Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Diamond II
Jyrkiboi
Ah Muzen Cab
Diamond II
Level 159
God Stats
55W - 31L
1,714 SR
Queue Stats
566W - 545L
2,201 MMR
Party 3
Fenrir
Fenrir
Diamond I
MarleyBuds
Fenrir
Diamond I
Level 120
God Stats
46W - 48L
1,632 SR
Queue Stats
824W - 816L
2,423 MMR
Party 1
Tiamat
Tiamat
Diamond II
Warhogg
Tiamat
Diamond II
Level 158
God Stats
4W - 4L
1,477 SR
Queue Stats
466W - 457L
2,319 MMR
Party 3
Sol
Sol
Diamond IV
ƒorεskin
Sol
Diamond IV
Level 56
God Stats
9W - 3L
1,696 SR
Queue Stats
170W - 150L
2,230 MMR
Party 1
Sobek
Sobek
Diamond II
Јuan
Sobek
Diamond II
Level 134
God Stats
5W - 4L
1,612 SR
Queue Stats
168W - 157L
2,167 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,626 SR
2,268 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,592 SR
1,811 MMR
Xbalanque
Xbalanque
Diamond III
 
Xbalanque
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
 
Tsukuyomi
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Platinum II
 
Athena
Platinum II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Platinum II
Dardadz
Rama
Platinum II
Level 95
God Stats
4W - 2L
1,787 SR
Queue Stats
77W - 32L
2,287 MMR
Party 2
Zhong Kui
Zhong Kui
Diamond III
untoldzero
Zhong Kui
Diamond III
Level 160
God Stats
55W - 36L
1,675 SR
Queue Stats
343W - 325L
2,269 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jyrkiboi
Ah Muzen Cab
19
7 / 4 / 2
12,998
684
14,961
14,332
5,167
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
MarleyBuds
Fenrir
20
13 / 2 / 9
13,679
720
19,893
18,435
10,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
Warhogg
Tiamat
17
1 / 2 / 8
11,641
613
8,488
8,582
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 1 / 6
14,543
765
16,334
16,875
11,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Јuan
Sobek
15
3 / 0 / 10
11,045
581
4,965
18,674
22,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Bans
LokiMulanOdin

VS

Bans
ArtioAchillesCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
17
2 / 5 / 0
9,782
515
9,442
13,910
4,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
 
Tsukuyomi
13
1 / 8 / 1
8,516
448
6,998
14,480
5,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
 
Athena
13
1 / 2 / 4
8,154
429
4,920
18,337
17,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rama
Dardadz
Rama
17
2 / 5 / 3
10,388
547
9,673
14,009
4,708
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
untoldzero
Zhong Kui
15
3 / 10 / 1
9,460
498
11,616
19,980
12,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
30
Kills
9
9
Deaths
30
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
2
5
0
0.4
L
Tsukuyomi
 
Tsukuyomi
1
8
1
0.19
L
Athena
 
Athena
1
2
4
1.5
L
Rama
Dardadz
Rama
2
5
3
0.7
W
Ah Muzen Cab
Jyrkiboi
Ah Muzen Cab
7
4
2
2
W
Fenrir
MarleyBuds
Fenrir
13
2
9
8.75
W
Tiamat
Warhogg
Tiamat
1
2
8
2.5
L
Zhong Kui
untoldzero
Zhong Kui
3
10
1
0.35
W
6
1
6
9
W
Sobek
Јuan
Sobek
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,641
Damage
42,649
76,898
Taken
80,716
54,996
Mitigated
44,887
40,391
Healing
13,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,442
4,545
0
3,762
13,910
4,396
0
995
12,915
0
75,729
L
Tsukuyomi
 
Tsukuyomi
6,998
861
0
1,222
14,480
5,755
0
5,974
8,506
0
55,246
L
Athena
 
Athena
4,920
1,385
0
1,660
18,337
17,436
0
7,157
11,180
22,059
0
L
Rama
Dardadz
Rama
9,673
8,050
0
3,679
14,009
4,708
1,438
4,471
9,538
0
86,024
W
Ah Muzen Cab
Jyrkiboi
Ah Muzen Cab
14,961
5,914
0
4,477
14,332
5,167
3,475
4,121
10,211
0
103,064
W
Fenrir
MarleyBuds
Fenrir
19,893
6,825
0
11,644
18,435
10,156
3,578
2,690
15,745
0
95,911
W
Tiamat
Warhogg
Tiamat
8,488
989
0
3,272
8,582
5,252
2,191
1,035
7,547
80,619
0
L
Zhong Kui
untoldzero
Zhong Kui
11,616
2,995
0
3,209
19,980
12,592
49
11,190
8,790
59,885
6,430
W
16,334
8,532
0
13,411
16,875
11,579
8,481
7,955
8,920
116,881
0
W
Sobek
Јuan
Sobek
4,965
400
0
7,587
18,674
22,842
99
2,396
16,278
25,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,906
Gold Earned
46,300
716
Minions Killed
579
0
Camps Cleared
0
1,975,234
Distance Traveled
1,742,036
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,782
515
146
8
0
325,842
4
L
Tsukuyomi
8,516
448
92
5
0
370,421
1
L
Athena
8,154
429
38
2
0
432,446
10
L
Rama
10,388
547
178
9
0
317,197
3
W
Ah Muzen Cab
12,998
684
185
10
0
358,665
6
W
Fenrir
13,679
720
126
7
0
452,668
4
W
Tiamat
11,641
613
165
9
0
398,320
5
L
Zhong Kui
9,460
498
125
7
0
296,130
3
W
Sol
14,543
765
212
11
0
361,289
1
W
Sobek
11,045
581
28
1
0
404,292
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role