Player Matchup

Rama
Rama
Andreck
Rama
Level 129
God Stats
3W - 0L
1,667 SR
Queue Stats
14W - 2L
1,848 Elo+
Party 1
Kukulkan
Kukulkan
Lemuriaa
Kukulkan
Level 160
God Stats
1W - 0L
1,755 SR
Queue Stats
31W - 14L
1,697 Elo+
Party 1
Chaac
Chaac
MoistQuacker
Chaac
Level 160
God Stats
6W - 0L
1,731 SR
Queue Stats
99W - 13L
1,973 Elo+
Party 1
Geb
Geb
Rącheℓ
Geb
Level 159
God Stats
4W - 4L
1,460 SR
Queue Stats
408W - 398L
1,635 Elo+
Party 1
Nemesis
Nemesis
VisionsvR
Nemesis
Level 160
God Stats
1W - 0L
1,728 SR
Queue Stats
429W - 133L
1,750 Elo+
Party 1
Team Averages
Level 154
1,668 SR
1,781 Elo+

VS

Team Averages
Level 122
1,562 SR
1,601 Elo+
Chaac
Chaac
KingLeo25
Chaac
Level 101
God Stats
6W - 2L
1,580 SR
Queue Stats
180W - 165L
1,569 Elo+
Solo
Nu Wa
Nu Wa
UnitedKilla99
Nu Wa
Level 158
God Stats
0W - 1L
1,404 SR
Queue Stats
126W - 109L
1,574 Elo+
Party 2
Scylla
Scylla
XxVerrukxX
Scylla
Level 107
God Stats
14W - 8L
1,702 SR
Queue Stats
123W - 116L
1,561 Elo+
Party 2
Fenrir
Fenrir
Zeke1928
Fenrir
Level 97
God Stats
40W - 28L
1,567 SR
Queue Stats
360W - 308L
1,620 Elo+
Solo
Rama
Rama
pudgepug
Rama
Level 145
God Stats
3W - 1L
1,554 SR
Queue Stats
82W - 50L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Andreck
Rama
18
9 / 1 / 15
11,392
1,139
20,931
8,352
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Lemuriaa
Kukulkan
17
5 / 0 / 11
10,162
1,016
12,754
3,188
1,472
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 1 / 16
10,415
1,042
19,037
12,059
10,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 0 / 19
10,506
1,051
6,125
6,585
8,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nemesis
VisionsvR
Nemesis
17
5 / 1 / 13
10,292
1,029
20,064
12,741
6,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

288

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
KingLeo25
Chaac
15
0 / 7 / 1
9,279
928
7,618
23,747
22,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 3 / 1
9,038
904
10,434
9,419
3,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
XxVerrukxX
Scylla
15
0 / 6 / 3
8,858
886
5,391
15,654
4,963
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Zeke1928
Fenrir
15
2 / 7 / 1
8,852
885
5,167
18,666
7,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
15
0 / 2 / 3
8,567
857
9,797
13,817
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
12
25
Kills
3
3
Deaths
25
74
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Rama
Andreck
Rama
9
1
15
16.5
L
Chaac
KingLeo25
Chaac
0
7
1
0.07
W
Kukulkan
Lemuriaa
Kukulkan
5
0
11
10.5
W
4
1
16
12
W
2
0
19
11.5
L
1
3
1
0.5
W
Nemesis
VisionsvR
Nemesis
5
1
13
11.5
L
Scylla
XxVerrukxX
Scylla
0
6
3
0.25
L
Fenrir
Zeke1928
Fenrir
2
7
1
0.36
L
Rama
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,911
Damage
38,407
42,925
Taken
81,303
30,550
Mitigated
41,534
14,556
Healing
11,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Andreck
Rama
20,931
17,242
0
3,768
8,352
3,597
0
2,336
6,016
0
45,832
L
Chaac
KingLeo25
Chaac
7,618
1,642
0
6,123
23,747
22,446
0
4,914
18,011
0
27,077
W
Kukulkan
Lemuriaa
Kukulkan
12,754
675
0
0
3,188
1,472
0
1,551
1,637
52,108
0
W
19,037
3,051
0
3,563
12,059
10,784
0
5,387
5,673
4,177
34,061
W
6,125
354
0
1,604
6,585
8,263
0
2,903
3,682
14,571
0
L
10,434
2,460
0
1,021
9,419
3,009
0
2,636
6,517
33,564
0
W
Nemesis
VisionsvR
Nemesis
20,064
7,986
0
5,621
12,741
6,434
0
3,648
9,093
0
33,601
L
Scylla
XxVerrukxX
Scylla
5,391
339
0
1,934
15,654
4,963
0
6,524
8,758
30,057
0
L
Fenrir
Zeke1928
Fenrir
5,167
684
0
173
18,666
7,580
0
3,782
14,524
0
6,059
L
Rama
9,797
7,922
0
2,237
13,817
3,536
0
2,940
10,674
0
27,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,767
Gold Earned
44,594
242
Minions Killed
195
12
Camps Cleared
5
984,838
Distance Traveled
968,449
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,392
1,139
48
5
4
170,722
1
L
Chaac
9,279
928
37
4
1
184,254
0
W
Kukulkan
10,162
1,016
103
10
1
195,939
0
W
Chaac
10,415
1,042
41
4
2
207,638
0
W
Geb
10,506
1,051
23
2
0
182,506
0
L
Nu Wa
9,038
904
43
4
2
184,877
3
W
Nemesis
10,292
1,029
27
3
5
228,033
0
L
Scylla
8,858
886
73
7
1
196,226
1
L
Fenrir
8,852
885
1
0
0
213,464
0
L
Rama
8,567
857
41
4
1
189,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role