Player Matchup

Medusa
Medusa
CrikeyMikey3
Medusa
Level 8
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 1L
1,694 Elo+
Party 3
Agni
Agni
EenBalBotha
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,444 Elo+
Party 2
Ares
Ares
Rodulek
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,694 Elo+
Party 3
Kali
Kali
VVSLemons
Kali
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,694 Elo+
Party 3
Gilgamesh
Gilgamesh
Visboks
Gilgamesh
Level 17
God Stats
2W - 1L
1,612 SR
Queue Stats
22W - 21L
1,507 Elo+
Party 2
Team Averages
Level 17
1,563 SR
1,607 Elo+

VS

Team Averages
Level 21
1,731 SR
1,560 Elo+
Hades
Hades
Darijo13
Hades
Level 27
God Stats
2W - 1L
1,839 SR
Queue Stats
54W - 41L
1,595 Elo+
Party 1
Skadi
Skadi
Djbezksywy
Skadi
Level 24
God Stats
2W - 2L
1,866 SR
Queue Stats
45W - 32L
1,577 Elo+
Party 1
Tyr
Tyr
Dohovsky
Tyr
Level 21
God Stats
3W - 1L
1,759 SR
Queue Stats
42W - 34L
1,479 Elo+
Party 1
Thanatos
Thanatos
Feuren97
Thanatos
Level 24
God Stats
3W - 1L
1,691 SR
Queue Stats
46W - 33L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
Kneeldogs
Cthulhu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
1 / 3 / 3
4,908
491
2,935
5,466
1,277
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 4 / 0
4,988
499
2,425
4,112
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
Rodulek
Ares
8
2 / 4 / 2
5,161
516
2,914
7,850
4,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
7
1 / 4 / 2
4,857
486
2,366
7,266
1,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Visboks
Gilgamesh
9
0 / 3 / 0
5,346
535
3,595
6,177
3,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Darijo13
Hades
10
1 / 0 / 4
5,899
590
2,684
4,333
1,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
9
3 / 2 / 4
5,394
539
5,959
4,654
1,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 0 / 1
6,123
612
3,382
6,121
3,872
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Feuren97
Thanatos
11
9 / 0 / 7
6,948
695
6,742
6,678
2,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Kneeldogs
Cthulhu
9
2 / 2 / 6
5,048
505
3,277
4,732
2,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
18
18
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
3
3
0.83
W
Hades
Darijo13
Hades
1
0
4
3
W
Skadi
3
2
4
2.5
W
3
0
1
3.5
L
0
4
0
0
W
Thanatos
Feuren97
Thanatos
9
0
7
12.5
W
Cthulhu
Kneeldogs
Cthulhu
2
2
6
2.5
L
Ares
Rodulek
Ares
2
4
2
0.75
L
Kali
1
4
2
0.5
L
Gilgamesh
Visboks
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,235
Damage
22,044
30,871
Taken
26,518
12,391
Mitigated
11,188
7,072
Healing
13,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,935
1,139
0
1,508
5,466
1,277
69
893
4,503
0
21,883
W
Hades
Darijo13
Hades
2,684
550
80
2,646
4,333
1,869
698
952
3,291
26,427
0
W
Skadi
5,959
3,065
0
998
4,654
1,280
566
1,292
3,362
0
29,980
W
3,382
734
0
2,563
6,121
3,872
0
150
5,532
0
24,284
L
2,425
365
0
499
4,112
1,051
0
1,732
2,380
21,683
0
W
Thanatos
Feuren97
Thanatos
6,742
1,732
0
5,938
6,678
2,100
408
1,732
4,788
0
29,472
W
Cthulhu
Kneeldogs
Cthulhu
3,277
283
0
1,165
4,732
2,067
124
1,227
3,498
11,477
0
L
Ares
Rodulek
Ares
2,914
483
0
1,303
7,850
4,712
0
1,832
5,805
9,955
0
L
Kali
2,366
865
0
1,912
7,266
1,835
0
1,187
6,045
0
17,740
L
Gilgamesh
Visboks
Gilgamesh
3,595
873
0
1,850
6,177
3,516
0
0
6,177
2,372
24,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,260
Gold Earned
29,412
220
Minions Killed
252
0
Camps Cleared
0
910,973
Distance Traveled
969,940
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,908
491
49
5
0
188,694
0
W
Hades
5,899
590
70
7
0
187,356
3
W
Skadi
5,394
539
49
5
0
174,736
2
W
Tyr
6,123
612
66
7
0
209,181
0
L
Agni
4,988
499
50
5
0
181,476
4
W
Thanatos
6,948
695
48
5
0
214,341
1
W
Cthulhu
5,048
505
19
2
0
184,326
0
L
Ares
5,161
516
13
1
0
193,158
4
L
Kali
4,857
486
48
5
0
173,197
0
L
Gilgamesh
5,346
535
60
6
0
174,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role