Player Matchup

Baron Samedi
Baron Samedi
Lunkcevic9
Baron Samedi
Level 28
God Stats
4W - 6L
1,396 SR
Queue Stats
5W - 8L
1,370 Elo+
Party 1
Thor
Thor
Philipos64
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,719 Elo+
Party 1
Skadi
Skadi
Revilo019
Skadi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,190 Elo+
Party 1
Chang'e
Chang'e
YSLderKonig
Chang'e
Level 16
God Stats
2W - 1L
1,306 SR
Queue Stats
22W - 17L
1,508 Elo+
Solo
Medusa
Medusa
serveuse_alteree
Medusa
Level 25
God Stats
16W - 11L
1,600 SR
Queue Stats
64W - 52L
1,512 Elo+
Solo
Team Averages
Level 15
1,460 SR
1,460 Elo+

VS

Team Averages
Level 29
1,476 SR
1,354 Elo+
Thor
Thor
BaNaNa8MaN8
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,058 Elo+
Party 3
Hel
Hel
ItsZonline
Hel
Level 135
God Stats
4W - 3L
1,572 SR
Queue Stats
793W - 731L
1,568 Elo+
Party 2
Ullr
Ullr
MrElephantOhmm
Ullr
Level 2
God Stats
4W - 4L
1,500 SR
Queue Stats
61W - 32L
1,637 Elo+
Party 2
Susano
Susano
hairy_nunz
Susano
Level 3
God Stats
0W - 2L
1,308 SR
Queue Stats
4W - 7L
1,008 Elo+
Party 3
Sun Wukong
Sun Wukong
mr_ninja379
Sun Wukong
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 23L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lunkcevic9
Baron Samedi
15
3 / 1 / 16
10,357
575
8,254
10,866
13,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 5 / 15
9,616
534
5,341
13,048
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
Revilo019
Skadi
12
0 / 5 / 7
7,604
422
2,042
8,273
2,623
Chang'e
YSLderKonig
Chang'e
17
22 / 2 / 9
12,039
669
23,940
18,591
7,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
29 / 5 / 8
12,656
703
33,272
16,831
6,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 18 / 7
6,963
387
6,424
18,879
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

16
6 / 7 / 5
10,133
563
14,588
18,230
9,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 7 / 5
9,550
531
12,338
19,329
6,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
hairy_nunz
Susano
13
4 / 14 / 3
9,083
505
6,397
15,865
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
mr_ninja379
Sun Wukong
11
1 / 12 / 3
7,245
403
6,274
17,425
9,322
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
41
56
Kills
18
18
Deaths
58
55
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
18
7
0.19
L
6
7
5
1.21
W
Baron Samedi
Lunkcevic9
Baron Samedi
3
1
16
11
L
7
7
5
1.36
W
2
5
15
1.9
W
Skadi
Revilo019
Skadi
0
5
7
0.7
W
Chang'e
YSLderKonig
Chang'e
22
2
9
13.25
L
Susano
hairy_nunz
Susano
4
14
3
0.39
L
Sun Wukong
mr_ninja379
Sun Wukong
1
12
3
0.21
W
29
5
8
6.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,849
Damage
46,021
67,609
Taken
89,728
35,240
Mitigated
36,080
27,594
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,424
1,666
0
146
18,879
5,353
104
7,367
11,260
0
14,514
L
14,588
1,295
2,040
5,559
18,230
9,916
0
8,841
9,179
61,680
0
W
Baron Samedi
Lunkcevic9
Baron Samedi
8,254
836
1,051
3,884
10,866
13,590
1,266
3,188
7,533
49,471
0
L
12,338
5,202
0
2,764
19,329
6,930
0
6,337
12,920
0
52,265
W
5,341
880
0
2,346
13,048
5,101
920
2,490
10,476
0
42,180
W
Skadi
Revilo019
Skadi
2,042
977
0
0
8,273
2,623
258
2,041
6,118
0
15,165
W
Chang'e
YSLderKonig
Chang'e
23,940
2,076
3,123
10,073
18,591
7,079
3,700
3,554
14,873
82,741
0
L
Susano
hairy_nunz
Susano
6,397
1,453
0
306
15,865
4,559
240
6,124
9,513
0
25,744
L
Sun Wukong
mr_ninja379
Sun Wukong
6,274
973
0
676
17,425
9,322
22
2,683
14,662
0
24,482
W
33,272
17,729
0
7,117
16,831
6,847
4,581
2,594
14,021
0
69,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,272
Gold Earned
42,974
387
Minions Killed
277
0
Camps Cleared
0
1,655,917
Distance Traveled
1,476,601
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,963
387
20
1
0
287,822
0
L
Hel
10,133
563
108
6
0
335,125
1
W
Baron Samedi
10,357
575
70
4
0
307,564
0
L
Ullr
9,550
531
85
5
0
245,669
1
W
Thor
9,616
534
89
5
0
347,121
0
W
Skadi
7,604
422
27
2
0
312,995
0
W
Chang'e
12,039
669
113
6
0
338,008
0
L
Susano
9,083
505
29
2
0
281,605
0
L
Sun Wukong
7,245
403
35
2
0
326,380
0
W
Medusa
12,656
703
88
5
0
350,229
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role