Player Matchup

Kukulkan
Kukulkan
Docterize
Kukulkan
Level 85
God Stats
1W - 2L
1,733 SR
Queue Stats
80W - 38L
1,689 Elo+
Party 2
Cthulhu
Cthulhu
Fraenkey
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 102L
1,657 Elo+
Party 2
Tyr
Tyr
LemonFiji
Tyr
Level 29
God Stats
0W - 1L
1,899 SR
Queue Stats
34W - 42L
1,391 Elo+
Solo
Cerberus
Cerberus
State404
Cerberus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,496 Elo+
Solo
Sylvanus
Sylvanus
tylermoosie
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 11L
1,733 Elo+
Party 2
Team Averages
Level 50
1,626 SR
1,593 Elo+

VS

Team Averages
Level 41
1,419 SR
1,528 Elo+
Medusa
Medusa
Killar117
Medusa
Level 25
God Stats
2W - 1L
1,448 SR
Queue Stats
72W - 60L
1,594 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Rostein N7
Cu Chulainn
Level 20
God Stats
5W - 1L
1,256 SR
Queue Stats
79W - 73L
1,451 Elo+
Solo
Guan Yu
Guan Yu
TheMightyVitamin
Guan Yu
Level 29
God Stats
2W - 3L
1,387 SR
Queue Stats
262W - 214L
1,518 Elo+
Solo
Kukulkan
Kukulkan
dat captain
Kukulkan
Level 105
God Stats
3W - 2L
1,504 SR
Queue Stats
219W - 150L
1,588 Elo+
Party 1
Geb
Geb
xNohellz
Geb
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
144W - 135L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Docterize
Kukulkan
17
4 / 3 / 6
9,435
786
20,251
8,229
3,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Fraenkey
Cthulhu
15
3 / 4 / 6
8,757
730
13,252
14,552
16,013
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 8 / 4
7,439
620
10,120
15,575
13,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
State404
Cerberus
13
1 / 7 / 6
7,906
659
6,156
20,734
26,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
tylermoosie
Sylvanus
15
2 / 4 / 4
8,707
726
6,548
15,455
16,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Killar117
Medusa
17
11 / 2 / 10
11,060
922
19,076
9,500
4,698
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Rostein N7
Cu Chulainn
17
6 / 1 / 17
9,896
825
12,949
23,416
14,944
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 4 / 17
9,324
777
6,311
19,093
19,649
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
dat captain
Kukulkan
18
5 / 1 / 17
10,394
866
17,376
7,697
3,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 3 / 15
9,340
778
7,811
17,155
16,416
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
102
11
Kills
26
26
Deaths
11
26
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Docterize
Kukulkan
4
3
6
2.33
L
Cthulhu
Fraenkey
Cthulhu
3
4
6
1.5
W
Medusa
Killar117
Medusa
11
2
10
8
L
1
8
4
0.38
W
Cu Chulainn
Rostein N7
Cu Chulainn
6
1
17
14.5
L
Cerberus
State404
Cerberus
1
7
6
0.57
W
3
4
17
2.88
W
Kukulkan
dat captain
Kukulkan
5
1
17
13.5
L
Sylvanus
tylermoosie
Sylvanus
2
4
4
1
W
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,327
Damage
63,523
74,545
Taken
76,861
76,887
Mitigated
59,315
25,226
Healing
42,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Docterize
Kukulkan
20,251
1,999
1,426
1,798
8,229
3,934
0
3,582
4,647
40,603
0
L
Cthulhu
Fraenkey
Cthulhu
13,252
651
542
2,885
14,552
16,013
15
4,250
10,302
30,137
0
W
Medusa
Killar117
Medusa
19,076
10,631
0
2,212
9,500
4,698
3,158
5,747
3,668
0
32,735
L
10,120
899
0
3,559
15,575
13,768
34
4,005
11,570
0
16,932
W
Cu Chulainn
Rostein N7
Cu Chulainn
12,949
2,490
3,224
8,687
23,416
14,944
359
14,524
8,750
796
28,841
L
Cerberus
State404
Cerberus
6,156
643
0
5,220
20,734
26,224
0
6,569
14,165
14,530
0
W
6,311
944
12,227
6,113
19,093
19,649
252
11,195
7,743
0
10,278
W
Kukulkan
dat captain
Kukulkan
17,376
1,393
1,585
683
7,697
3,608
1,263
5,332
2,365
34,075
0
L
Sylvanus
tylermoosie
Sylvanus
6,548
2,304
4,641
5,155
15,455
16,948
71
7,083
8,372
11,848
0
W
7,811
1,441
4,342
3,588
17,155
16,416
321
9,409
7,542
19,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,244
Gold Earned
50,014
113
Minions Killed
135
0
Camps Cleared
0
1,026,904
Distance Traveled
1,259,790
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,435
786
46
4
0
234,309
0
L
Cthulhu
8,757
730
23
2
0
225,737
0
W
Medusa
11,060
922
40
3
0
234,948
0
L
Tyr
7,439
620
11
1
0
188,791
0
W
Cu Chulainn
9,896
825
29
2
0
268,413
0
L
Cerberus
7,906
659
23
2
0
184,920
0
W
Guan Yu
9,324
777
6
1
0
249,699
0
W
Kukulkan
10,394
866
37
3
0
246,723
0
L
Sylvanus
8,707
726
10
1
0
193,147
0
W
Geb
9,340
778
23
2
0
260,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role