhrogoooo
Zhong Kui
19
6 / 2 / 17
11,773
785
17,593
13,358
16,858
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 5 / 9
10,899
727
5,895
11,592
4,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
XxBiZ3NxX
Ah Puch
20
4 / 2 / 13
11,924
795
15,587
11,982
5,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
atlerim
Bellona
19
7 / 5 / 17
11,731
782
22,415
27,436
29,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
99
16
Kills
27
27
Deaths
16
40
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Cupid
BabyWW
Cupid
3
3
9
2.5
L
Hercules
Carlomagnos
Hercules
3
6
9
1.25
W
Baron Samedi
ChainingWall616
Baron Samedi
5
2
16
6.5
W
Zhong Kui
Dhrogoooo
Zhong Kui
6
2
17
7.25
L
He Bo
Gaammiinn
He Bo
5
6
8
1.5
L
Kuzenbo
GotWife
Kuzenbo
3
5
5
1.1
L
Poseidon
Karako
Poseidon
2
7
9
0.93
W
5
5
9
1.9
W
Ah Puch
XxBiZ3NxX
Ah Puch
4
2
13
5.25
W
Bellona
atlerim
Bellona
7
5
17
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,260
Damage
74,846
80,450
Taken
73,996
81,673
Mitigated
63,033
26,262
Healing
37,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BabyWW
Cupid
9,193
5,266
4,424
2,882
11,212
4,748
65
7,600
3,394
0
21,756
L
Hercules
Carlomagnos
Hercules
10,374
1,781
412
5,769
21,288
31,506
0
11,498
9,187
256
15,387
W
Baron Samedi
ChainingWall616
Baron Samedi
13,356
577
5,443
3,744
9,628
5,733
911
5,606
3,839
31,982
0
W
Zhong Kui
Dhrogoooo
Zhong Kui
17,593
2,128
1,825
5,846
13,358
16,858
377
5,165
7,869
31,366
0
L
He Bo
Gaammiinn
He Bo
13,095
149
1,836
2,555
14,245
6,345
0
8,266
5,624
23,417
0
L
Kuzenbo
GotWife
Kuzenbo
12,724
3,647
1,851
3,242
20,604
33,372
60
16,054
4,083
19,620
0
L
Poseidon
Karako
Poseidon
10,874
1,142
1,302
1,989
13,101
5,702
0
9,013
3,942
34,860
0
W
5,895
373
171
2,320
11,592
4,794
668
8,789
2,625
15,724
0
W
Ah Puch
XxBiZ3NxX
Ah Puch
15,587
600
939
5,157
11,982
5,654
1,855
6,406
5,203
49,795
0
W
Bellona
atlerim
Bellona
22,415
3,367
1,744
9,842
27,436
29,994
20
9,657
17,511
0
29,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,727
Gold Earned
57,423
157
Minions Killed
186
0
Camps Cleared
0
1,299,691
Distance Traveled
1,425,433
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,135
676
49
3
0
272,812
5
L
Hercules
10,328
689
9
1
0
242,650
0
W
Baron Samedi
11,096
740
49
3
0
291,387
2
W
Zhong Kui
11,773
785
36
2
0
268,249
3
L
He Bo
9,775
652
25
2
0
248,177
0
L
Kuzenbo
9,873
658
22
1
0
282,248
0
L
Poseidon
9,616
641
52
3
0
253,804
2
W
Merlin
10,899
727
15
1
0
261,185
0
W
Ah Puch
11,924
795
71
5
0
304,361
1
W
Bellona
11,731
782
15
1
0
300,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role