Player Matchup

Chang'e
Chang'e
Bhlor
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 59L
1,574 Elo+
Party 3
Zhong Kui
Zhong Kui
BigPapiSenpaiX_X
Zhong Kui
Level 122
God Stats
6W - 7L
1,412 SR
Queue Stats
153W - 145L
1,498 Elo+
Party 2
Skadi
Skadi
BunnyGirl420_
Skadi
Level 42
God Stats
26W - 30L
1,478 SR
Queue Stats
168W - 171L
1,462 Elo+
Party 2
Thanatos
Thanatos
HeyImBeez
Thanatos
Level 40
God Stats
15W - 17L
1,464 SR
Queue Stats
293W - 280L
1,426 Elo+
Solo
Cthulhu
Cthulhu
Iil CF
Cthulhu
Level 81
God Stats
1W - 1L
1,594 SR
Queue Stats
329W - 322L
1,463 Elo+
Party 3
Team Averages
Level 66
1,489 SR
1,485 Elo+

VS

Team Averages
Level 66
1,486 SR
1,532 Elo+
Gilgamesh
Gilgamesh
Calliou0619
Gilgamesh
Level 46
God Stats
1W - 1L
1,282 SR
Queue Stats
22W - 18L
1,531 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KDBicoy
Morgan Le Fay
Level 117
God Stats
33W - 24L
1,408 SR
Queue Stats
722W - 596L
1,582 Elo+
Party 1
Amaterasu
Amaterasu
Murpgustav
Amaterasu
Level 38
God Stats
10W - 7L
1,547 SR
Queue Stats
356W - 281L
1,550 Elo+
Party 1
Geb
Geb
Tobeargo
Geb
Level 46
God Stats
14W - 12L
1,562 SR
Queue Stats
19W - 31L
1,407 Elo+
Solo
Danzaburou
Danzaburou
VoidMarcher
Danzaburou
Level 82
God Stats
47W - 36L
1,632 SR
Queue Stats
403W - 316L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bhlor
Chang'e
19
1 / 4 / 12
12,509
962
18,725
17,443
7,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
20
8 / 9 / 14
15,762
1,212
36,831
36,770
24,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
5 / 15 / 12
13,433
1,033
23,159
28,567
11,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Thanatos
HeyImBeez
Thanatos
19
8 / 13 / 11
13,886
1,068
17,509
26,604
10,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Iil CF
Cthulhu
19
2 / 2 / 11
11,873
913
10,047
17,801
24,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Calliou0619
Gilgamesh
20
9 / 4 / 22
14,869
1,144
22,560
20,016
20,303
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
KDBicoy
Morgan Le Fay
20
13 / 5 / 24
15,677
1,206
41,735
23,015
9,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Murpgustav
Amaterasu
20
9 / 5 / 20
14,462
1,112
17,061
25,917
25,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
2 / 3 / 26
12,855
989
9,823
25,640
29,502
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
VoidMarcher
Danzaburou
20
10 / 7 / 19
15,557
1,197
29,776
19,427
8,991
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
154
24
Kills
43
43
Deaths
24
60
Assists
111
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bhlor
Chang'e
1
4
12
1.75
L
Zhong Kui
8
9
14
1.67
L
5
15
12
0.73
W
Gilgamesh
Calliou0619
Gilgamesh
9
4
22
5
L
Thanatos
HeyImBeez
Thanatos
8
13
11
1.04
L
Cthulhu
Iil CF
Cthulhu
2
2
11
3.75
W
Morgan Le Fay
KDBicoy
Morgan Le Fay
13
5
24
5
W
Amaterasu
Murpgustav
Amaterasu
9
5
20
3.8
W
2
3
26
5
W
Danzaburou
VoidMarcher
Danzaburou
10
7
19
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,271
Damage
120,955
127,185
Taken
114,015
77,807
Mitigated
93,428
37,091
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bhlor
Chang'e
18,725
2,836
5,081
5,625
17,443
7,177
0
8,608
8,731
54,138
0
L
Zhong Kui
36,831
3,252
0
17,564
36,770
24,854
0
16,860
19,730
68,728
0
L
23,159
10,034
0
0
28,567
11,007
0
9,252
19,178
0
48,395
W
Gilgamesh
Calliou0619
Gilgamesh
22,560
4,707
0
677
20,016
20,303
0
11,667
7,900
0
46,707
L
Thanatos
HeyImBeez
Thanatos
17,509
4,794
0
7,013
26,604
10,123
0
11,133
15,085
0
27,013
L
Cthulhu
Iil CF
Cthulhu
10,047
1,069
804
1,004
17,801
24,646
0
5,705
11,974
18,265
0
W
Morgan Le Fay
KDBicoy
Morgan Le Fay
41,735
4,325
549
4,404
23,015
9,597
0
14,043
8,828
61,991
0
W
Amaterasu
Murpgustav
Amaterasu
17,061
7,338
0
2,664
25,917
25,035
0
14,605
11,150
0
26,734
W
9,823
1,323
179
5,040
25,640
29,502
0
12,769
12,545
22,851
0
W
Danzaburou
VoidMarcher
Danzaburou
29,776
21,209
0
1,745
19,427
8,991
0
11,333
7,989
0
66,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,463
Gold Earned
73,420
271
Minions Killed
220
11
Camps Cleared
6
1,184,345
Distance Traveled
1,341,565
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,509
962
90
7
1
244,783
0
L
Zhong Kui
15,762
1,212
109
8
6
245,378
1
L
Skadi
13,433
1,033
52
4
1
241,364
1
W
Gilgamesh
14,869
1,144
46
4
2
281,018
0
L
Thanatos
13,886
1,068
9
1
3
259,231
0
L
Cthulhu
11,873
913
11
1
0
193,589
0
W
Morgan Le Fay
15,677
1,206
40
3
0
278,259
1
W
Amaterasu
14,462
1,112
18
1
1
313,464
0
W
Geb
12,855
989
23
2
2
238,620
0
W
Danzaburou
15,557
1,197
93
7
1
230,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role