Player Matchup

Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Archibaldkins
Thor
Level 3
God Stats
9W - 0L
1,500 SR
Queue Stats
131W - 55L
1,306 Elo+
Party 2
Camazotz
Camazotz
Chichi03
Camazotz
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 61L
1,694 Elo+
Party 2
Bacchus
Bacchus
TropicalWolf
Bacchus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 20L
1,686 Elo+
Party 2
Ymir
Ymir
rLAwkward
Ymir
Level 149
God Stats
5W - 1L
1,781 SR
Queue Stats
463W - 372L
1,705 Elo+
Party 2
Team Averages
Level 91
1,556 SR
1,578 Elo+

VS

Team Averages
Level 84
1,550 SR
1,636 Elo+
Kuzenbo
Kuzenbo
Alepeno
Kuzenbo
Level 149
God Stats
14W - 19L
1,516 SR
Queue Stats
689W - 653L
1,583 Elo+
Party 1
Hachiman
Hachiman
BidenSniffsKidz
Hachiman
Level 25
God Stats
3W - 2L
1,565 SR
Queue Stats
102W - 40L
1,770 Elo+
Party 3
Scylla
Scylla
ItsBlair5858
Scylla
Level 157
God Stats
2W - 3L
1,481 SR
Queue Stats
429W - 374L
1,655 Elo+
Party 3
Hercules
Hercules
Jâger
Hercules
Level 68
God Stats
8W - 8L
1,687 SR
Queue Stats
120W - 72L
1,715 Elo+
Party 3
Thanatos
Thanatos
TRilXz
Thanatos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
18
8 / 2 / 7
11,745
587
9,163
11,303
3,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
7 / 2 / 13
10,990
550
18,377
16,568
7,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
Chichi03
Camazotz
17
6 / 1 / 6
11,180
559
9,244
15,135
7,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
TropicalWolf
Bacchus
16
4 / 2 / 11
11,272
564
7,343
10,131
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
19
1 / 1 / 6
12,389
619
4,335
14,627
7,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alepeno
Kuzenbo
10
1 / 5 / 4
8,003
400
2,940
14,152
8,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
8
0 / 5 / 5
6,955
348
2,875
9,663
4,614
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
8
0 / 3 / 5
7,031
352
1,137
5,978
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
Jâger
Hercules
14
5 / 2 / 3
10,321
516
4,427
11,340
7,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
TRilXz
Thanatos
13
2 / 11 / 2
8,683
434
4,040
16,296
4,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
27
26
Kills
8
8
Deaths
26
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
8
2
7
5.75
L
Kuzenbo
Alepeno
Kuzenbo
1
5
4
0.6
W
7
2
13
6.75
L
Hachiman
0
5
5
0.5
W
Camazotz
Chichi03
Camazotz
6
1
6
9
L
Scylla
0
3
5
0.83
L
Hercules
Jâger
Hercules
5
2
3
3.25
L
Thanatos
TRilXz
Thanatos
2
11
2
0.27
W
Bacchus
TropicalWolf
Bacchus
4
2
11
4.75
W
Ymir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,462
Damage
15,419
67,764
Taken
57,429
33,163
Mitigated
25,911
26,954
Healing
10,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
9,163
1,670
0
763
11,303
3,628
469
874
9,141
0
90,804
L
Kuzenbo
Alepeno
Kuzenbo
2,940
770
510
1,032
14,152
8,290
0
1,917
11,575
12,081
0
W
18,377
2,530
543
7,171
16,568
7,917
108
2,243
10,391
0
60,603
L
Hachiman
2,875
907
0
852
9,663
4,614
0
2,335
6,856
0
15,019
W
Camazotz
Chichi03
Camazotz
9,244
3,524
0
7,769
15,135
7,201
1,957
583
14,478
0
81,628
L
Scylla
1,137
215
0
590
5,978
1,214
0
1,326
4,606
18,114
0
L
Hercules
Jâger
Hercules
4,427
1,291
0
2,499
11,340
7,299
0
4,313
6,810
683
19,101
L
Thanatos
TRilXz
Thanatos
4,040
666
0
5,244
16,296
4,494
0
1,285
14,616
0
26,391
W
Bacchus
TropicalWolf
Bacchus
7,343
832
0
1,664
10,131
6,845
3,667
614
9,228
54,494
0
W
Ymir
4,335
1,884
0
9,044
14,627
7,572
2,439
1,367
13,034
88,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,576
Gold Earned
40,993
607
Minions Killed
179
0
Camps Cleared
0
1,944,163
Distance Traveled
1,470,362
17
Wards Purchased
1,143
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,745
587
141
7
0
428,494
6
L
Kuzenbo
8,003
400
23
1
0
310,725
97
W
Thor
10,990
550
88
4
0
363,441
2
L
Hachiman
6,955
348
28
1
0
309,829
318
W
Camazotz
11,180
559
115
6
0
406,442
2
L
Scylla
7,031
352
34
2
0
317,637
404
L
Hercules
10,321
516
37
2
0
228,486
319
L
Thanatos
8,683
434
57
3
0
303,685
5
W
Bacchus
11,272
564
95
5
0
365,068
3
W
Ymir
12,389
619
168
8
0
380,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role