Player Matchup

Nemesis
Nemesis
Akyro21
Nemesis
Level 113
God Stats
15W - 9L
1,626 SR
Queue Stats
112W - 82L
1,507 Elo+
Party 1
Neith
Neith
BlackSheep69
Neith
Level 126
God Stats
58W - 35L
1,586 SR
Queue Stats
108W - 86L
1,495 Elo+
Party 1
Baba Yaga
Baba Yaga
OozyPaladin6826
Baba Yaga
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 62L
1,436 Elo+
Solo
Cabrakan
Cabrakan
thatjoeyz
Cabrakan
Level 28
God Stats
3W - 2L
1,785 SR
Queue Stats
46W - 38L
1,503 Elo+
Party 1
Vulcan
Vulcan
zevbury
Vulcan
Level 104
God Stats
6W - 4L
1,637 SR
Queue Stats
254W - 277L
1,366 Elo+
Solo
Team Averages
Level 89
1,627 SR
1,461 Elo+

VS

Team Averages
Level 55
1,583 SR
1,470 Elo+
Sol
Sol
 
Sol
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DuckFlare
Ymir
Level 46
God Stats
3W - 0L
1,802 SR
Queue Stats
176W - 192L
1,452 Elo+
Solo
Chernobog
Chernobog
MARCELOMARRARA21
Chernobog
Level 27
God Stats
4W - 3L
1,557 SR
Queue Stats
37W - 32L
1,459 Elo+
Party 2
Yemoja
Yemoja
wh1te shepherd
Yemoja
Level 36
God Stats
1W - 2L
1,556 SR
Queue Stats
4W - 4L
1,465 Elo+
Solo
Mulan
Mulan
xKienze
Mulan
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 27L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Akyro21
Nemesis
11
8 / 2 / 1
7,082
590
10,279
8,684
3,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
3 / 2 / 1
6,671
556
5,704
6,494
1,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
OozyPaladin6826
Baba Yaga
3
0 / 2 / 0
4,007
334
149
1,294
259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
thatjoeyz
Cabrakan
10
0 / 1 / 1
5,759
480
1,298
7,758
5,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
zevbury
Vulcan
12
2 / 5 / 2
6,594
550
4,840
5,146
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
3 / 4 / 3
7,495
625
4,385
8,099
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
2 / 4 / 2
6,535
545
2,587
10,565
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
10
1 / 2 / 1
6,035
503
4,376
6,840
2,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 1
5,701
475
896
4,690
2,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
xKienze
Mulan
12
5 / 1 / 0
7,570
631
8,971
6,234
4,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
19
13
Kills
12
12
Deaths
13
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
4
3
1.13
L
Nemesis
Akyro21
Nemesis
8
2
1
4.25
L
3
2
1
1.75
W
Ymir
2
4
2
0.75
W
Chernobog
1
2
1
0.75
L
Baba Yaga
OozyPaladin6826
Baba Yaga
0
2
0
0
L
Cabrakan
thatjoeyz
Cabrakan
0
1
1
0.5
W
1
2
1
0.75
W
Mulan
xKienze
Mulan
5
1
0
5
L
Vulcan
zevbury
Vulcan
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,270
Damage
21,215
29,376
Taken
36,428
13,024
Mitigated
15,336
6,955
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,385
1,374
114
3,397
8,099
2,853
1,181
2,301
5,639
40,585
4,757
L
Nemesis
Akyro21
Nemesis
10,279
6,270
0
1,425
8,684
3,706
0
2,786
5,830
0
36,109
L
5,704
1,980
0
2,354
6,494
1,859
1,689
957
5,537
0
40,702
W
Ymir
2,587
123
0
4,477
10,565
3,873
0
2,035
8,370
33,089
0
W
Chernobog
4,376
2,408
0
1,129
6,840
2,145
395
0
6,840
0
36,309
L
Baba Yaga
OozyPaladin6826
Baba Yaga
149
0
0
175
1,294
259
0
0
1,244
2,155
0
L
Cabrakan
thatjoeyz
Cabrakan
1,298
319
712
1,956
7,758
5,341
0
56
7,268
11,770
0
W
896
107
193
1,448
4,690
2,099
379
0
4,690
11,043
0
W
Mulan
xKienze
Mulan
8,971
1,829
0
2,070
6,234
4,366
815
1,628
4,602
0
36,933
L
Vulcan
zevbury
Vulcan
4,840
1,320
0
333
5,146
1,859
0
3,647
1,456
34,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,113
Gold Earned
33,336
254
Minions Killed
347
0
Camps Cleared
0
934,791
Distance Traveled
988,297
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,495
625
95
8
0
205,967
1
L
Nemesis
7,082
590
58
5
0
262,020
3
L
Neith
6,671
556
87
7
0
222,318
4
W
Ymir
6,535
545
75
6
0
217,421
1
W
Chernobog
6,035
503
71
6
0
210,491
2
L
Baba Yaga
4,007
334
7
1
0
30,325
0
L
Cabrakan
5,759
480
28
2
0
215,351
1
W
Yemoja
5,701
475
17
1
0
132,604
0
W
Mulan
7,570
631
89
7
0
221,814
2
L
Vulcan
6,594
550
74
6
0
204,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role