Player Matchup

Jing Wei
Jing Wei
Frfg2530
Jing Wei
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,289 Elo+
Solo
Medusa
Medusa
Jomisau
Medusa
Level 14
God Stats
3W - 2L
1,494 SR
Queue Stats
5W - 6L
1,250 Elo+
Party 1
Fenrir
Fenrir
MericaViking746
Fenrir
Level 22
God Stats
7W - 2L
1,755 SR
Queue Stats
29W - 34L
1,411 Elo+
Solo
Neith
Neith
PioTheOG
Neith
Level 25
God Stats
2W - 1L
1,266 SR
Queue Stats
4W - 4L
1,318 Elo+
Party 1
Yemoja
Yemoja
SHelbyJ6474
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,110 Elo+
Solo
Team Averages
Level 14
1,503 SR
1,275 Elo+

VS

Team Averages
Level 13
1,431 SR
1,313 Elo+
Tiamat
Tiamat
CommandoHawk
Tiamat
Level 14
God Stats
0W - 4L
1,095 SR
Queue Stats
17W - 33L
1,213 Elo+
Solo
Fenrir
Fenrir
IamSalaythis
Fenrir
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
8W - 24L
1,435 Elo+
Solo
Nox
Nox
ImASquareV2
Nox
Level 21
God Stats
27W - 23L
1,457 SR
Queue Stats
49W - 51L
1,326 Elo+
Party 2
Sun Wukong
Sun Wukong
ShadowMonarck
Sun Wukong
Level 8
God Stats
2W - 4L
1,415 SR
Queue Stats
3W - 6L
1,299 Elo+
Party 2
Apollo
Apollo
qdeezy3peat
Apollo
Level 16
God Stats
1W - 2L
1,688 SR
Queue Stats
3W - 6L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Frfg2530
Jing Wei
18
1 / 2 / 17
10,216
929
4,129
6,641
2,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Jomisau
Medusa
20
22 / 1 / 11
13,975
1,270
31,371
10,841
5,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 3 / 19
11,701
1,064
15,324
11,211
5,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
PioTheOG
Neith
19
8 / 1 / 27
11,980
1,089
19,764
6,743
2,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
19
2 / 0 / 31
12,822
1,166
3,607
5,537
5,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 8 / 3
10,349
941
7,321
15,350
8,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
15
0 / 16 / 2
9,078
825
752
20,949
6,566
15
1 / 1 / 3
8,979
816
2,133
2,033
685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ShadowMonarck
Sun Wukong
16
3 / 12 / 2
10,155
923
17,105
32,032
38,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
16
2 / 5 / 3
10,306
937
7,811
12,634
4,849
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
20
42
Kills
7
7
Deaths
42
105
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
8
3
0.31
W
Jing Wei
Frfg2530
Jing Wei
1
2
17
4.75
L
Fenrir
0
16
2
0.06
L
1
1
3
2.5
W
Medusa
Jomisau
Medusa
22
1
11
27.5
W
9
3
19
6.17
W
Neith
PioTheOG
Neith
8
1
27
21.5
W
Yemoja
2
0
31
17.5
L
Sun Wukong
ShadowMonarck
Sun Wukong
3
12
2
0.33
L
Apollo
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,195
Damage
35,122
40,973
Taken
82,998
21,375
Mitigated
58,481
11,824
Healing
3,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,321
651
0
1,851
15,350
8,185
0
674
14,676
32,419
0
W
Jing Wei
Frfg2530
Jing Wei
4,129
2,901
0
320
6,641
2,784
0
2,050
4,296
0
16,443
L
Fenrir
752
539
0
29
20,949
6,566
0
662
20,287
0
3,330
L
2,133
390
0
0
2,033
685
0
0
2,033
3,833
0
W
Medusa
Jomisau
Medusa
31,371
18,428
0
1,589
10,841
5,027
0
2,294
8,233
0
55,291
W
15,324
8,035
0
3,023
11,211
5,439
0
2,656
8,176
0
34,298
W
Neith
PioTheOG
Neith
19,764
12,794
0
1,432
6,743
2,976
0
1,533
5,138
0
37,969
W
Yemoja
3,607
2,016
3,765
1,695
5,537
5,149
0
1,138
4,178
12,113
0
L
Sun Wukong
ShadowMonarck
Sun Wukong
17,105
4,864
0
1,686
32,032
38,196
0
1,665
30,367
431
29,144
L
Apollo
7,811
3,306
0
0
12,634
4,849
0
606
12,028
0
30,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,694
Gold Earned
48,867
205
Minions Killed
149
9
Camps Cleared
0
949,886
Distance Traveled
745,490
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,349
941
59
5
0
209,170
0
W
Jing Wei
10,216
929
18
2
5
207,166
0
L
Fenrir
9,078
825
6
1
0
136,423
0
L
Nox
8,979
816
5
0
0
63,343
0
W
Medusa
13,975
1,270
71
6
2
202,487
0
W
Fenrir
11,701
1,064
51
5
2
190,184
0
W
Neith
11,980
1,089
48
4
0
172,094
0
W
Yemoja
12,822
1,166
17
2
0
177,955
0
L
Sun Wukong
10,155
923
21
2
0
193,937
0
L
Apollo
10,306
937
58
5
0
142,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role