Player Matchup

Skadi
Skadi
 
Skadi
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Allyj
Ah Puch
Level 73
God Stats
35W - 23L
1,565 SR
Queue Stats
190W - 158L
1,529 Elo+
Solo
Cthulhu
Cthulhu
AnomaderRake
Cthulhu
Level 156
God Stats
7W - 10L
1,426 SR
Queue Stats
294W - 282L
1,482 Elo+
Solo
Janus
Janus
MrKeepItPetty
Janus
Level 139
God Stats
141W - 219L
1,429 SR
Queue Stats
2,659W - 2,732L
1,506 Elo+
Solo
Loki
Loki
PizzaBakkerD
Loki
Level 139
God Stats
8W - 5L
1,495 SR
Queue Stats
68W - 75L
1,450 Elo+
Solo
Team Averages
Level 124
1,483 SR
1,493 Elo+

VS

Team Averages
Level 60
1,554 SR
1,560 Elo+
Ganesha
Ganesha
PickleRayek
Ganesha
Level 83
God Stats
26W - 21L
1,554 SR
Queue Stats
365W - 345L
1,568 Elo+
Party 2
Cernunnos
Cernunnos
PsYcRoNiCaL
Cernunnos
Level 68
God Stats
42W - 24L
1,680 SR
Queue Stats
310W - 297L
1,538 Elo+
Party 2
Vamana
Vamana
Rfox100
Vamana
Level 65
God Stats
11W - 12L
1,563 SR
Queue Stats
210W - 211L
1,514 Elo+
Party 2
Merlin
Merlin
dogey321
Merlin
Level 17
God Stats
3W - 2L
1,472 SR
Queue Stats
7W - 5L
1,527 Elo+
Party 1
Vulcan
Vulcan
emilklinke
Vulcan
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 11L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
2 / 2 / 9
9,426
943
7,295
7,175
2,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Allyj
Ah Puch
16
2 / 0 / 9
9,550
955
17,389
3,336
1,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
AnomaderRake
Cthulhu
16
1 / 1 / 11
10,120
1,012
9,739
13,185
13,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 1 / 6
9,437
944
4,923
5,886
1,901
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
10 / 2 / 1
11,225
1,123
11,484
9,301
3,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

247

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
PickleRayek
Ganesha
16
0 / 1 / 6
10,097
1,010
8,555
12,876
13,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
PsYcRoNiCaL
Cernunnos
15
3 / 5 / 3
9,939
994
9,668
12,290
4,746
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Rfox100
Vamana
15
2 / 6 / 3
9,372
937
4,153
15,031
7,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
dogey321
Merlin
15
0 / 1 / 3
8,976
898
4,395
3,161
1,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
emilklinke
Vulcan
15
1 / 4 / 2
8,807
881
8,912
10,520
3,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
17
Kills
6
6
Deaths
17
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
9
3.25
W
Ah Puch
Allyj
Ah Puch
2
0
9
6.5
W
Cthulhu
AnomaderRake
Cthulhu
1
1
11
6.5
W
2
1
6
5
L
Ganesha
PickleRayek
Ganesha
0
1
6
3
W
10
2
1
5.25
L
Cernunnos
PsYcRoNiCaL
Cernunnos
3
5
3
0.9
L
Vamana
Rfox100
Vamana
2
6
3
0.58
L
Merlin
dogey321
Merlin
0
1
3
1.5
L
Vulcan
emilklinke
Vulcan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,830
Damage
35,683
38,883
Taken
53,878
22,611
Mitigated
31,290
1,363
Healing
3,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,295
2,792
0
0
7,175
2,398
0
5,846
1,329
0
38,631
W
Ah Puch
Allyj
Ah Puch
17,389
246
0
93
3,336
1,115
0
1,802
1,534
33,485
0
W
Cthulhu
AnomaderRake
Cthulhu
9,739
427
0
910
13,185
13,687
0
6,270
6,915
21,331
0
W
4,923
88
0
360
5,886
1,901
0
4,771
1,115
21,593
0
L
Ganesha
PickleRayek
Ganesha
8,555
199
94
1,453
12,876
13,649
0
8,897
3,979
23,199
0
W
11,484
2,312
0
0
9,301
3,510
0
3,173
6,128
0
21,808
L
Cernunnos
PsYcRoNiCaL
Cernunnos
9,668
4,003
0
421
12,290
4,746
0
5,639
6,651
0
28,258
L
Vamana
Rfox100
Vamana
4,153
1,275
0
1,011
15,031
7,921
0
8,607
6,424
0
17,346
L
Merlin
dogey321
Merlin
4,395
258
0
333
3,161
1,140
0
1,653
1,508
31,593
0
L
Vulcan
emilklinke
Vulcan
8,912
1,663
0
659
10,520
3,834
0
7,255
3,265
27,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,758
Gold Earned
47,191
218
Minions Killed
240
7
Camps Cleared
8
1,044,547
Distance Traveled
990,539
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,426
943
85
9
0
192,345
0
W
Ah Puch
9,550
955
43
4
2
202,627
0
W
Cthulhu
10,120
1,012
30
3
1
209,514
4
W
Janus
9,437
944
44
4
2
223,803
0
L
Ganesha
10,097
1,010
2
0
0
215,345
2
W
Loki
11,225
1,123
16
2
2
216,258
0
L
Cernunnos
9,939
994
53
5
4
176,136
1
L
Vamana
9,372
937
48
5
0
215,351
1
L
Merlin
8,976
898
81
8
3
186,734
0
L
Vulcan
8,807
881
56
6
1
196,973
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role