Player Matchup

Merlin
Merlin
PhilA05
Merlin
Level 7
God Stats
4W - 10L
1,227 SR
Queue Stats
4W - 10L
1,188 Elo+
Solo
Serqet
Serqet
Ray4Pay
Serqet
Level 27
God Stats
3W - 1L
1,647 SR
Queue Stats
45W - 61L
1,330 Elo+
Solo
Ao Kuang
Ao Kuang
SiLk ViBeZ
Ao Kuang
Level 13
God Stats
4W - 1L
1,560 SR
Queue Stats
17W - 21L
1,266 Elo+
Solo
Terra
Terra
lorider-e23
Terra
Level 15
God Stats
1W - 5L
1,511 SR
Queue Stats
15W - 36L
1,189 Elo+
Solo
Chernobog
Chernobog
smuksta729
Chernobog
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 85L
1,295 Elo+
Solo
Team Averages
Level 17
1,489 SR
1,254 Elo+

VS

Team Averages
Level 9
1,469 SR
1,418 Elo+
Ganesha
Ganesha
JadedJinx
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Fenrir
Fenrir
Jesterz jinx
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Mousey5556
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Scrubkiller_11
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 28L
1,370 Elo+
Solo
Ra
Ra
seamack
Ra
Level 15
God Stats
0W - 1L
1,346 SR
Queue Stats
15W - 26L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
PhilA05
Merlin
19
0 / 5 / 23
11,870
989
11,470
8,492
3,125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Ray4Pay
Serqet
18
9 / 6 / 14
13,136
1,095
14,854
10,881
4,179
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
SiLk ViBeZ
Ao Kuang
20
11 / 1 / 20
14,492
1,208
21,863
14,764
5,729
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
0 / 1 / 4
9,720
810
277
2,828
1,384
Chernobog
smuksta729
Chernobog
20
21 / 5 / 12
15,545
1,295
30,892
13,805
5,164
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

222

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JadedJinx
Ganesha
17
1 / 10 / 5
11,145
929
5,691
21,523
11,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
15
1 / 3 / 1
9,289
774
1,415
2,673
819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
Mousey5556
Nemesis
17
5 / 12 / 3
12,074
1,006
13,821
20,913
9,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
7 / 4 / 4
12,841
1,070
15,689
24,287
21,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
2 / 13 / 8
11,400
950
3,100
21,671
8,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
37
41
Kills
16
18
Deaths
42
73
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ganesha
JadedJinx
Ganesha
1
10
5
0.35
L
Fenrir
1
3
1
0.5
L
Nemesis
Mousey5556
Nemesis
5
12
3
0.54
W
Merlin
PhilA05
Merlin
0
5
23
2.3
W
Serqet
Ray4Pay
Serqet
9
6
14
2.67
L
7
4
4
2.25
W
Ao Kuang
SiLk ViBeZ
Ao Kuang
11
1
20
21
W
0
1
4
2
L
2
13
8
0.46
W
Chernobog
smuksta729
Chernobog
21
5
12
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,356
Damage
39,716
50,770
Taken
91,067
19,581
Mitigated
52,681
13,350
Healing
3,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
JadedJinx
Ganesha
5,691
1,283
0
539
21,523
11,917
0
9,266
11,943
12,667
0
L
Fenrir
1,415
978
0
98
2,673
819
0
676
1,997
0
1,882
L
Nemesis
Mousey5556
Nemesis
13,821
5,465
0
745
20,913
9,555
0
7,073
13,612
0
33,880
W
Merlin
PhilA05
Merlin
11,470
3,671
40
1,262
8,492
3,125
0
4,798
3,405
32,404
0
W
Serqet
Ray4Pay
Serqet
14,854
6,722
0
0
10,881
4,179
0
5,285
5,263
0
27,946
L
15,689
939
40
1,082
24,287
21,627
0
9,907
14,128
33,417
0
W
Ao Kuang
SiLk ViBeZ
Ao Kuang
21,863
12,907
0
9,237
14,764
5,729
0
6,108
8,157
37,058
0
W
277
232
0
58
2,828
1,384
0
473
2,307
6,983
0
L
3,100
2,018
19
894
21,671
8,763
0
6,688
14,860
26,316
0
W
Chernobog
smuksta729
Chernobog
30,892
25,033
0
2,753
13,805
5,164
0
6,363
5,805
0
56,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,763
Gold Earned
56,749
173
Minions Killed
157
10
Camps Cleared
2
862,155
Distance Traveled
788,978
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,145
929
1
0
0
128,546
2
L
Fenrir
9,289
774
1
0
0
47,223
0
L
Nemesis
12,074
1,006
56
5
0
202,024
1
W
Merlin
11,870
989
52
4
0
134,203
0
W
Serqet
13,136
1,095
34
3
0
193,137
0
L
Cthulhu
12,841
1,070
47
4
2
243,056
1
W
Ao Kuang
14,492
1,208
20
2
5
223,844
0
W
Terra
9,720
810
8
1
4
103,394
0
L
Ra
11,400
950
52
4
0
168,129
0
W
Chernobog
15,545
1,295
59
5
1
207,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role