Player Matchup

Da Ji
Da Ji
BolachaMaizena
Da Ji
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,517 Elo+
Solo
Hou Yi
Hou Yi
MAURFO
Hou Yi
Level 29
God Stats
2W - 2L
1,522 SR
Queue Stats
7W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
PoderosoBob
Kukulkan
Level 18
God Stats
3W - 1L
1,452 SR
Queue Stats
90W - 82L
1,504 Elo+
Party 1
Thor
Thor
ProjetoBanha
Thor
Level 27
God Stats
11W - 5L
1,943 SR
Queue Stats
126W - 116L
1,550 Elo+
Party 1
Ganesha
Ganesha
Sekyuu
Ganesha
Level 40
God Stats
4W - 2L
1,500 SR
Queue Stats
180W - 169L
1,524 Elo+
Party 1
Team Averages
Level 25
1,583 SR
1,519 Elo+

VS

Team Averages
Level 12
1,503 SR
1,563 Elo+
Persephone
Persephone
Dupla29
Persephone
Level 19
God Stats
1W - 2L
1,537 SR
Queue Stats
3W - 3L
1,534 Elo+
Solo
Bellona
Bellona
Luckfer149
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 2
Da Ji
Da Ji
Sch0ttky
Da Ji
Level 14
God Stats
0W - 1L
1,286 SR
Queue Stats
13W - 8L
1,572 Elo+
Solo
Neith
Neith
StrawberryDnut
Neith
Level 22
God Stats
2W - 1L
1,692 SR
Queue Stats
5W - 6L
1,377 Elo+
Solo
Cthulhu
Cthulhu
alagaG
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 7
9,413
628
8,220
10,851
4,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
MAURFO
Hou Yi
12
6 / 1 / 6
7,916
528
9,841
7,491
2,383
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
PoderosoBob
Kukulkan
15
6 / 0 / 3
9,291
619
5,941
4,960
1,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
11 / 0 / 0
9,637
642
8,350
6,010
3,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
Sekyuu
Ganesha
12
0 / 2 / 13
8,346
556
4,711
11,329
10,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dupla29
Persephone
10
0 / 7 / 0
6,702
447
4,093
9,586
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Luckfer149
Bellona
9
0 / 8 / 0
5,709
381
2,558
10,732
6,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Sch0ttky
Da Ji
6
0 / 2 / 0
5,377
358
2,065
5,739
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 6 / 1
6,420
428
8,158
9,457
2,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
alagaG
Cthulhu
9
1 / 6 / 2
5,867
391
5,395
14,108
7,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
30
Kills
3
3
Deaths
29
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
0
7
10.5
L
Persephone
Dupla29
Persephone
0
7
0
0
L
Bellona
Luckfer149
Bellona
0
8
0
0
W
Hou Yi
MAURFO
Hou Yi
6
1
6
9
W
Kukulkan
PoderosoBob
Kukulkan
6
0
3
7.5
W
11
0
0
11
L
Da Ji
Sch0ttky
Da Ji
0
2
0
0
W
Ganesha
Sekyuu
Ganesha
0
2
13
3.25
L
2
6
1
0.42
L
Cthulhu
alagaG
Cthulhu
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,063
Damage
22,269
40,641
Taken
49,622
21,962
Mitigated
21,394
11,781
Healing
6,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,220
2,942
0
4,828
10,851
4,231
1,035
1,407
9,219
0
66,407
L
Persephone
Dupla29
Persephone
4,093
235
38
717
9,586
2,604
0
3,374
6,205
32,441
0
L
Bellona
Luckfer149
Bellona
2,558
950
0
886
10,732
6,634
0
75
10,051
0
17,469
W
Hou Yi
MAURFO
Hou Yi
9,841
5,017
0
2,205
7,491
2,383
2,480
2,788
4,245
0
30,729
W
Kukulkan
PoderosoBob
Kukulkan
5,941
194
0
580
4,960
1,735
2,302
1,928
2,862
56,535
0
W
8,350
2,470
0
2,088
6,010
3,263
195
0
6,010
331
44,382
L
Da Ji
Sch0ttky
Da Ji
2,065
419
0
2,649
5,739
1,541
0
652
5,087
0
18,595
W
Ganesha
Sekyuu
Ganesha
4,711
731
0
2,080
11,329
10,350
636
2,107
8,817
25,922
0
L
8,158
3,280
0
828
9,457
2,900
0
4,267
5,148
0
31,704
L
Cthulhu
alagaG
Cthulhu
5,395
466
0
1,417
14,108
7,715
0
2,357
11,751
14,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,603
Gold Earned
30,075
430
Minions Killed
197
0
Camps Cleared
0
1,473,061
Distance Traveled
1,184,744
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,413
628
113
8
0
338,965
4
L
Persephone
6,702
447
59
4
0
282,502
0
L
Bellona
5,709
381
36
2
0
231,098
0
W
Hou Yi
7,916
528
86
6
0
259,182
3
W
Kukulkan
9,291
619
120
8
0
309,168
1
W
Thor
9,637
642
103
7
0
280,126
3
L
Da Ji
5,377
358
39
3
0
180,626
0
W
Ganesha
8,346
556
8
1
0
285,620
1
L
Neith
6,420
428
49
3
0
226,867
1
L
Cthulhu
5,867
391
14
1
0
263,651
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role