Player Matchup

Nemesis
Nemesis
Akagi-Chan94
Nemesis
Level 100
God Stats
8W - 5L
1,529 SR
Queue Stats
493W - 423L
1,573 Elo+
Party 1
Janus
Janus
Kbec-Abinkin
Janus
Level 135
God Stats
30W - 58L
1,413 SR
Queue Stats
518W - 432L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
LordWushyzQc
Gilgamesh
Level 82
God Stats
22W - 18L
1,549 SR
Queue Stats
69W - 62L
1,401 Elo+
Party 1
Team Averages
Level 106
1,497 SR
1,494 Elo+

VS

Team Averages
Level 42
1,565 SR
1,501 Elo+
Ganesha
Ganesha
Drudiis24
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Susano
Susano
Restrepo1673
Susano
Level 16
God Stats
3W - 5L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Geb
Geb
TheKillingClipzz
Geb
Level 106
God Stats
1W - 1L
1,695 SR
Queue Stats
250W - 248L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Akagi-Chan94
Nemesis
14
18 / 1 / 1
10,095
1,010
14,254
9,225
6,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 14
7,720
772
9,408
3,451
1,094
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
LordWushyzQc
Gilgamesh
12
1 / 0 / 13
7,642
764
3,856
5,178
2,820
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Drudiis24
Ganesha
9
0 / 8 / 1
6,361
636
2,088
12,643
5,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
9
1 / 8 / 1
6,451
645
3,258
9,789
3,151
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
1 / 4 / 1
6,347
635
4,514
10,348
5,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
20
Kills
2
2
Deaths
20
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Akagi-Chan94
Nemesis
18
1
1
18.5
L
Ganesha
Drudiis24
Ganesha
0
8
1
0.06
W
1
1
14
8
W
Gilgamesh
LordWushyzQc
Gilgamesh
1
0
13
7.5
L
Susano
1
8
1
0.19
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,518
Damage
9,860
17,854
Taken
32,780
10,706
Mitigated
14,682
7,056
Healing
2,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Akagi-Chan94
Nemesis
14,254
7,709
0
3,077
9,225
6,792
642
2,702
6,523
0
36,521
L
Ganesha
Drudiis24
Ganesha
2,088
334
0
484
12,643
5,675
0
3,286
9,104
4,145
0
W
9,408
706
0
986
3,451
1,094
835
1,732
1,719
30,676
0
W
Gilgamesh
LordWushyzQc
Gilgamesh
3,856
1,461
375
2,618
5,178
2,820
828
2,544
2,634
0
16,151
L
Susano
3,258
560
0
37
9,789
3,151
0
2,746
6,682
0
12,775
L
4,514
1,205
0
1,670
10,348
5,856
0
3,376
6,628
18,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,457
Gold Earned
19,159
111
Minions Killed
57
8
Camps Cleared
1
633,813
Distance Traveled
444,740
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,095
1,010
41
4
4
216,453
1
L
Ganesha
6,361
636
0
0
0
158,583
1
W
Janus
7,720
772
44
4
2
196,633
1
W
Gilgamesh
7,642
764
26
3
2
220,727
1
L
Susano
6,451
645
23
2
1
146,517
0
L
Geb
6,347
635
34
3
0
139,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role