Player Matchup

Da Ji
Da Ji
Ciscus
Da Ji
Level 25
God Stats
16W - 10L
1,500 SR
Queue Stats
72W - 78L
1,365 Elo+
Solo
Izanami
Izanami
Dodis18
Izanami
Level 17
God Stats
7W - 7L
1,403 SR
Queue Stats
38W - 35L
1,432 Elo+
Solo
Achilles
Achilles
Joegom22
Achilles
Level 16
God Stats
3W - 3L
1,697 SR
Queue Stats
31W - 36L
1,350 Elo+
Solo
Cthulhu
Cthulhu
Skyl1ne8
Cthulhu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 52L
1,391 Elo+
Party 2
Baron Samedi
Baron Samedi
Кудря
Baron Samedi
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,334 Elo+
Party 2
Team Averages
Level 22
1,520 SR
1,375 Elo+

VS

Team Averages
Level 21
1,421 SR
1,408 Elo+
Bakasura
Bakasura
AntoTheStrike
Bakasura
Level 27
God Stats
0W - 2L
1,276 SR
Queue Stats
119W - 124L
1,465 Elo+
Party 1
Cthulhu
Cthulhu
Biscu1234
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Kelex27
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 60L
1,335 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Liamx5
Morgan Le Fay
Level 22
God Stats
1W - 2L
1,353 SR
Queue Stats
6W - 7L
1,344 Elo+
Solo
Neith
Neith
Аутистка
Neith
Level 27
God Stats
3W - 2L
1,474 SR
Queue Stats
6W - 7L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ciscus
Da Ji
12
6 / 2 / 6
7,360
1,472
5,226
3,081
1,199
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Dodis18
Izanami
12
3 / 0 / 5
6,375
1,275
4,178
2,698
824
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Joegom22
Achilles
12
4 / 0 / 9
7,240
1,448
4,896
3,804
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Skyl1ne8
Cthulhu
12
1 / 1 / 8
5,954
1,191
4,077
4,671
1,816
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Кудря
Baron Samedi
11
1 / 1 / 7
6,146
1,229
3,529
1,999
682
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

406

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AntoTheStrike
Bakasura
12
1 / 7 / 2
6,463
1,293
1,889
11,171
4,407
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Biscu1234
Cthulhu
9
0 / 1 / 0
4,980
996
442
905
374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Kelex27
Nemesis
11
1 / 4 / 2
5,980
1,196
4,258
7,868
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
Liamx5
Morgan Le Fay
11
2 / 2 / 1
6,493
1,299
6,569
4,962
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
5,062
1,012
0
822
253
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
15
Kills
4
4
Deaths
15
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AntoTheStrike
Bakasura
1
7
2
0.29
L
Cthulhu
Biscu1234
Cthulhu
0
1
0
0
W
Da Ji
Ciscus
Da Ji
6
2
6
4.5
W
Izanami
Dodis18
Izanami
3
0
5
5.5
W
Achilles
Joegom22
Achilles
4
0
9
8.5
L
Nemesis
Kelex27
Nemesis
1
4
2
0.5
L
Morgan Le Fay
Liamx5
Morgan Le Fay
2
2
1
1.25
W
Cthulhu
Skyl1ne8
Cthulhu
1
1
8
5
L
0
1
0
0
W
Baron Samedi
Кудря
Baron Samedi
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,906
Damage
13,158
16,253
Taken
25,728
7,841
Mitigated
9,764
2,313
Healing
2,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AntoTheStrike
Bakasura
1,889
1,715
0
754
11,171
4,407
0
2,911
7,919
0
11,175
L
Cthulhu
Biscu1234
Cthulhu
442
65
0
0
905
374
0
451
430
413
0
W
Da Ji
Ciscus
Da Ji
5,226
1,310
0
0
3,081
1,199
0
1,440
1,641
0
7,346
W
Izanami
Dodis18
Izanami
4,178
2,572
0
0
2,698
824
0
963
1,735
0
19,371
W
Achilles
Joegom22
Achilles
4,896
1,211
0
616
3,804
3,320
0
1,121
2,673
0
11,386
L
Nemesis
Kelex27
Nemesis
4,258
1,084
0
437
7,868
3,087
0
2,683
4,955
0
7,705
L
Morgan Le Fay
Liamx5
Morgan Le Fay
6,569
213
0
884
4,962
1,643
0
1,561
3,401
22,396
0
W
Cthulhu
Skyl1ne8
Cthulhu
4,077
552
0
520
4,671
1,816
0
2,957
1,685
12,841
0
L
0
0
0
0
822
253
0
0
822
0
728
W
Baron Samedi
Кудря
Baron Samedi
3,529
719
776
401
1,999
682
0
501
1,334
13,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,075
Gold Earned
28,978
98
Minions Killed
76
3
Camps Cleared
5
490,566
Distance Traveled
330,011
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,463
1,293
39
8
2
112,616
1
L
Cthulhu
4,980
996
0
0
0
10,138
0
W
Da Ji
7,360
1,472
7
1
0
107,604
0
W
Izanami
6,375
1,275
38
8
0
91,787
0
W
Achilles
7,240
1,448
16
3
2
120,448
0
L
Nemesis
5,980
1,196
10
2
3
101,158
0
L
Morgan Le Fay
6,493
1,299
27
5
0
90,617
0
W
Cthulhu
5,954
1,191
8
2
0
92,155
3
L
Neith
5,062
1,012
0
0
0
15,482
1
W
Baron Samedi
6,146
1,229
29
6
1
78,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role