Player Matchup

Freya
Freya
 
Freya
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Bushi-Sam16
Sun Wukong
Level 42
God Stats
3W - 1L
1,708 SR
Queue Stats
224W - 246L
1,335 Elo+
Solo
Ganesha
Ganesha
Time_Kakashi
Ganesha
Level 59
God Stats
3W - 5L
1,196 SR
Queue Stats
21W - 28L
1,327 Elo+
Party 1
Pele
Pele
Wersic
Pele
Level 49
God Stats
3W - 2L
1,562 SR
Queue Stats
117W - 61L
1,649 Elo+
Solo
Ra
Ra
angeldustzin
Ra
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 34L
1,277 Elo+
Party 1
Team Averages
Level 42
1,493 SR
1,418 Elo+

VS

Team Averages
Level 58
1,506 SR
1,434 Elo+
Neith
Neith
 
Neith
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
Big Bochecha
Horus
Level 48
God Stats
2W - 1L
1,706 SR
Queue Stats
161W - 214L
1,419 Elo+
Solo
Vulcan
Vulcan
LuxTor007
Vulcan
Level 29
God Stats
9W - 15L
1,410 SR
Queue Stats
126W - 178L
1,400 Elo+
Party 2
Hercules
Hercules
Santodfe
Hercules
Level 128
God Stats
2W - 11L
1,252 SR
Queue Stats
421W - 456L
1,469 Elo+
Solo
Nemesis
Nemesis
bruninhoast
Nemesis
Level 45
God Stats
3W - 9L
1,660 SR
Queue Stats
89W - 104L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
9
1 / 0 / 2
5,180
518
3,704
6,647
1,927
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Bushi-Sam16
Sun Wukong
10
1 / 1 / 3
5,960
596
3,975
5,410
3,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
Time_Kakashi
Ganesha
9
0 / 0 / 3
5,574
557
1,783
5,435
2,634
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
Wersic
Pele
12
8 / 1 / 4
7,440
744
7,696
10,947
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 2 / 3
5,780
578
3,336
4,297
1,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
0 / 1 / 0
4,640
464
4,209
3,910
876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 2 / 0
4,137
414
1,763
6,821
3,268
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
LuxTor007
Vulcan
9
1 / 4 / 1
5,220
522
2,214
6,395
1,841
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Santodfe
Hercules
9
0 / 2 / 1
5,105
511
2,641
7,114
4,654
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
bruninhoast
Nemesis
9
2 / 3 / 1
5,332
533
4,915
7,172
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
3
4
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
2
2
L
Neith
 
Neith
0
1
0
0
L
0
2
0
0
W
Sun Wukong
Bushi-Sam16
Sun Wukong
1
1
3
2.5
L
Vulcan
LuxTor007
Vulcan
1
4
1
0.38
L
Hercules
Santodfe
Hercules
0
2
1
0.25
W
Ganesha
Time_Kakashi
Ganesha
0
0
3
1.5
W
Pele
Wersic
Pele
8
1
4
10
W
2
2
3
1.75
L
Nemesis
bruninhoast
Nemesis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,494
Damage
15,742
32,736
Taken
31,412
12,232
Mitigated
12,544
17,461
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,704
1,321
0
2,562
6,647
1,927
26
253
6,394
27,816
0
L
Neith
 
Neith
4,209
2,079
0
1,379
3,910
876
0
1,869
2,041
0
21,333
L
1,763
956
419
1,404
6,821
3,268
0
3,909
2,872
0
8,393
W
Sun Wukong
Bushi-Sam16
Sun Wukong
3,975
1,697
0
2,543
5,410
3,213
0
799
4,611
0
30,647
L
Vulcan
LuxTor007
Vulcan
2,214
370
0
1,311
6,395
1,841
0
1,893
4,292
23,982
0
L
Hercules
Santodfe
Hercules
2,641
733
0
1,824
7,114
4,654
0
0
7,114
7,471
14,884
W
Ganesha
Time_Kakashi
Ganesha
1,783
336
1,706
2,445
5,435
2,634
0
256
5,179
15,672
0
W
Pele
Wersic
Pele
7,696
1,920
0
6,976
10,947
3,451
0
934
10,013
0
46,369
W
3,336
320
95
1,134
4,297
1,007
466
1,514
2,783
23,289
0
L
Nemesis
bruninhoast
Nemesis
4,915
1,574
0
2,090
7,172
1,905
0
838
6,270
0
21,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,934
Gold Earned
24,434
269
Minions Killed
182
0
Camps Cleared
0
993,394
Distance Traveled
959,750
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,180
518
71
7
0
195,488
3
L
Neith
4,640
464
43
4
0
176,135
2
L
Horus
4,137
414
12
1
0
197,645
1
W
Sun Wukong
5,960
596
68
7
0
194,394
1
L
Vulcan
5,220
522
45
5
0
188,633
5
L
Hercules
5,105
511
48
5
0
180,652
3
W
Ganesha
5,574
557
3
0
0
189,619
0
W
Pele
7,440
744
87
9
0
206,708
0
W
Ra
5,780
578
40
4
0
207,185
1
L
Nemesis
5,332
533
34
3
0
216,685
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role