Player Matchup

Achilles
Achilles
Mr_S221
Achilles
Level 127
God Stats
1W - 5L
1,282 SR
Queue Stats
68W - 104L
1,311 Elo+
Party 1
Ah Puch
Ah Puch
Mrs_T221
Ah Puch
Level 66
God Stats
2W - 10L
1,373 SR
Queue Stats
68W - 102L
1,314 Elo+
Party 1
Izanami
Izanami
Oxmomma
Izanami
Level 40
God Stats
120W - 161L
1,441 SR
Queue Stats
247W - 384L
1,306 Elo+
Solo
Team Averages
Level 78
1,366 SR
1,310 Elo+

VS

Team Averages
Level 80
1,532 SR
1,353 Elo+
Sylvanus
Sylvanus
HepC Kali5536
Sylvanus
Level 85
God Stats
16W - 11L
1,580 SR
Queue Stats
321W - 356L
1,424 Elo+
Solo
Loki
Loki
Nugget lord3842
Loki
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 57L
1,306 Elo+
Solo
Ah Puch
Ah Puch
SoftRocketeer33
Ah Puch
Level 129
God Stats
19W - 17L
1,517 SR
Queue Stats
160W - 201L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Mr_S221
Achilles
15
2 / 3 / 7
11,050
614
10,874
18,768
15,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
Mrs_T221
Ah Puch
15
3 / 3 / 6
11,097
617
10,582
9,695
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Oxmomma
Izanami
16
4 / 6 / 4
12,070
671
5,998
13,863
4,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HepC Kali5536
Sylvanus
16
3 / 2 / 8
11,722
651
11,089
17,894
14,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 4 / 8
10,951
608
6,391
11,207
3,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
7 / 3 / 4
12,076
671
18,148
15,417
6,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
9
Kills
12
12
Deaths
9
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
HepC Kali5536
Sylvanus
3
2
8
3.5
L
Achilles
Mr_S221
Achilles
2
3
7
1.83
L
Ah Puch
Mrs_T221
Ah Puch
3
3
6
2
W
2
4
8
1.5
L
Izanami
Oxmomma
Izanami
4
6
4
1
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,454
Damage
35,628
42,326
Taken
44,518
23,513
Mitigated
25,144
9,553
Healing
15,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
HepC Kali5536
Sylvanus
11,089
2,645
2,338
6,222
17,894
14,678
1,531
4,590
12,584
36,979
7,327
L
Achilles
Mr_S221
Achilles
10,874
2,276
0
3,995
18,768
15,695
300
10,615
8,153
2,442
31,578
L
Ah Puch
Mrs_T221
Ah Puch
10,582
165
0
2,826
9,695
3,349
0
7,199
2,496
29,011
0
W
6,391
287
0
1,040
11,207
3,937
188
4,693
6,333
0
35,015
L
Izanami
Oxmomma
Izanami
5,998
3,139
161
2,571
13,863
4,469
1,317
11,320
2,543
0
48,675
W
18,148
918
409
5,224
15,417
6,529
1,253
2,429
12,670
58,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,217
Gold Earned
34,749
212
Minions Killed
192
7
Camps Cleared
8
903,629
Distance Traveled
923,494
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,722
651
63
4
3
289,666
7
L
Achilles
11,050
614
44
2
3
342,212
9
L
Ah Puch
11,097
617
53
3
1
314,398
2
W
Loki
10,951
608
43
2
4
350,254
0
L
Izanami
12,070
671
115
6
3
247,019
1
W
Ah Puch
12,076
671
86
5
1
283,574
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role