Player Matchup

Nemesis
Nemesis
Msg1
Nemesis
Level 15
God Stats
3W - 0L
1,800 SR
Queue Stats
8W - 11L
1,350 Elo+
Solo
Izanami
Izanami
TzApache
Izanami
Level 29
God Stats
109W - 90L
1,473 SR
Queue Stats
231W - 231L
1,450 Elo+
Solo
Mulan
Mulan
VdoubleE
Mulan
Level 24
God Stats
3W - 1L
1,818 SR
Queue Stats
72W - 59L
1,557 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VermellD
Morgan Le Fay
Level 3
God Stats
2W - 3L
1,516 SR
Queue Stats
3W - 4L
1,456 Elo+
Party 1
Bakasura
Bakasura
pexdro
Bakasura
Level 30
God Stats
1W - 0L
1,184 SR
Queue Stats
80W - 75L
1,487 Elo+
Party 1
Team Averages
Level 20
1,558 SR
1,460 Elo+

VS

Team Averages
Level 28
1,452 SR
1,518 Elo+
Cernunnos
Cernunnos
AlbinoViper8193
Cernunnos
Level 14
God Stats
2W - 1L
1,177 SR
Queue Stats
2W - 2L
1,678 Elo+
Solo
Merlin
Merlin
Earrllyy
Merlin
Level 17
God Stats
13W - 7L
1,780 SR
Queue Stats
41W - 33L
1,529 Elo+
Solo
Hel
Hel
Panda_monkey-69
Hel
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,375 Elo+
Solo
Medusa
Medusa
chdrbr
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,459 Elo+
Party 2
Thanatos
Thanatos
kidani11
Thanatos
Level 85
God Stats
0W - 2L
1,304 SR
Queue Stats
5W - 6L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Msg1
Nemesis
17
0 / 1 / 2
10,236
731
702
1,867
589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
TzApache
Izanami
20
27 / 5 / 12
19,229
1,374
50,814
19,214
8,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
VdoubleE
Mulan
20
12 / 4 / 32
16,626
1,188
34,111
35,138
48,759
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
VermellD
Morgan Le Fay
20
3 / 6 / 16
12,801
914
11,740
15,519
7,121
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bakasura
pexdro
Bakasura
20
7 / 5 / 28
14,851
1,061
16,595
27,743
13,134
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

134

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AlbinoViper8193
Cernunnos
19
4 / 14 / 7
12,934
924
19,536
31,168
12,315
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Earrllyy
Merlin
19
3 / 0 / 6
12,583
899
15,425
7,133
2,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 12 / 8
13,119
937
19,530
26,472
9,349
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Medusa
chdrbr
Medusa
20
4 / 10 / 9
13,074
934
15,433
24,078
20,815
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
kidani11
Thanatos
20
6 / 13 / 8
14,189
1,014
23,020
31,659
14,411
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
59
49
Kills
21
21
Deaths
49
90
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
AlbinoViper8193
Cernunnos
4
14
7
0.54
L
Merlin
Earrllyy
Merlin
3
0
6
6
W
Nemesis
Msg1
Nemesis
0
1
2
1
L
4
12
8
0.67
W
Izanami
TzApache
Izanami
27
5
12
6.6
W
Mulan
VdoubleE
Mulan
12
4
32
7
W
Morgan Le Fay
VermellD
Morgan Le Fay
3
6
16
1.83
L
Medusa
chdrbr
Medusa
4
10
9
0.85
L
Thanatos
kidani11
Thanatos
6
13
8
0.77
W
Bakasura
pexdro
Bakasura
7
5
28
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,962
Damage
92,944
99,481
Taken
120,510
78,024
Mitigated
59,487
20,644
Healing
16,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
AlbinoViper8193
Cernunnos
19,536
13,263
117
406
31,168
12,315
0
7,796
22,527
0
38,840
L
Merlin
Earrllyy
Merlin
15,425
1,296
0
238
7,133
2,597
0
974
5,721
50,121
0
W
Nemesis
Msg1
Nemesis
702
232
0
150
1,867
589
0
451
1,416
0
2,236
L
19,530
4,929
2,187
4,609
26,472
9,349
0
3,352
21,642
44,836
0
W
Izanami
TzApache
Izanami
50,814
41,395
0
3,258
19,214
8,421
0
5,552
13,662
0
100,699
W
Mulan
VdoubleE
Mulan
34,111
4,783
0
13,260
35,138
48,759
0
12,769
22,369
16,782
33,054
W
Morgan Le Fay
VermellD
Morgan Le Fay
11,740
2,162
0
1,417
15,519
7,121
0
4,264
11,255
21,878
0
L
Medusa
chdrbr
Medusa
15,433
8,791
0
180
24,078
20,815
0
3,670
19,585
0
27,840
L
Thanatos
kidani11
Thanatos
23,020
11,216
0
8,391
31,659
14,411
0
3,474
26,881
0
40,440
W
Bakasura
pexdro
Bakasura
16,595
9,864
0
2,559
27,743
13,134
0
11,919
15,824
0
18,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,743
Gold Earned
65,899
222
Minions Killed
209
0
Camps Cleared
6
1,124,728
Distance Traveled
1,204,532
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,934
924
24
2
2
222,499
0
L
Merlin
12,583
899
82
6
3
242,131
0
W
Nemesis
10,236
731
3
0
0
42,633
0
L
Hel
13,119
937
43
3
1
203,786
0
W
Izanami
19,229
1,374
144
10
0
222,958
0
W
Mulan
16,626
1,188
35
3
0
281,893
1
W
Morgan Le Fay
12,801
914
12
1
0
268,488
0
L
Medusa
13,074
934
24
2
0
241,854
0
L
Thanatos
14,189
1,014
36
3
0
294,262
0
W
Bakasura
14,851
1,061
28
2
0
308,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role