Player Matchup

Bacchus
Bacchus
Cratos0118
Bacchus
Level 69
God Stats
4W - 6L
1,497 SR
Queue Stats
91W - 102L
1,411 Elo+
Solo
Vulcan
Vulcan
DooDoonugt51
Vulcan
Level 60
God Stats
10W - 4L
1,719 SR
Queue Stats
145W - 128L
1,587 Elo+
Party 1
Awilix
Awilix
Fevyy
Awilix
Level 78
God Stats
5W - 7L
1,353 SR
Queue Stats
226W - 190L
1,574 Elo+
Party 1
Team Averages
Level 69
1,523 SR
1,524 Elo+

VS

Team Averages
Level 81
1,413 SR
1,489 Elo+
Tiamat
Tiamat
Onir8
Tiamat
Level 14
God Stats
1W - 7L
1,227 SR
Queue Stats
25W - 27L
1,370 Elo+
Solo
Da Ji
Da Ji
RazierTheCat
Da Ji
Level 124
God Stats
2W - 4L
1,585 SR
Queue Stats
97W - 90L
1,554 Elo+
Party 2
Ganesha
Ganesha
firmerboot
Ganesha
Level 106
God Stats
2W - 2L
1,426 SR
Queue Stats
39W - 33L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cratos0118
Bacchus
13
1 / 2 / 18
9,927
827
4,855
9,644
12,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
14
5 / 2 / 9
9,334
778
8,362
7,110
2,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
Fevyy
Awilix
15
15 / 2 / 3
10,822
902
12,025
9,258
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Onir8
Tiamat
10
0 / 5 / 3
6,802
567
3,576
7,782
3,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 11 / 1
9,194
766
9,559
12,551
4,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
firmerboot
Ganesha
12
1 / 5 / 5
7,886
657
5,156
10,433
7,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
21
Kills
6
6
Deaths
21
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Cratos0118
Bacchus
1
2
18
5
W
Vulcan
5
2
9
4.75
W
Awilix
Fevyy
Awilix
15
2
3
8.25
L
Tiamat
Onir8
Tiamat
0
5
3
0.3
L
5
11
1
0.5
L
Ganesha
firmerboot
Ganesha
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,242
Damage
18,291
26,012
Taken
30,766
19,829
Mitigated
15,609
5,236
Healing
1,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Cratos0118
Bacchus
4,855
719
0
1,249
9,644
12,744
387
4,138
5,506
15,825
0
W
Vulcan
8,362
2,217
0
2,335
7,110
2,837
329
2,692
4,418
35,625
0
W
Awilix
Fevyy
Awilix
12,025
4,445
0
1,652
9,258
4,248
1,305
2,267
6,991
0
40,939
L
Tiamat
Onir8
Tiamat
3,576
349
0
1,224
7,782
3,750
0
4,190
3,592
15,834
0
L
9,559
2,139
0
185
12,551
4,342
0
5,235
7,316
0
23,798
L
Ganesha
firmerboot
Ganesha
5,156
500
0
240
10,433
7,517
0
4,222
6,211
23,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,083
Gold Earned
23,882
134
Minions Killed
104
7
Camps Cleared
4
696,508
Distance Traveled
512,064
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,927
827
23
2
0
226,500
0
W
Vulcan
9,334
778
60
5
3
222,044
1
W
Awilix
10,822
902
51
4
4
247,964
2
L
Tiamat
6,802
567
51
4
3
150,652
1
L
Da Ji
9,194
766
48
4
1
173,684
1
L
Ganesha
7,886
657
5
0
0
187,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role