Player Matchup

Fenrir
Fenrir
Bio-Hacktive
Fenrir
Level 125
God Stats
12W - 4L
1,604 SR
Queue Stats
81W - 78L
1,564 Elo+
Party 1
Artemis
Artemis
GOD likes chees
Artemis
Level 113
God Stats
65W - 58L
1,754 SR
Queue Stats
127W - 127L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
KnappTime37Z
Cthulhu
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 7L
1,978 Elo+
Party 1
Fafnir
Fafnir
LegendaryxxBob
Fafnir
Level 149
God Stats
2W - 1L
1,728 SR
Queue Stats
70W - 69L
1,552 Elo+
Party 1
Sylvanus
Sylvanus
faith422
Sylvanus
Level 29
God Stats
24W - 16L
1,670 SR
Queue Stats
34W - 25L
1,551 Elo+
Party 1
Team Averages
Level 91
1,651 SR
1,640 Elo+

VS

Team Averages
Level 55
1,526 SR
1,493 Elo+
The Morrigan
The Morrigan
Cute Mid
The Morrigan
Level 41
God Stats
4W - 2L
1,769 SR
Queue Stats
71W - 25L
1,666 Elo+
Solo
Set
Set
DarthGarwood
Set
Level 107
God Stats
3W - 3L
1,634 SR
Queue Stats
249W - 235L
1,490 Elo+
Party 2
Hercules
Hercules
DrGrundles
Hercules
Level 47
God Stats
3W - 12L
1,297 SR
Queue Stats
133W - 139L
1,453 Elo+
Party 2
Hou Yi
Hou Yi
RxJANGO
Hou Yi
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
170W - 200L
1,371 Elo+
Solo
Cliodhna
Cliodhna
xcaraberax
Cliodhna
Level 39
God Stats
4W - 9L
1,430 SR
Queue Stats
104W - 92L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
8 / 4 / 3
9,661
537
11,052
13,118
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
2 / 4 / 3
7,673
426
6,314
10,022
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
KnappTime37Z
Cthulhu
16
5 / 3 / 6
9,824
546
13,927
14,756
7,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 14
9,644
536
7,691
13,799
17,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
faith422
Sylvanus
17
7 / 5 / 4
10,023
557
11,922
18,574
11,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cute Mid
The Morrigan
17
6 / 4 / 4
10,878
604
15,593
10,875
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 6 / 2
9,614
534
9,097
13,828
7,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
DrGrundles
Hercules
11
1 / 5 / 4
6,892
383
6,860
18,722
13,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
RxJANGO
Hou Yi
14
2 / 4 / 2
8,410
467
7,219
10,457
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
xcaraberax
Cliodhna
15
5 / 5 / 6
9,506
528
9,801
12,931
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
24
Kills
17
17
Deaths
24
30
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
8
4
3
2.38
L
The Morrigan
Cute Mid
The Morrigan
6
4
4
2
L
3
6
2
0.67
L
Hercules
DrGrundles
Hercules
1
5
4
0.6
W
2
4
3
0.88
W
Cthulhu
KnappTime37Z
Cthulhu
5
3
6
2.67
W
2
1
14
9
L
Hou Yi
RxJANGO
Hou Yi
2
4
2
0.75
W
Sylvanus
faith422
Sylvanus
7
5
4
1.8
L
Cliodhna
xcaraberax
Cliodhna
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,906
Damage
48,570
70,269
Taken
66,813
46,434
Mitigated
32,380
21,566
Healing
17,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
11,052
1,843
0
2,170
13,118
7,274
0
549
12,457
0
57,418
L
The Morrigan
Cute Mid
The Morrigan
15,593
3,379
705
2,187
10,875
3,834
0
5,826
4,837
72,957
7,475
L
9,097
3,455
0
2,859
13,828
7,837
0
8,122
5,194
0
57,261
L
Hercules
DrGrundles
Hercules
6,860
1,302
809
4,100
18,722
13,407
0
7,653
10,648
0
25,860
W
6,314
2,716
0
4,018
10,022
3,289
192
918
9,026
0
42,500
W
Cthulhu
KnappTime37Z
Cthulhu
13,927
294
181
2,576
14,756
7,057
28
3,064
11,592
63,408
0
W
7,691
2,454
0
3,248
13,799
17,740
0
1,254
12,013
24,418
0
L
Hou Yi
RxJANGO
Hou Yi
7,219
3,353
0
2,514
10,457
2,922
472
5,058
5,343
0
49,063
W
Sylvanus
faith422
Sylvanus
11,922
3,179
1,419
7,954
18,574
11,074
0
7,589
10,768
58,736
10,716
L
Cliodhna
xcaraberax
Cliodhna
9,801
1,202
0
3,950
12,931
4,380
0
5,134
7,481
0
55,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,825
Gold Earned
45,300
451
Minions Killed
471
0
Camps Cleared
0
1,669,593
Distance Traveled
1,562,882
33
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,661
537
88
5
0
365,961
1
L
The Morrigan
10,878
604
151
8
0
273,023
2
L
Set
9,614
534
108
6
0
305,818
3
L
Hercules
6,892
383
37
2
0
315,257
0
W
Artemis
7,673
426
70
4
0
313,874
14
W
Cthulhu
9,824
546
135
8
0
350,710
2
W
Fafnir
9,644
536
26
1
0
350,032
5
L
Hou Yi
8,410
467
88
5
0
288,102
2
W
Sylvanus
10,023
557
132
7
0
289,016
11
L
Cliodhna
9,506
528
87
5
0
380,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role