Player Matchup

Apollo
Apollo
Creamcorn1337
Apollo
Level 28
God Stats
1W - 1L
1,773 SR
Queue Stats
123W - 140L
1,471 Elo+
Solo
Aphrodite
Aphrodite
Fxmezz
Aphrodite
Level 106
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 21L
1,336 Elo+
Party 1
Ares
Ares
Laura_sauter
Ares
Level 6
God Stats
2W - 4L
1,913 SR
Queue Stats
4W - 6L
1,658 Elo+
Party 1
Team Averages
Level 47
1,729 SR
1,488 Elo+

VS

Team Averages
Level 54
1,519 SR
1,431 Elo+
Nemesis
Nemesis
Nettiic
Nemesis
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 118L
1,512 Elo+
Party 2
Medusa
Medusa
RotenRecluse
Medusa
Level 25
God Stats
5W - 3L
1,433 SR
Queue Stats
5W - 3L
1,293 Elo+
Solo
Chaac
Chaac
adins223
Chaac
Level 21
God Stats
17W - 14L
1,624 SR
Queue Stats
114W - 133L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 6
10,209
638
14,434
16,294
3,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Fxmezz
Aphrodite
14
6 / 7 / 3
11,214
701
18,955
20,767
7,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 9 / 6
9,487
593
2,924
20,682
17,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Nettiic
Nemesis
17
14 / 3 / 8
12,966
810
25,372
17,378
9,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
14
1 / 6 / 14
10,728
671
11,721
11,843
4,553
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
adins223
Chaac
15
9 / 1 / 8
11,351
709
16,231
19,017
24,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
10
Kills
24
24
Deaths
10
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
8
6
0.75
L
Aphrodite
Fxmezz
Aphrodite
6
7
3
1.07
L
1
9
6
0.44
W
Nemesis
Nettiic
Nemesis
14
3
8
6
W
Medusa
1
6
14
1.33
W
Chaac
adins223
Chaac
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,313
Damage
53,324
57,743
Taken
48,238
29,021
Mitigated
38,190
15,048
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,434
10,488
0
2,146
16,294
3,610
350
212
15,742
0
34,771
L
Aphrodite
Fxmezz
Aphrodite
18,955
1,198
2,502
9,683
20,767
7,475
216
271
20,078
47,012
0
L
2,924
1,000
0
717
20,682
17,936
0
0
20,002
3,952
0
W
Nemesis
Nettiic
Nemesis
25,372
14,627
0
6,561
17,378
9,557
637
7,637
9,741
0
69,345
W
Medusa
11,721
5,838
0
415
11,843
4,553
336
6,767
5,076
0
41,115
W
Chaac
adins223
Chaac
16,231
3,239
110
6,027
19,017
24,080
928
8,571
10,446
0
32,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,910
Gold Earned
35,045
128
Minions Killed
187
2
Camps Cleared
12
739,245
Distance Traveled
858,701
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,209
638
54
3
1
273,625
4
L
Aphrodite
11,214
701
74
5
1
236,343
2
L
Ares
9,487
593
0
0
0
229,277
0
W
Nemesis
12,966
810
75
5
8
305,987
2
W
Medusa
10,728
671
71
4
2
238,701
1
W
Chaac
11,351
709
41
3
2
314,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role