Player Matchup

Jing Wei
Jing Wei
CyberEclipse
Jing Wei
Level 160
God Stats
1W - 1L
1,445 SR
Queue Stats
35W - 27L
1,626 Elo+
Party 1
Janus
Janus
Dkatty
Janus
Level 153
God Stats
0W - 1L
1,702 SR
Queue Stats
27W - 17L
1,776 Elo+
Party 1
Sol
Sol
TheDutchTomato
Sol
Level 158
God Stats
0W - 1L
1,934 SR
Queue Stats
7W - 8L
1,623 Elo+
Party 1
Yemoja
Yemoja
bakasurviver
Yemoja
Level 156
God Stats
1W - 1L
1,607 SR
Queue Stats
185W - 125L
1,651 Elo+
Party 1
Team Averages
Level 157
1,672 SR
1,669 Elo+

VS

Team Averages
Level 136
1,612 SR
1,672 Elo+
Jing Wei
Jing Wei
PatataPato
Jing Wei
Level 87
God Stats
1W - 0L
1,668 SR
Queue Stats
15W - 8L
1,612 Elo+
Solo
Geb
Geb
Rubyl
Geb
Level 158
God Stats
24W - 4L
1,808 SR
Queue Stats
357W - 125L
1,781 Elo+
Solo
Bastet
Bastet
SenseiFreedom
Bastet
Level 144
God Stats
6W - 0L
1,905 SR
Queue Stats
54W - 44L
1,643 Elo+
Solo
Tiamat
Tiamat
UmExcuseMe
Tiamat
Level 153
God Stats
1W - 0L
1,065 SR
Queue Stats
97W - 74L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CyberEclipse
Jing Wei
12
0 / 4 / 2
6,840
684
3,374
9,411
2,585
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Dkatty
Janus
11
0 / 4 / 2
6,747
675
5,241
7,699
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
3 / 4 / 1
7,826
783
7,866
10,154
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
12
1 / 3 / 2
7,265
727
3,206
11,052
9,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
PatataPato
Jing Wei
13
1 / 1 / 5
8,071
807
4,225
4,983
1,719
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
Rubyl
Geb
13
0 / 1 / 8
7,917
792
9,288
9,766
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
8 / 1 / 5
8,984
898
13,938
7,778
3,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
UmExcuseMe
Tiamat
15
6 / 1 / 0
8,962
896
7,598
7,270
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
15
15
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CyberEclipse
Jing Wei
0
4
2
0.25
L
Janus
Dkatty
Janus
0
4
2
0.25
W
Jing Wei
PatataPato
Jing Wei
1
1
5
3.5
W
Geb
Rubyl
Geb
0
1
8
4
W
8
1
5
10.5
L
3
4
1
0.88
W
Tiamat
UmExcuseMe
Tiamat
6
1
0
6
L
Yemoja
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,687
Damage
35,049
38,316
Taken
29,797
17,465
Mitigated
17,094
6,773
Healing
9,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CyberEclipse
Jing Wei
3,374
2,460
0
1,193
9,411
2,585
0
3,696
5,183
0
21,564
L
Janus
Dkatty
Janus
5,241
123
0
896
7,699
2,203
0
3,264
4,170
20,957
0
W
Jing Wei
PatataPato
Jing Wei
4,225
2,282
0
893
4,983
1,719
3,288
3,167
1,702
0
25,712
W
Geb
Rubyl
Geb
9,288
757
94
3,619
9,766
7,415
0
5,052
4,620
21,326
0
W
13,938
2,561
0
2,908
7,778
3,714
0
3,978
3,732
0
29,154
L
7,866
3,042
0
2,670
10,154
2,837
0
4,410
5,433
29,972
0
W
Tiamat
UmExcuseMe
Tiamat
7,598
1,103
0
2,096
7,270
4,246
164
4,219
2,939
29,163
0
L
Yemoja
3,206
611
896
1,118
11,052
9,840
0
5,058
5,474
9,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,678
Gold Earned
33,934
160
Minions Killed
171
9
Camps Cleared
12
692,094
Distance Traveled
874,097
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,840
684
36
4
2
179,356
1
L
Janus
6,747
675
43
4
2
177,462
0
W
Jing Wei
8,071
807
48
5
1
193,697
1
W
Geb
7,917
792
22
2
4
205,224
2
W
Bastet
8,984
898
34
3
1
258,278
2
L
Sol
7,826
783
63
6
4
166,415
2
W
Tiamat
8,962
896
67
7
6
216,898
3
L
Yemoja
7,265
727
18
2
1
168,861
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role