Player Matchup

Athena
Athena
AlKaWTP
Athena
Level 6
God Stats
3W - 2L
1,636 SR
Queue Stats
8W - 7L
1,434 Elo+
Party 2
Discordia
Discordia
Darkosha
Discordia
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 3L
1,757 Elo+
Party 1
Hercules
Hercules
Jahzs
Hercules
Level 22
God Stats
4W - 4L
1,518 SR
Queue Stats
49W - 47L
1,447 Elo+
Party 2
Charybdis
Charybdis
Kl1ck3R
Charybdis
Level 33
God Stats
0W - 2L
1,195 SR
Queue Stats
12W - 7L
1,414 Elo+
Party 1
Thanatos
Thanatos
jopanog
Thanatos
Level 25
God Stats
8W - 11L
1,444 SR
Queue Stats
103W - 104L
1,474 Elo+
Solo
Team Averages
Level 21
1,459 SR
1,505 Elo+

VS

Team Averages
Level 30
1,534 SR
1,427 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
TRkync
Heimdallr
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 67L
1,486 Elo+
Solo
Fenrir
Fenrir
brooden91
Fenrir
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,116 Elo+
Solo
Zeus
Zeus
ixiner
Zeus
Level 24
God Stats
21W - 17L
1,559 SR
Queue Stats
86W - 87L
1,485 Elo+
Party 3
Amaterasu
Amaterasu
theindra69009
Amaterasu
Level 8
God Stats
20W - 12L
1,613 SR
Queue Stats
22W - 13L
1,550 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AlKaWTP
Athena
19
5 / 11 / 14
14,009
1,078
14,421
36,332
61,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Darkosha
Discordia
19
1 / 7 / 15
11,723
902
14,124
12,562
5,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Jahzs
Hercules
18
5 / 6 / 12
12,102
931
16,594
22,294
20,897
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Kl1ck3R
Charybdis
19
5 / 5 / 12
12,943
996
38,282
21,413
8,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
jopanog
Thanatos
19
6 / 15 / 11
13,135
1,010
21,210
25,725
10,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
7 / 1 / 31
14,579
1,121
14,998
28,356
38,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
TRkync
Heimdallr
20
7 / 7 / 25
13,309
1,024
18,402
15,468
6,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
brooden91
Fenrir
20
7 / 7 / 24
13,624
1,048
17,535
22,524
18,255
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
ixiner
Zeus
20
17 / 2 / 21
16,221
1,248
44,794
14,745
5,283
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
theindra69009
Amaterasu
20
6 / 5 / 25
13,500
1,038
16,629
31,606
29,218
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
170
22
Kills
44
44
Deaths
22
64
Assists
126
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
1
31
22.5
L
Athena
AlKaWTP
Athena
5
11
14
1.09
L
Discordia
Darkosha
Discordia
1
7
15
1.21
L
Hercules
Jahzs
Hercules
5
6
12
1.83
L
Charybdis
Kl1ck3R
Charybdis
5
5
12
2.2
W
Heimdallr
TRkync
Heimdallr
7
7
25
2.79
W
Fenrir
brooden91
Fenrir
7
7
24
2.71
W
Zeus
ixiner
Zeus
17
2
21
13.75
L
Thanatos
jopanog
Thanatos
6
15
11
0.77
W
Amaterasu
theindra69009
Amaterasu
6
5
25
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,631
Damage
112,358
118,326
Taken
112,699
107,196
Mitigated
97,793
19,483
Healing
20,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
14,998
1,783
4,754
7,164
28,356
38,632
0
6,608
21,748
13,014
29,511
L
Athena
AlKaWTP
Athena
14,421
3,706
0
1,231
36,332
61,943
0
20,442
15,890
25,506
0
L
Discordia
Darkosha
Discordia
14,124
3,248
0
104
12,562
5,130
0
4,557
8,001
34,974
0
L
Hercules
Jahzs
Hercules
16,594
5,499
0
6,275
22,294
20,897
0
9,775
12,519
0
28,018
L
Charybdis
Kl1ck3R
Charybdis
38,282
18,722
0
3,481
21,413
8,725
0
7,952
13,461
0
83,454
W
Heimdallr
TRkync
Heimdallr
18,402
7,218
131
660
15,468
6,405
0
3,377
12,091
0
29,550
W
Fenrir
brooden91
Fenrir
17,535
5,868
0
959
22,524
18,255
0
5,496
17,028
0
33,172
W
Zeus
ixiner
Zeus
44,794
5,874
0
3,903
14,745
5,283
0
5,589
9,156
79,605
0
L
Thanatos
jopanog
Thanatos
21,210
5,438
0
8,392
25,725
10,501
0
12,793
12,931
0
42,224
W
Amaterasu
theindra69009
Amaterasu
16,629
5,107
0
2,482
31,606
29,218
0
7,475
24,131
10,183
21,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,912
Gold Earned
71,233
242
Minions Killed
246
9
Camps Cleared
4
1,119,659
Distance Traveled
1,250,951
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,579
1,121
68
5
0
277,363
2
L
Athena
14,009
1,078
31
2
0
227,101
0
L
Discordia
11,723
902
49
4
1
224,785
0
L
Hercules
12,102
931
35
3
2
196,888
0
L
Charybdis
12,943
996
86
7
0
210,926
0
W
Heimdallr
13,309
1,024
21
2
0
208,711
0
W
Fenrir
13,624
1,048
30
2
1
257,087
0
W
Zeus
16,221
1,248
96
7
3
250,254
0
L
Thanatos
13,135
1,010
41
3
6
259,959
2
W
Amaterasu
13,500
1,038
31
2
0
257,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role