Player Matchup

Bellona
Bellona
AnnoZeroKing
Bellona
Level 27
God Stats
3W - 3L
1,613 SR
Queue Stats
53W - 57L
1,377 Elo+
Solo
Jing Wei
Jing Wei
Izwiks
Jing Wei
Level 27
God Stats
5W - 7L
1,332 SR
Queue Stats
33W - 59L
1,299 Elo+
Party 1
Pele
Pele
Josabelle
Pele
Level 39
God Stats
1W - 6L
1,233 SR
Queue Stats
28W - 53L
1,276 Elo+
Party 1
Bacchus
Bacchus
KarHunter
Bacchus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,209 Elo+
Party 1
Eset
Eset
İchinoose
Eset
Level 22
God Stats
0W - 2L
1,225 SR
Queue Stats
35W - 46L
1,313 Elo+
Solo
Team Averages
Level 27
1,381 SR
1,295 Elo+

VS

Team Averages
Level 14
1,522 SR
1,393 Elo+
Kukulkan
Kukulkan
AltariuZ
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Arumando007
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
BigCoomer27
Danzaburou
Level 15
God Stats
12W - 7L
1,519 SR
Queue Stats
16W - 19L
1,303 Elo+
Party 3
Ravana
Ravana
Qunbo
Ravana
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
16W - 19L
1,351 Elo+
Solo
Olorun
Olorun
Tomcio40TK1
Olorun
Level 17
God Stats
7W - 3L
1,589 SR
Queue Stats
21W - 24L
1,314 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnnoZeroKing
Bellona
10
3 / 1 / 0
5,977
598
3,825
5,020
3,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Izwiks
Jing Wei
7
0 / 4 / 1
4,721
472
2,234
5,642
1,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
8
0 / 5 / 1
5,152
515
3,500
8,473
2,675
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
KarHunter
Bacchus
7
1 / 5 / 0
4,962
496
1,364
8,849
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

8
1 / 8 / 0
5,348
535
3,401
6,472
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AltariuZ
Kukulkan
10
3 / 1 / 10
6,303
630
5,652
3,179
802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Arumando007
Bellona
9
0 / 3 / 1
5,294
529
2,282
5,896
4,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
BigCoomer27
Danzaburou
10
6 / 0 / 2
6,574
657
4,549
4,741
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Qunbo
Ravana
11
1 / 0 / 0
6,188
619
301
2,973
934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
13
12 / 1 / 2
8,001
800
9,547
7,681
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
22
23
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AltariuZ
Kukulkan
3
1
10
8
L
Bellona
AnnoZeroKing
Bellona
3
1
0
3
W
Bellona
Arumando007
Bellona
0
3
1
0.17
W
Danzaburou
BigCoomer27
Danzaburou
6
0
2
7
L
Jing Wei
Izwiks
Jing Wei
0
4
1
0.13
L
Pele
0
5
1
0.1
L
Bacchus
KarHunter
Bacchus
1
5
0
0.2
W
Ravana
Qunbo
Ravana
1
0
0
1
W
Olorun
12
1
2
13
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,324
Damage
22,331
34,456
Taken
24,470
15,889
Mitigated
10,172
6,238
Healing
8,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AltariuZ
Kukulkan
5,652
980
0
250
3,179
802
252
892
2,243
23,604
0
L
Bellona
AnnoZeroKing
Bellona
3,825
1,071
0
1,247
5,020
3,083
0
329
4,691
0
24,243
W
Bellona
Arumando007
Bellona
2,282
440
0
1,434
5,896
4,290
32
0
5,458
1,512
13,169
W
Danzaburou
BigCoomer27
Danzaburou
4,549
2,586
0
1,554
4,741
1,241
539
877
3,860
0
25,656
L
Jing Wei
Izwiks
Jing Wei
2,234
1,687
0
1,160
5,642
1,595
0
2,924
2,718
0
20,525
L
Pele
3,500
1,469
0
2,406
8,473
2,675
0
4,596
3,877
0
24,893
L
Bacchus
KarHunter
Bacchus
1,364
268
0
1,169
8,849
6,417
0
2,450
6,399
10,774
0
W
Ravana
Qunbo
Ravana
301
97
0
1,989
2,973
934
512
327
2,646
0
32,449
W
Olorun
9,547
4,514
11
3,158
7,681
2,905
1,354
2,281
4,998
35,921
4,010
L
3,401
419
0
256
6,472
2,119
0
4,120
2,352
17,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,160
Gold Earned
32,360
214
Minions Killed
275
0
Camps Cleared
0
953,628
Distance Traveled
997,302
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,303
630
40
4
0
196,072
0
L
Bellona
5,977
598
55
6
0
206,228
3
W
Bellona
5,294
529
33
3
0
198,605
2
W
Danzaburou
6,574
657
50
5
0
200,183
1
L
Jing Wei
4,721
472
52
5
0
175,101
0
L
Pele
5,152
515
55
6
0
209,998
1
L
Bacchus
4,962
496
18
2
0
166,346
0
W
Ravana
6,188
619
78
8
0
209,338
0
W
Olorun
8,001
800
74
7
0
193,104
1
L
Eset
5,348
535
34
3
0
195,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role