Player Matchup

Bastet
Bastet
Ambrose619
Bastet
Level 105
God Stats
12W - 11L
1,692 SR
Queue Stats
131W - 92L
1,669 Elo+
Party 2
Bacchus
Bacchus
Lillythium
Bacchus
Level 80
God Stats
16W - 5L
1,825 SR
Queue Stats
77W - 63L
1,604 Elo+
Party 2
Guan Yu
Guan Yu
StudLud
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
cr33p3r20xd
Artemis
Level 106
God Stats
19W - 17L
1,600 SR
Queue Stats
260W - 272L
1,535 Elo+
Solo
Scylla
Scylla
sercho
Scylla
Level 92
God Stats
6W - 7L
1,559 SR
Queue Stats
378W - 402L
1,524 Elo+
Solo
Team Averages
Level 77
1,635 SR
1,566 Elo+

VS

Team Averages
Level 104
1,559 SR
1,548 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
Deathyn115
Cabrakan
Level 7
God Stats
2W - 0L
1,705 SR
Queue Stats
7W - 2L
1,740 Elo+
Party 1
Ganesha
Ganesha
Only Orisha
Ganesha
Level 149
God Stats
2W - 0L
1,588 SR
Queue Stats
52W - 55L
1,546 Elo+
Party 1
Gilgamesh
Gilgamesh
TwinJupiter5350
Gilgamesh
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
445W - 463L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ambrose619
Bastet
10
3 / 3 / 1
6,132
613
5,395
8,351
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
Lillythium
Bacchus
8
0 / 3 / 3
5,123
512
2,995
9,352
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
StudLud
Guan Yu
9
1 / 5 / 1
5,290
529
1,210
5,449
2,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
cr33p3r20xd
Artemis
9
2 / 3 / 0
5,159
516
4,096
5,513
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
sercho
Scylla
9
1 / 4 / 1
5,234
523
3,138
5,428
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
4 / 2 / 3
6,344
634
5,049
6,117
2,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
 
Medusa
9
2 / 0 / 2
5,620
562
4,763
4,674
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Deathyn115
Cabrakan
13
11 / 0 / 1
7,915
792
7,415
5,651
3,392
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Only Orisha
Ganesha
9
0 / 1 / 6
5,951
595
3,437
7,419
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
TwinJupiter5350
Gilgamesh
9
1 / 4 / 7
5,758
576
3,373
7,496
3,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
7
Kills
18
18
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
4
2
3
2.75
W
Medusa
 
Medusa
2
0
2
3
L
Bastet
Ambrose619
Bastet
3
3
1
1.17
W
Cabrakan
Deathyn115
Cabrakan
11
0
1
11.5
L
Bacchus
Lillythium
Bacchus
0
3
3
0.5
W
Ganesha
Only Orisha
Ganesha
0
1
6
3
L
Guan Yu
StudLud
Guan Yu
1
5
1
0.3
W
Gilgamesh
TwinJupiter5350
Gilgamesh
1
4
7
1.13
L
Artemis
cr33p3r20xd
Artemis
2
3
0
0.67
L
Scylla
sercho
Scylla
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,834
Damage
24,037
34,093
Taken
31,357
13,475
Mitigated
14,629
8,749
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,049
710
0
1,404
6,117
2,138
84
0
6,117
28,308
0
W
Medusa
 
Medusa
4,763
1,832
0
1,774
4,674
1,516
246
1,504
3,116
0
36,387
L
Bastet
Ambrose619
Bastet
5,395
1,423
0
3,389
8,351
2,512
0
3,464
4,722
0
31,491
W
Cabrakan
Deathyn115
Cabrakan
7,415
1,052
129
3,208
5,651
3,392
244
1,080
4,538
42,982
0
L
Bacchus
Lillythium
Bacchus
2,995
495
129
3,127
9,352
5,365
0
3,553
5,799
13,162
0
W
Ganesha
Only Orisha
Ganesha
3,437
688
0
3,128
7,419
4,489
0
2,233
5,134
17,197
0
L
Guan Yu
StudLud
Guan Yu
1,210
308
0
297
5,449
2,753
138
2,966
2,152
0
10,770
W
Gilgamesh
TwinJupiter5350
Gilgamesh
3,373
759
0
1,650
7,496
3,094
250
1,303
6,157
0
29,330
L
Artemis
cr33p3r20xd
Artemis
4,096
1,867
0
1,271
5,513
1,412
0
2,915
2,598
0
28,709
L
Scylla
sercho
Scylla
3,138
582
0
536
5,428
1,433
0
2,507
2,921
25,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,938
Gold Earned
31,588
222
Minions Killed
311
0
Camps Cleared
0
987,752
Distance Traveled
983,152
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,344
634
57
6
0
185,029
0
W
Medusa
5,620
562
89
9
0
175,858
4
L
Bastet
6,132
613
65
7
0
220,800
1
W
Cabrakan
7,915
792
102
10
0
218,772
3
L
Bacchus
5,123
512
14
1
0
199,696
2
W
Ganesha
5,951
595
10
1
0
197,443
3
L
Guan Yu
5,290
529
36
4
0
196,831
0
W
Gilgamesh
5,758
576
53
5
0
206,050
1
L
Artemis
5,159
516
52
5
0
171,685
4
L
Scylla
5,234
523
55
6
0
198,740
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role