Player Matchup

Kukulkan
Kukulkan
FaceCampMeMommy
Kukulkan
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,355 Elo+
Party 1
Bellona
Bellona
OnePunchLuffy-
Bellona
Level 35
God Stats
22W - 18L
1,460 SR
Queue Stats
100W - 110L
1,475 Elo+
Party 1
Medusa
Medusa
ThatboyyRome
Medusa
Level 100
God Stats
9W - 3L
1,511 SR
Queue Stats
492W - 524L
1,525 Elo+
Party 1
Team Averages
Level 50
1,490 SR
1,451 Elo+

VS

Team Averages
Level 15
1,571 SR
1,405 Elo+
Ganesha
Ganesha
BIGCHUNGUS69705
Ganesha
Level 13
God Stats
9W - 3L
1,697 SR
Queue Stats
89W - 86L
1,355 Elo+
Party 2
Ra
Ra
LazyCanuc
Ra
Level 29
God Stats
2W - 4L
1,516 SR
Queue Stats
169W - 168L
1,360 Elo+
Party 2
Cliodhna
Cliodhna
Radgammer27
Cliodhna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 2 / 8
6,905
628
5,902
3,767
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 1 / 7
7,069
643
4,176
7,423
6,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
13
8 / 0 / 1
8,424
766
9,912
7,450
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
7,016
638
5,949
10,741
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 5 / 1
6,872
625
4,036
6,388
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
Radgammer27
Cliodhna
9
1 / 4 / 2
6,622
602
3,099
8,550
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Kukulkan
0
2
8
2
L
2
5
1
0.5
W
1
1
7
4.5
L
Cliodhna
Radgammer27
Cliodhna
1
4
2
0.5
W
Medusa
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,990
Damage
13,084
18,640
Taken
25,679
10,248
Mitigated
18,022
3,967
Healing
5,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,949
373
583
1,561
10,741
11,695
0
3,360
7,381
17,242
0
W
Kukulkan
5,902
664
0
36
3,767
1,245
869
2,547
1,138
19,060
0
L
4,036
363
1,030
730
6,388
2,756
21
863
5,525
25,499
0
W
4,176
1,183
0
817
7,423
6,143
123
2,934
4,356
0
8,399
L
Cliodhna
Radgammer27
Cliodhna
3,099
153
674
1,341
8,550
3,571
0
2,188
6,362
0
14,272
W
Medusa
9,912
3,646
0
3,114
7,450
2,860
1,869
4,376
2,857
0
33,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,398
Gold Earned
20,510
109
Minions Killed
97
4
Camps Cleared
4
555,660
Distance Traveled
519,915
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,016
638
1
0
0
178,818
0
W
Kukulkan
6,905
628
39
4
1
164,402
0
L
Ra
6,872
625
55
5
1
168,434
0
W
Bellona
7,069
643
10
1
0
200,296
0
L
Cliodhna
6,622
602
41
4
3
172,663
1
W
Medusa
8,424
766
60
5
3
190,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role