Player Matchup

Skadi
Skadi
MelloBello36
Skadi
Level 28
God Stats
9W - 1L
1,806 SR
Queue Stats
223W - 139L
1,733 Elo+
Solo
Scylla
Scylla
TraumaticWaffle
Scylla
Level 9
God Stats
2W - 0L
1,817 SR
Queue Stats
11W - 7L
1,679 Elo+
Solo
Mulan
Mulan
WhereIsTheCheese
Mulan
Level 22
God Stats
14W - 3L
1,932 SR
Queue Stats
31W - 21L
1,641 Elo+
Solo
Ravana
Ravana
WhiteOK
Ravana
Level 22
God Stats
18W - 10L
1,796 SR
Queue Stats
63W - 51L
1,668 Elo+
Solo
Ymir
Ymir
darkn3t
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,794 Elo+
Solo
Team Averages
Level 17
1,770 SR
1,703 Elo+

VS

Team Averages
Level 21
1,523 SR
1,636 Elo+
Izanami
Izanami
Escanord96
Izanami
Level 19
God Stats
1W - 1L
1,658 SR
Queue Stats
46W - 27L
1,714 Elo+
Party 1
Mercury
Mercury
Fischmakrele
Mercury
Level 26
God Stats
0W - 2L
1,199 SR
Queue Stats
35W - 36L
1,508 Elo+
Solo
Cerberus
Cerberus
LetiBee
Cerberus
Level 13
God Stats
1W - 1L
1,795 SR
Queue Stats
10W - 8L
1,615 Elo+
Solo
Scylla
Scylla
Maestrofr
Scylla
Level 18
God Stats
2W - 5L
1,379 SR
Queue Stats
38W - 34L
1,622 Elo+
Party 1
Kukulkan
Kukulkan
TheFinalSolution
Kukulkan
Level 29
God Stats
3W - 7L
1,585 SR
Queue Stats
179W - 74L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 2
7,471
679
11,890
7,839
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 1
6,973
634
4,382
4,507
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 0
7,414
674
5,503
8,704
5,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ravana
WhiteOK
Ravana
12
3 / 0 / 2
6,663
606
3,298
5,250
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
darkn3t
Ymir
10
3 / 0 / 6
6,656
605
2,509
5,911
3,798
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Escanord96
Izanami
11
0 / 3 / 0
6,031
548
3,802
6,432
926
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Fischmakrele
Mercury
8
0 / 3 / 0
5,217
474
2,150
6,439
1,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
LetiBee
Cerberus
7
0 / 5 / 0
4,816
438
2,520
13,491
6,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Maestrofr
Scylla
11
0 / 3 / 0
5,981
544
2,282
4,979
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 2 / 0
6,705
610
3,175
7,221
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
16
Kills
2
2
Deaths
16
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Escanord96
Izanami
0
3
0
0
L
Mercury
Fischmakrele
Mercury
0
3
0
0
L
Cerberus
LetiBee
Cerberus
0
5
0
0
L
Scylla
Maestrofr
Scylla
0
3
0
0
W
5
0
2
6
L
2
2
0
1
W
3
0
1
3.5
W
2
2
0
1
W
Ravana
WhiteOK
Ravana
3
0
2
4
W
Ymir
darkn3t
Ymir
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,582
Damage
13,929
32,211
Taken
38,562
14,859
Mitigated
12,462
13,981
Healing
6,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Escanord96
Izanami
3,802
2,390
0
805
6,432
926
167
149
6,283
0
42,391
L
Mercury
Fischmakrele
Mercury
2,150
838
0
570
6,439
1,602
0
203
6,236
0
27,423
L
Cerberus
LetiBee
Cerberus
2,520
73
0
1,912
13,491
6,072
0
3,676
9,717
13,537
0
L
Scylla
Maestrofr
Scylla
2,282
392
0
792
4,979
1,346
0
2,513
2,378
39,057
0
W
11,890
7,561
0
3,067
7,839
2,107
104
1,613
6,226
0
59,449
L
3,175
244
0
2,608
7,221
2,516
0
164
6,685
42,969
0
W
4,382
691
0
1,958
4,507
1,369
46
1,569
2,938
54,101
0
W
5,503
308
0
3,555
8,704
5,731
0
2,807
5,897
0
45,621
W
Ravana
WhiteOK
Ravana
3,298
692
0
1,996
5,250
1,854
122
1,566
3,684
0
39,891
W
Ymir
darkn3t
Ymir
2,509
701
1,538
1,867
5,911
3,798
0
422
5,489
12,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,177
Gold Earned
28,750
426
Minions Killed
390
0
Camps Cleared
0
1,155,697
Distance Traveled
1,102,318
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,031
548
103
9
0
221,985
3
L
Mercury
5,217
474
61
6
0
236,228
4
L
Cerberus
4,816
438
30
3
0
216,687
2
L
Scylla
5,981
544
93
8
0
203,713
4
W
Skadi
7,471
679
103
9
0
206,970
2
L
Kukulkan
6,705
610
103
9
0
223,705
3
W
Scylla
6,973
634
108
10
0
193,376
1
W
Mulan
7,414
674
96
9
0
238,017
2
W
Ravana
6,663
606
93
8
0
268,334
1
W
Ymir
6,656
605
26
2
0
249,000
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role