Player Matchup

Loki
Loki
AImightyJeebus
Loki
Level 29
God Stats
4W - 5L
1,436 SR
Queue Stats
167W - 171L
1,511 Elo+
Solo
Bellona
Bellona
Agarpowwer
Bellona
Level 27
God Stats
1W - 3L
1,708 SR
Queue Stats
8W - 12L
1,461 Elo+
Solo
Artemis
Artemis
Boolagoox2
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,355 Elo+
Solo
Tiamat
Tiamat
Dragon7119406
Tiamat
Level 16
God Stats
6W - 14L
1,315 SR
Queue Stats
15W - 26L
1,354 Elo+
Solo
Scylla
Scylla
GirthyStork
Scylla
Level 26
God Stats
4W - 5L
1,451 SR
Queue Stats
142W - 156L
1,372 Elo+
Solo
Team Averages
Level 21
1,482 SR
1,411 Elo+

VS

Team Averages
Level 19
1,575 SR
1,422 Elo+
Hades
Hades
PvxW
Hades
Level 22
God Stats
11W - 10L
1,385 SR
Queue Stats
20W - 26L
1,327 Elo+
Solo
Achilles
Achilles
Skeviez
Achilles
Level 27
God Stats
22W - 23L
1,471 SR
Queue Stats
76W - 66L
1,394 Elo+
Solo
Nu Wa
Nu Wa
temp-979992
Nu Wa
Level 11
God Stats
12W - 8L
1,777 SR
Queue Stats
44W - 56L
1,422 Elo+
Solo
Arachne
Arachne
turfsup0
Arachne
Level 8
God Stats
4W - 1L
1,537 SR
Queue Stats
8W - 5L
1,484 Elo+
Solo
Ymir
Ymir
zerogravity_pug
Ymir
Level 28
God Stats
9W - 11L
1,707 SR
Queue Stats
186W - 205L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 4
10,164
565
10,214
16,062
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Agarpowwer
Bellona
15
5 / 6 / 2
9,301
517
10,858
15,333
13,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
Boolagoox2
Artemis
15
7 / 7 / 2
9,528
529
17,381
17,725
5,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 5 / 1
6,621
368
916
9,622
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
11
0 / 6 / 1
6,874
382
1,952
11,498
2,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
PvxW
Hades
13
3 / 7 / 5
8,239
458
9,406
12,549
5,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Skeviez
Achilles
16
3 / 2 / 5
9,694
539
7,955
9,977
10,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 3 / 11
10,080
560
14,994
6,331
2,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
turfsup0
Arachne
18
15 / 5 / 5
11,230
624
12,841
15,903
5,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 2 / 6
9,690
538
7,825
16,837
15,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
19
Kills
28
28
Deaths
19
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
7
4
4
2.25
L
Bellona
Agarpowwer
Bellona
5
6
2
1
L
Artemis
Boolagoox2
Artemis
7
7
2
1.14
L
0
5
1
0.1
L
Scylla
0
6
1
0.08
W
Hades
PvxW
Hades
3
7
5
0.79
W
Achilles
Skeviez
Achilles
3
2
5
2.75
W
3
3
11
2.83
W
Arachne
turfsup0
Arachne
15
5
5
3.5
W
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,321
Damage
53,021
70,240
Taken
61,597
30,129
Mitigated
38,737
14,014
Healing
13,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,214
3,375
0
5,043
16,062
5,516
0
6,220
9,693
0
55,430
L
Bellona
Agarpowwer
Bellona
10,858
5,072
0
2,476
15,333
13,040
1,598
6,561
8,495
0
50,563
L
Artemis
Boolagoox2
Artemis
17,381
9,550
0
4,945
17,725
5,403
520
10,954
6,647
0
61,610
L
916
215
0
885
9,622
3,409
225
3,958
5,536
17,018
0
L
Scylla
1,952
565
0
665
11,498
2,761
220
5,233
5,963
30,143
0
W
Hades
PvxW
Hades
9,406
592
409
2,317
12,549
5,309
552
74
12,475
38,712
0
W
Achilles
Skeviez
Achilles
7,955
2,545
0
1,160
9,977
10,272
857
603
9,232
6,526
47,726
W
14,994
2,670
0
510
6,331
2,133
2,396
438
5,773
63,308
0
W
Arachne
turfsup0
Arachne
12,841
9,583
0
7,039
15,903
5,988
288
274
15,615
0
66,217
W
7,825
2,148
0
2,476
16,837
15,035
575
1,037
15,634
36,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,488
Gold Earned
48,933
400
Minions Killed
451
0
Camps Cleared
0
1,526,788
Distance Traveled
1,776,474
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,164
565
100
6
0
362,953
8
L
Bellona
9,301
517
93
5
0
292,919
1
L
Artemis
9,528
529
96
5
0
264,005
0
L
Tiamat
6,621
368
35
2
0
290,316
0
L
Scylla
6,874
382
76
4
0
316,595
0
W
Hades
8,239
458
69
4
0
326,461
0
W
Achilles
9,694
539
107
6
0
371,796
1
W
Nu Wa
10,080
560
116
6
0
335,551
4
W
Arachne
11,230
624
108
6
0
396,702
2
W
Ymir
9,690
538
51
3
0
345,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role