Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
AnaIpain
Nox
Level 160
God Stats
1W - 0L
1,628 SR
Queue Stats
13W - 6L
1,639 Elo+
Party 2
Sun Wukong
Sun Wukong
Formo4ka
Sun Wukong
Level 160
God Stats
2W - 0L
1,701 SR
Queue Stats
243W - 204L
1,580 Elo+
Party 2
Raijin
Raijin
SmokerRelay
Raijin
Level 155
God Stats
3W - 0L
1,756 SR
Queue Stats
86W - 54L
1,607 Elo+
Party 2
Team Averages
Level 120
1,617 SR
1,565 Elo+

VS

Team Averages
Level 53
1,621 SR
1,503 Elo+
Chaac
Chaac
Digglerghost
Chaac
Level 44
God Stats
0W - 1L
1,615 SR
Queue Stats
5W - 5L
1,459 Elo+
Party 1
He Bo
He Bo
Kranows
He Bo
Level 144
God Stats
0W - 1L
1,743 SR
Queue Stats
21W - 13L
1,691 Elo+
Party 1
Fafnir
Fafnir
Parazity
Fafnir
Level 26
God Stats
2W - 3L
1,747 SR
Queue Stats
239W - 204L
1,513 Elo+
Solo
Charybdis
Charybdis
Stuboi2475
Charybdis
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,351 Elo+
Party 1
Serqet
Serqet
davidues
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
12 / 0 / 19
8,878
1,480
11,672
5,358
3,212
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cerberus
 
Cerberus
13
4 / 2 / 24
7,392
1,232
6,770
7,588
7,031
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 0 / 23
7,773
1,296
5,717
2,743
1,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Formo4ka
Sun Wukong
11
3 / 2 / 21
6,770
1,128
3,700
8,319
8,587
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
12
6 / 2 / 16
7,375
1,229
5,705
5,160
2,536
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 4
5,819
970
7,252
8,747
5,487
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Kranows
He Bo
12
3 / 7 / 1
6,602
1,100
6,347
7,076
1,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
Parazity
Fafnir
7
0 / 2 / 2
4,914
819
744
2,771
2,134
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charybdis
Stuboi2475
Charybdis
10
0 / 8 / 2
5,074
846
2,731
8,372
2,728
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
davidues
Serqet
9
1 / 8 / 3
5,466
911
1,693
8,526
5,541
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
17
32
Kills
5
6
Deaths
32
103
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
12
0
19
21.5
W
Cerberus
 
Cerberus
4
2
24
8
W
7
0
23
18.5
L
1
7
4
0.43
W
Sun Wukong
Formo4ka
Sun Wukong
3
2
21
6.75
L
He Bo
Kranows
He Bo
3
7
1
0.5
L
Fafnir
Parazity
Fafnir
0
2
2
0.5
W
Raijin
6
2
16
7
L
Charybdis
Stuboi2475
Charybdis
0
8
2
0.13
L
Serqet
davidues
Serqet
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,564
Damage
18,767
29,168
Taken
35,492
22,705
Mitigated
17,819
10,697
Healing
1,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,672
6,666
924
1,058
5,358
3,212
1,982
1,371
3,987
0
21,490
W
Cerberus
 
Cerberus
6,770
426
303
1,528
7,588
7,031
137
2,151
5,356
11,969
0
W
5,717
581
446
394
2,743
1,339
1,080
576
2,065
14,034
0
L
7,252
728
92
653
8,747
5,487
0
4,857
3,709
0
12,111
W
Sun Wukong
Formo4ka
Sun Wukong
3,700
632
1,929
2,855
8,319
8,587
277
1,771
6,266
0
7,992
L
He Bo
Kranows
He Bo
6,347
261
46
245
7,076
1,929
0
3,748
3,131
15,616
0
L
Fafnir
Parazity
Fafnir
744
141
32
164
2,771
2,134
0
1,077
1,595
2,220
0
W
Raijin
5,705
864
575
685
5,160
2,536
1,023
1,222
3,938
12,423
0
L
Charybdis
Stuboi2475
Charybdis
2,731
973
0
151
8,372
2,728
0
3,398
4,718
0
4,226
L
Serqet
davidues
Serqet
1,693
584
0
0
8,526
5,541
0
4,526
3,713
0
1,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,188
Gold Earned
27,875
63
Minions Killed
32
0
Camps Cleared
0
619,166
Distance Traveled
429,872
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,878
1,480
18
3
0
118,774
1
W
Cerberus
7,392
1,232
11
2
0
114,468
0
W
Nox
7,773
1,296
16
3
0
136,275
0
L
Chaac
5,819
970
13
2
0
92,318
0
W
Sun Wukong
6,770
1,128
2
0
0
125,456
2
L
He Bo
6,602
1,100
13
2
0
89,562
2
L
Fafnir
4,914
819
2
0
0
80,870
0
W
Raijin
7,375
1,229
16
3
0
124,193
0
L
Charybdis
5,074
846
4
1
0
88,750
0
L
Serqet
5,466
911
0
0
0
78,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role