Player Matchup

Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Infested-Utopia
Anubis
Level 128
God Stats
1W - 6L
1,218 SR
Queue Stats
464W - 425L
1,553 Elo+
Solo
Athena
Athena
Lt Carrion
Athena
Level 107
God Stats
4W - 11L
1,466 SR
Queue Stats
243W - 233L
1,585 Elo+
Solo
Ra
Ra
Megatriel
Ra
Level 147
God Stats
10W - 11L
1,584 SR
Queue Stats
685W - 675L
1,522 Elo+
Solo
Team Averages
Level 118
1,453 SR
1,532 Elo+

VS

Team Averages
Level 93
1,458 SR
1,464 Elo+
Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Beaniiiee
Chang'e
Level 92
God Stats
3W - 1L
1,453 SR
Queue Stats
8W - 14L
1,321 Elo+
Solo
Ymir
Ymir
TRONtos
Ymir
Level 104
God Stats
9W - 5L
1,661 SR
Queue Stats
154W - 123L
1,585 Elo+
Solo
Susano
Susano
kytréx
Susano
Level 89
God Stats
1W - 2L
1,176 SR
Queue Stats
47W - 30L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 2 / 1
4,712
524
864
3,451
755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
 
He Bo
8
0 / 4 / 2
4,500
500
2,895
4,762
808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 4 / 2
4,773
530
5,361
5,809
2,514
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Lt Carrion
Athena
7
1 / 3 / 0
4,417
491
1,688
5,976
2,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 2 / 0
4,706
523
2,340
4,775
1,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 0 / 1
5,931
659
2,709
2,747
1,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
 
Achilles
10
1 / 1 / 1
5,210
579
3,166
5,225
2,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Beaniiiee
Chang'e
8
5 / 2 / 1
5,241
582
4,054
6,227
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
TRONtos
Ymir
7
1 / 0 / 7
5,150
572
1,735
4,799
2,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Susano
kytréx
Susano
11
4 / 1 / 3
5,966
663
5,688
6,062
1,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
15
15
Deaths
4
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
2
1
0.25
L
He Bo
 
He Bo
0
4
2
0.25
W
Neith
 
Neith
4
0
1
4.5
W
Achilles
 
Achilles
1
1
1
1.5
W
Chang'e
Beaniiiee
Chang'e
5
2
1
2.75
L
1
4
2
0.5
L
Athena
Lt Carrion
Athena
1
3
0
0.33
L
1
2
0
0.5
W
Ymir
TRONtos
Ymir
1
0
7
4.5
W
Susano
kytréx
Susano
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,148
Damage
17,352
24,773
Taken
25,060
7,484
Mitigated
9,562
6,398
Healing
10,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
864
778
0
750
3,451
755
0
332
3,119
0
23,505
L
He Bo
 
He Bo
2,895
124
0
1,007
4,762
808
0
440
4,215
20,397
0
W
Neith
 
Neith
2,709
793
0
1,214
2,747
1,032
1,132
710
2,037
0
32,624
W
Achilles
 
Achilles
3,166
466
0
1,888
5,225
2,406
0
2,883
2,342
0
23,804
W
Chang'e
Beaniiiee
Chang'e
4,054
34
150
2,885
6,227
1,493
406
3,974
2,253
17,026
0
L
5,361
250
0
1,464
5,809
2,514
30
2,288
3,259
25,085
0
L
Athena
Lt Carrion
Athena
1,688
378
0
718
5,976
2,389
0
2,230
3,588
8,923
0
L
2,340
491
0
2,459
4,775
1,018
310
0
4,296
20,644
0
W
Ymir
TRONtos
Ymir
1,735
638
340
1,712
4,799
2,891
0
2,313
2,486
8,214
0
W
Susano
kytréx
Susano
5,688
1,340
0
2,168
6,062
1,740
0
2,404
3,658
0
32,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,108
Gold Earned
27,498
196
Minions Killed
232
0
Camps Cleared
0
841,241
Distance Traveled
884,104
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,712
524
52
6
0
173,500
3
L
He Bo
4,500
500
37
4
0
173,044
3
W
Neith
5,931
659
64
7
0
166,021
4
W
Achilles
5,210
579
54
6
0
170,883
0
W
Chang'e
5,241
582
24
3
0
175,580
0
L
Anubis
4,773
530
53
6
0
155,223
3
L
Athena
4,417
491
15
2
0
189,340
3
L
Ra
4,706
523
39
4
0
150,134
2
W
Ymir
5,150
572
17
2
0
176,572
3
W
Susano
5,966
663
73
8
0
195,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role