Player Matchup

Horus
Horus
 
Horus
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Bazzanellas
Zhong Kui
Level 103
God Stats
24W - 21L
1,591 SR
Queue Stats
558W - 545L
1,482 Elo+
Party 1
Anubis
Anubis
Sgt Klepto
Anubis
Level 61
God Stats
4W - 4L
1,547 SR
Queue Stats
196W - 234L
1,372 Elo+
Solo
Izanami
Izanami
Yusha Neon
Izanami
Level 86
God Stats
23W - 13L
1,548 SR
Queue Stats
466W - 531L
1,298 Elo+
Party 3
Thanatos
Thanatos
williansbueno
Thanatos
Level 122
God Stats
5W - 13L
1,479 SR
Queue Stats
566W - 524L
1,495 Elo+
Party 1
Team Averages
Level 86
1,533 SR
1,429 Elo+

VS

Team Averages
Level 108
1,573 SR
1,428 Elo+
Chernobog
Chernobog
MASTER JK1S
Chernobog
Level 93
God Stats
6W - 2L
1,613 SR
Queue Stats
127W - 115L
1,421 Elo+
Solo
Sun Wukong
Sun Wukong
McSplats
Sun Wukong
Level 128
God Stats
30W - 35L
1,452 SR
Queue Stats
479W - 492L
1,412 Elo+
Solo
Bacchus
Bacchus
PriorMagician96
Bacchus
Level 160
God Stats
6W - 2L
1,633 SR
Queue Stats
137W - 126L
1,414 Elo+
Solo
Skadi
Skadi
RockstaR-Rcn_088
Skadi
Level 88
God Stats
3W - 2L
1,505 SR
Queue Stats
53W - 49L
1,459 Elo+
Party 2
Ravana
Ravana
YBS Stick17
Ravana
Level 69
God Stats
22W - 10L
1,663 SR
Queue Stats
63W - 63L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 0 / 1
4,665
467
807
8,081
3,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Zhong Kui
Bazzanellas
Zhong Kui
8
0 / 3 / 0
5,018
502
2,482
5,110
2,588
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
Sgt Klepto
Anubis
9
0 / 2 / 0
5,424
542
4,284
7,779
3,378
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Yusha Neon
Izanami
8
0 / 4 / 1
4,650
465
5,356
7,209
1,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
williansbueno
Thanatos
8
1 / 4 / 0
4,839
484
3,415
8,102
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
MASTER JK1S
Chernobog
8
2 / 1 / 2
4,875
488
6,041
5,371
1,155
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
McSplats
Sun Wukong
9
2 / 0 / 3
5,097
510
3,443
4,082
3,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

11
1 / 0 / 1
5,830
583
5,137
7,012
2,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 3
5,721
572
2,591
3,820
962
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
11
6 / 0 / 2
6,354
635
6,235
5,638
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
13
13
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
0
1
0.5
L
Zhong Kui
Bazzanellas
Zhong Kui
0
3
0
0
W
Chernobog
MASTER JK1S
Chernobog
2
1
2
3
W
Sun Wukong
McSplats
Sun Wukong
2
0
3
3.5
W
1
0
1
1.5
W
2
0
3
3.5
L
Anubis
Sgt Klepto
Anubis
0
2
0
0
W
Ravana
6
0
2
7
L
Izanami
Yusha Neon
Izanami
0
4
1
0.13
L
Thanatos
williansbueno
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,344
Damage
23,447
36,281
Taken
25,923
13,099
Mitigated
10,268
16,796
Healing
9,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
807
497
660
3,774
8,081
3,808
0
0
8,081
0
8,164
L
Zhong Kui
Bazzanellas
Zhong Kui
2,482
46
0
1,106
5,110
2,588
186
0
5,110
24,917
0
W
Chernobog
MASTER JK1S
Chernobog
6,041
3,795
0
1,475
5,371
1,155
699
0
5,371
0
21,400
W
Sun Wukong
McSplats
Sun Wukong
3,443
710
0
1,230
4,082
3,237
448
0
4,082
0
21,074
W
5,137
712
0
2,819
7,012
2,978
155
3,800
3,212
30,538
0
W
2,591
1,229
0
845
3,820
962
654
1,463
2,357
0
22,259
L
Anubis
Sgt Klepto
Anubis
4,284
682
0
4,052
7,779
3,378
0
4,935
2,844
27,755
0
W
Ravana
6,235
2,218
0
3,070
5,638
1,936
0
1,503
4,135
0
31,010
L
Izanami
Yusha Neon
Izanami
5,356
3,309
126
1,305
7,209
1,581
359
0
7,209
0
34,599
L
Thanatos
williansbueno
Thanatos
3,415
904
0
5,773
8,102
1,744
0
202
7,900
0
22,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,596
Gold Earned
27,877
239
Minions Killed
246
0
Camps Cleared
0
841,853
Distance Traveled
1,006,850
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,665
467
12
1
0
184,786
2
L
Zhong Kui
5,018
502
49
5
0
163,699
1
W
Chernobog
4,875
488
37
4
0
178,257
3
W
Sun Wukong
5,097
510
31
3
0
199,571
4
W
Bacchus
5,830
583
67
7
0
200,687
1
W
Skadi
5,721
572
53
5
0
210,233
3
L
Anubis
5,424
542
62
6
0
135,548
0
W
Ravana
6,354
635
58
6
0
218,102
3
L
Izanami
4,650
465
64
6
0
159,273
1
L
Thanatos
4,839
484
52
5
0
198,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role