Player Matchup

Kukulkan
Kukulkan
Fearnuttin
Kukulkan
Level 28
God Stats
8W - 6L
1,554 SR
Queue Stats
166W - 209L
1,360 Elo+
Solo
King Arthur
King Arthur
GoldenCheese777
King Arthur
Level 6
God Stats
1W - 1L
1,336 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Chaac
Chaac
ItsAHexa
Chaac
Level 16
God Stats
12W - 12L
1,312 SR
Queue Stats
77W - 94L
1,254 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ravnvaps
Morgan Le Fay
Level 3
God Stats
3W - 5L
1,336 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 1
Thor
Thor
fischi20
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 11
1,407 SR
1,423 Elo+

VS

Team Averages
Level 10
1,471 SR
1,380 Elo+
Thor
Thor
Agronvik
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 2
Horus
Horus
Flaul
Horus
Level 10
God Stats
1W - 2L
1,260 SR
Queue Stats
12W - 14L
1,386 Elo+
Solo
Ullr
Ullr
Strail
Ullr
Level 26
God Stats
1W - 1L
1,657 SR
Queue Stats
71W - 83L
1,241 Elo+
Solo
Agni
Agni
error22
Agni
Level 8
God Stats
0W - 1L
1,440 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
zzils
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Fearnuttin
Kukulkan
17
11 / 1 / 7
11,317
596
13,814
6,196
2,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
GoldenCheese777
King Arthur
16
14 / 0 / 10
11,111
585
11,200
10,400
9,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chaac
ItsAHexa
Chaac
15
1 / 1 / 11
9,815
517
5,655
13,349
9,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morgan Le Fay
Ravnvaps
Morgan Le Fay
16
16 / 2 / 9
11,164
588
17,478
12,842
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thor
14
7 / 3 / 5
9,341
492
4,807
9,791
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 9 / 1
6,398
337
2,254
15,629
3,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
Flaul
Horus
11
2 / 3 / 1
7,338
386
6,773
9,923
6,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ullr
Strail
Ullr
9
1 / 6 / 0
6,784
357
3,171
8,553
1,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Agni
error22
Agni
12
1 / 16 / 2
7,730
407
6,934
15,897
3,516
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
zzils
Nemesis
9
1 / 16 / 2
7,044
371
4,272
17,009
4,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
11
49
Kills
5
7
Deaths
50
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
0
9
1
0.06
W
Kukulkan
Fearnuttin
Kukulkan
11
1
7
14.5
L
Horus
Flaul
Horus
2
3
1
0.83
W
King Arthur
GoldenCheese777
King Arthur
14
0
10
19
W
Chaac
ItsAHexa
Chaac
1
1
11
6.5
W
Morgan Le Fay
Ravnvaps
Morgan Le Fay
16
2
9
10.25
L
Ullr
Strail
Ullr
1
6
0
0.17
L
Agni
error22
Agni
1
16
2
0.13
W
Thor
7
3
5
3.17
L
Nemesis
zzils
Nemesis
1
16
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,954
Damage
23,404
52,578
Taken
67,011
29,436
Mitigated
19,860
17,140
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,254
650
0
2,262
15,629
3,980
0
6,778
8,651
0
27,350
W
Kukulkan
Fearnuttin
Kukulkan
13,814
1,296
0
1,350
6,196
2,388
3,481
206
5,990
72,345
0
L
Horus
Flaul
Horus
6,773
2,053
127
2,130
9,923
6,666
0
3,087
6,663
2,934
16,459
W
King Arthur
GoldenCheese777
King Arthur
11,200
748
0
4,348
10,400
9,458
2,050
2,582
7,779
0
50,442
W
Chaac
ItsAHexa
Chaac
5,655
1,147
0
6,138
13,349
9,527
1,455
1,338
11,415
0
46,796
W
Morgan Le Fay
Ravnvaps
Morgan Le Fay
17,478
2,857
0
3,128
12,842
4,850
2,742
2,622
10,019
62,204
0
L
Ullr
Strail
Ullr
3,171
2,030
0
517
8,553
1,600
175
7,063
1,490
0
18,463
L
Agni
error22
Agni
6,934
1,607
0
741
15,897
3,516
224
5,707
9,895
33,238
0
W
Thor
4,807
1,863
0
2,176
9,791
3,213
2,544
1,635
8,034
0
37,209
L
Nemesis
zzils
Nemesis
4,272
1,248
0
639
17,009
4,098
71
8,657
8,169
0
11,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,748
Gold Earned
35,294
481
Minions Killed
182
0
Camps Cleared
0
1,730,282
Distance Traveled
1,315,298
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,398
337
54
3
0
241,359
1
W
Kukulkan
11,317
596
156
8
0
366,109
8
L
Horus
7,338
386
36
2
0
267,123
1
W
King Arthur
11,111
585
82
4
0
351,045
1
W
Chaac
9,815
517
93
5
0
332,143
2
W
Morgan Le Fay
11,164
588
82
4
0
323,139
2
L
Ullr
6,784
357
46
2
0
229,045
0
L
Agni
7,730
407
32
2
0
272,474
4
W
Thor
9,341
492
68
4
0
357,846
0
L
Nemesis
7,044
371
14
1
0
305,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role