Player Matchup

Hades
Hades
IsaacBRiv
Hades
Level 139
God Stats
3W - 5L
1,298 SR
Queue Stats
62W - 77L
1,399 Elo+
Party 1
Ares
Ares
STIHLteamSIX
Ares
Level 143
God Stats
5W - 2L
1,545 SR
Queue Stats
28W - 27L
1,421 Elo+
Party 1
Anhur
Anhur
Turmell767
Anhur
Level 28
God Stats
4W - 1L
1,371 SR
Queue Stats
10W - 15L
1,349 Elo+
Party 1
Team Averages
Level 103
1,405 SR
1,390 Elo+

VS

Team Averages
Level 55
1,392 SR
1,372 Elo+
Nemesis
Nemesis
AST112781
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,450 Elo+
Solo
Scylla
Scylla
Jabbercat
Scylla
Level 67
God Stats
0W - 1L
1,661 SR
Queue Stats
111W - 106L
1,451 Elo+
Solo
Chaac
Chaac
Levianathan
Chaac
Level 93
God Stats
2W - 6L
1,017 SR
Queue Stats
3W - 8L
1,214 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
IsaacBRiv
Hades
13
11 / 0 / 12
9,224
839
10,070
9,589
5,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
5 / 0 / 19
9,304
846
6,039
10,699
9,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
12
8 / 1 / 13
8,857
805
8,514
6,387
2,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AST112781
Nemesis
7
0 / 11 / 0
5,878
534
4,082
13,337
3,793
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mace

Mace

+10
Physical Power

Scylla
Jabbercat
Scylla
10
0 / 3 / 1
6,855
623
8,330
6,492
2,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 10 / 0
6,791
617
6,834
14,600
11,343
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
2
24
Kills
1
1
Deaths
24
44
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AST112781
Nemesis
0
11
0
0
W
Hades
IsaacBRiv
Hades
11
0
12
17
L
Scylla
Jabbercat
Scylla
0
3
1
0.17
L
1
10
0
0.1
W
5
0
19
14.5
W
Anhur
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,623
Damage
19,246
26,675
Taken
34,429
17,522
Mitigated
17,336
13,540
Healing
2,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AST112781
Nemesis
4,082
1,662
0
631
13,337
3,793
0
5,377
7,817
0
8,623
W
Hades
IsaacBRiv
Hades
10,070
1,949
1,438
6,964
9,589
5,107
814
2,900
6,317
24,837
0
L
Scylla
Jabbercat
Scylla
8,330
511
0
103
6,492
2,200
0
4,578
1,692
26,994
0
L
6,834
781
0
1,935
14,600
11,343
0
5,696
8,387
0
15,070
W
6,039
554
0
3,253
10,699
9,608
267
3,428
6,975
14,816
0
W
Anhur
8,514
5,503
0
1,885
6,387
2,807
1,006
1,232
5,053
0
20,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,385
Gold Earned
19,524
90
Minions Killed
73
2
Camps Cleared
2
564,583
Distance Traveled
539,479
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,878
534
10
1
0
172,612
3
W
Hades
9,224
839
52
5
1
187,187
0
L
Scylla
6,855
623
51
5
1
191,901
1
L
Chaac
6,791
617
12
1
1
174,966
1
W
Ares
9,304
846
12
1
1
204,945
1
W
Anhur
8,857
805
26
2
0
172,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role