Player Matchup

Charybdis
Charybdis
H0lderOfHope
Charybdis
Level 127
God Stats
3W - 3L
1,485 SR
Queue Stats
98W - 99L
1,402 Elo+
Solo
Chang'e
Chang'e
WonkierTunic936
Chang'e
Level 57
God Stats
7W - 8L
1,293 SR
Queue Stats
169W - 194L
1,365 Elo+
Solo
Ra
Ra
XProdigyKX
Ra
Level 61
God Stats
4W - 11L
1,174 SR
Queue Stats
111W - 153L
1,284 Elo+
Solo
Mulan
Mulan
dopaminefarmer
Mulan
Level 87
God Stats
6W - 6L
1,704 SR
Queue Stats
321W - 365L
1,368 Elo+
Solo
Da Ji
Da Ji
iamkibblez1997
Da Ji
Level 65
God Stats
28W - 18L
1,459 SR
Queue Stats
222W - 234L
1,407 Elo+
Solo
Team Averages
Level 79
1,423 SR
1,365 Elo+

VS

Team Averages
Level 87
1,423 SR
1,364 Elo+
Izanami
Izanami
dadhelpus
Izanami
Level 67
God Stats
12W - 21L
1,323 SR
Queue Stats
314W - 367L
1,289 Elo+
Solo
Ra
Ra
emblemhero405
Ra
Level 92
God Stats
3W - 5L
1,474 SR
Queue Stats
56W - 74L
1,368 Elo+
Solo
Chaac
Chaac
kushmanjarrett94
Chaac
Level 126
God Stats
17W - 19L
1,387 SR
Queue Stats
1,067W - 1,291L
1,354 Elo+
Solo
Awilix
Awilix
xScurrax
Awilix
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
310W - 358L
1,406 Elo+
Solo
Artemis
Artemis
yasen_musenov88
Artemis
Level 66
God Stats
14W - 23L
1,431 SR
Queue Stats
361W - 449L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
H0lderOfHope
Charybdis
10
1 / 1 / 3
5,666
515
2,394
5,802
1,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 3
6,812
619
3,205
6,057
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 0 / 3
5,354
487
4,718
4,452
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 2
6,770
615
4,870
7,486
5,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
9 / 2 / 2
7,369
670
6,924
7,364
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
dadhelpus
Izanami
9
0 / 3 / 1
5,145
468
2,273
6,712
1,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
0 / 4 / 0
5,602
509
1,865
5,892
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 1
4,668
424
4,758
6,705
3,424
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
xScurrax
Awilix
11
4 / 4 / 0
6,512
592
4,202
8,057
2,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
2 / 5 / 2
6,558
596
4,949
7,188
1,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
17
Kills
6
6
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charybdis
H0lderOfHope
Charybdis
1
1
3
2.5
W
3
1
3
4.5
W
1
0
3
2.5
L
Izanami
dadhelpus
Izanami
0
3
1
0.17
W
3
2
2
2
L
0
4
0
0
W
9
2
2
5
L
0
1
1
0.5
L
Awilix
xScurrax
Awilix
4
4
0
1
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,111
Damage
18,047
31,161
Taken
34,554
12,036
Mitigated
10,423
11,590
Healing
8,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
H0lderOfHope
Charybdis
2,394
1,168
0
500
5,802
1,428
742
210
5,592
0
22,676
W
3,205
371
136
3,303
6,057
1,662
0
1,640
4,267
34,099
0
W
4,718
584
1,035
1,775
4,452
1,099
132
137
4,315
23,804
0
L
Izanami
dadhelpus
Izanami
2,273
1,236
217
2,180
6,712
1,495
269
1,911
4,461
0
28,453
W
4,870
777
0
2,320
7,486
5,500
352
0
7,486
6,683
26,910
L
1,865
99
192
1,278
5,892
1,504
0
1,731
4,011
28,101
0
W
6,924
1,156
0
2,521
7,364
2,347
0
222
7,102
0
30,893
L
4,758
0
228
1,540
6,705
3,424
0
1,909
4,472
3,355
19,370
L
Awilix
xScurrax
Awilix
4,202
2,023
0
1,431
8,057
2,212
0
1,672
6,110
0
25,818
L
4,949
2,835
0
1,292
7,188
1,788
344
369
6,575
0
23,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,971
Gold Earned
28,485
280
Minions Killed
254
0
Camps Cleared
0
1,031,360
Distance Traveled
1,065,847
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,666
515
53
5
0
191,827
0
W
Chang'e
6,812
619
54
5
0
217,792
0
W
Ra
5,354
487
41
4
0
215,848
2
L
Izanami
5,145
468
66
6
0
194,440
4
W
Mulan
6,770
615
69
6
0
174,143
2
L
Ra
5,602
509
69
6
0
213,874
9
W
Da Ji
7,369
670
63
6
0
231,750
1
L
Chaac
4,668
424
22
2
0
225,045
1
L
Awilix
6,512
592
52
5
0
244,057
1
L
Artemis
6,558
596
45
4
0
188,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role