Player Matchup

Charybdis
Charybdis
Dazedcabbage
Charybdis
Level 19
God Stats
4W - 4L
1,427 SR
Queue Stats
15W - 15L
1,489 Elo+
Party 1
Sylvanus
Sylvanus
Tcurds
Sylvanus
Level 144
God Stats
2W - 3L
1,422 SR
Queue Stats
81W - 55L
1,520 Elo+
Party 1
Sol
Sol
TweakshowSam
Sol
Level 119
God Stats
9W - 6L
1,551 SR
Queue Stats
72W - 59L
1,509 Elo+
Party 1
Team Averages
Level 94
1,467 SR
1,506 Elo+

VS

Team Averages
Level 53
1,505 SR
1,201 Elo+
Sun Wukong
Sun Wukong
GRM Smoke54
Sun Wukong
Level 8
God Stats
0W - 3L
1,512 SR
Queue Stats
0W - 5L
1,021 Elo+
Party 2
Scylla
Scylla
cF SpiNz
Scylla
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,262 Elo+
Party 2
Geb
Geb
tylerrox101
Geb
Level 62
God Stats
6W - 7L
1,504 SR
Queue Stats
18W - 28L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dazedcabbage
Charybdis
11
2 / 3 / 9
7,595
690
7,726
8,507
2,794
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Tcurds
Sylvanus
12
6 / 0 / 7
8,489
772
4,741
11,112
6,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
5 / 0 / 6
8,230
748
9,110
4,943
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GRM Smoke54
Sun Wukong
8
1 / 6 / 1
6,306
573
2,482
9,771
5,464
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
cF SpiNz
Scylla
11
1 / 2 / 1
6,687
608
7,196
6,038
2,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 2
6,480
589
4,428
8,827
7,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
3
3
Deaths
13
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Dazedcabbage
Charybdis
2
3
9
2.17
L
Sun Wukong
GRM Smoke54
Sun Wukong
1
6
1
0.25
W
Sylvanus
Tcurds
Sylvanus
6
0
7
9.5
W
5
0
6
8
L
Scylla
cF SpiNz
Scylla
1
2
1
0.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,577
Damage
14,106
24,562
Taken
24,636
10,934
Mitigated
14,580
8,897
Healing
1,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Dazedcabbage
Charybdis
7,726
5,714
0
792
8,507
2,794
1,497
5,085
3,286
0
31,599
L
Sun Wukong
GRM Smoke54
Sun Wukong
2,482
424
0
61
9,771
5,464
0
4,137
5,634
0
6,252
W
Sylvanus
Tcurds
Sylvanus
4,741
1,605
2,720
4,265
11,112
6,406
588
3,401
7,464
12,257
2,672
W
9,110
2,514
0
1,120
4,943
1,734
980
2,715
2,052
30,035
1,258
L
Scylla
cF SpiNz
Scylla
7,196
166
236
641
6,038
2,043
0
4,552
1,486
29,575
0
L
4,428
212
136
684
8,827
7,073
0
4,745
4,082
10,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,314
Gold Earned
19,473
135
Minions Killed
82
4
Camps Cleared
2
568,613
Distance Traveled
515,510
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,595
690
62
6
0
166,806
0
L
Sun Wukong
6,306
573
9
1
1
143,621
0
W
Sylvanus
8,489
772
21
2
1
187,900
1
W
Sol
8,230
748
52
5
3
213,907
0
L
Scylla
6,687
608
53
5
1
197,240
2
L
Geb
6,480
589
20
2
0
174,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role