Player Matchup

Ares
Ares
Homie8099
Ares
Level 125
God Stats
1W - 1L
1,375 SR
Queue Stats
65W - 64L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
Reycactus
Gilgamesh
Level 147
God Stats
6W - 6L
1,530 SR
Queue Stats
154W - 155L
1,499 Elo+
Solo
Chiron
Chiron
RossT2
Chiron
Level 109
God Stats
21W - 20L
1,471 SR
Queue Stats
311W - 298L
1,548 Elo+
Solo
Hun Batz
Hun Batz
SwtBbyBl8dFt
Hun Batz
Level 117
God Stats
0W - 1L
1,396 SR
Queue Stats
3W - 8L
1,398 Elo+
Solo
Ra
Ra
Toxic31
Ra
Level 143
God Stats
1W - 8L
1,365 SR
Queue Stats
142W - 145L
1,484 Elo+
Solo
Team Averages
Level 128
1,427 SR
1,487 Elo+

VS

Team Averages
Level 92
1,571 SR
1,507 Elo+
Cliodhna
Cliodhna
DOMIIKE
Cliodhna
Level 87
God Stats
2W - 4L
1,354 SR
Queue Stats
41W - 46L
1,481 Elo+
Solo
Mulan
Mulan
InPotWeTrust23
Mulan
Level 59
God Stats
1W - 1L
1,390 SR
Queue Stats
89W - 91L
1,477 Elo+
Solo
Poseidon
Poseidon
Jaedus
Poseidon
Level 103
God Stats
18W - 9L
1,658 SR
Queue Stats
112W - 111L
1,497 Elo+
Solo
Bacchus
Bacchus
RiverRogue11
Bacchus
Level 148
God Stats
11W - 9L
1,546 SR
Queue Stats
105W - 111L
1,488 Elo+
Solo
Medusa
Medusa
reefsama
Medusa
Level 64
God Stats
2W - 0L
1,906 SR
Queue Stats
8W - 4L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
7 / 7 / 4
14,424
848
17,314
23,839
28,868
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Reycactus
Gilgamesh
19
6 / 9 / 8
14,189
835
12,421
30,680
21,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
RossT2
Chiron
19
4 / 7 / 6
13,225
778
10,654
15,378
5,823
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
SwtBbyBl8dFt
Hun Batz
16
1 / 10 / 10
11,135
655
9,274
17,624
7,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 4 / 9
14,127
831
15,061
14,631
10,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DOMIIKE
Cliodhna
19
6 / 5 / 13
13,453
791
17,699
18,509
8,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
4 / 7 / 14
13,267
780
12,000
20,798
14,510
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Poseidon
Jaedus
Poseidon
20
13 / 4 / 12
15,698
923
27,118
16,565
6,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
RiverRogue11
Bacchus
20
6 / 4 / 17
14,437
849
13,634
25,252
35,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
reefsama
Medusa
20
8 / 4 / 14
13,838
814
19,594
14,631
6,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
107
24
Kills
37
37
Deaths
24
37
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
DOMIIKE
Cliodhna
6
5
13
2.5
L
Ares
7
7
4
1.29
W
4
7
14
1.57
W
Poseidon
Jaedus
Poseidon
13
4
12
4.75
L
Gilgamesh
Reycactus
Gilgamesh
6
9
8
1.11
W
Bacchus
RiverRogue11
Bacchus
6
4
17
3.63
L
Chiron
RossT2
Chiron
4
7
6
1
L
Hun Batz
SwtBbyBl8dFt
Hun Batz
1
10
10
0.6
L
6
4
9
2.63
W
Medusa
reefsama
Medusa
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,724
Damage
90,045
102,152
Taken
95,755
74,168
Mitigated
71,474
14,282
Healing
26,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
DOMIIKE
Cliodhna
17,699
1,102
0
7,018
18,509
8,143
949
5,532
12,977
0
46,383
L
Ares
17,314
499
0
1,560
23,839
28,868
132
11,450
12,046
33,015
0
W
12,000
1,610
0
3,283
20,798
14,510
1
9,956
10,842
5,752
36,784
W
Poseidon
Jaedus
Poseidon
27,118
4,257
0
5,247
16,565
6,749
1,226
4,451
12,114
69,815
0
L
Gilgamesh
Reycactus
Gilgamesh
12,421
3,666
649
5,065
30,680
21,885
217
14,136
16,180
1,169
29,471
W
Bacchus
RiverRogue11
Bacchus
13,634
631
0
8,352
25,252
35,739
813
7,487
17,765
37,838
0
L
Chiron
RossT2
Chiron
10,654
3,817
578
2,395
15,378
5,823
2,297
3,265
12,068
0
51,191
L
Hun Batz
SwtBbyBl8dFt
Hun Batz
9,274
1,347
0
50
17,624
7,030
1,230
7,008
10,540
0
31,064
L
15,061
668
910
3,075
14,631
10,562
370
6,833
7,654
47,218
0
W
Medusa
reefsama
Medusa
19,594
7,108
0
2,163
14,631
6,333
1,842
6,050
8,581
0
60,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,100
Gold Earned
70,693
329
Minions Killed
386
6
Camps Cleared
11
1,459,248
Distance Traveled
1,658,814
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,453
791
66
4
0
350,438
0
L
Ares
14,424
848
18
1
0
285,851
1
W
Mulan
13,267
780
74
4
3
289,201
3
W
Poseidon
15,698
923
98
6
3
349,479
9
L
Gilgamesh
14,189
835
34
2
3
302,281
3
W
Bacchus
14,437
849
52
3
0
339,811
4
L
Chiron
13,225
778
107
6
1
283,674
1
L
Hun Batz
11,135
655
57
3
0
269,769
4
L
Ra
14,127
831
113
7
2
317,673
2
W
Medusa
13,838
814
96
6
5
329,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role