Player Matchup

Anubis
Anubis
Dogukan5005-TR
Anubis
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 3
Loki
Loki
chetoosvsdoritos
Loki
Level 13
God Stats
0W - 1L
1,224 SR
Queue Stats
14W - 19L
1,333 Elo+
Party 2
Ra
Ra
smolllkennn
Ra
Level 27
God Stats
20W - 22L
1,441 SR
Queue Stats
56W - 88L
1,244 Elo+
Solo
Izanami
Izanami
sseemmiihh16-TR
Izanami
Level 22
God Stats
7W - 6L
1,759 SR
Queue Stats
12W - 9L
1,500 Elo+
Party 3
Zeus
Zeus
zoxer123
Zeus
Level 26
God Stats
2W - 6L
1,474 SR
Queue Stats
37W - 53L
1,296 Elo+
Party 2
Team Averages
Level 23
1,480 SR
1,374 Elo+

VS

Team Averages
Level 43
1,632 SR
1,417 Elo+
Geb
Geb
Clarbac
Geb
Level 23
God Stats
2W - 0L
1,469 SR
Queue Stats
115W - 97L
1,471 Elo+
Party 1
Medusa
Medusa
Crisp N Frosty
Medusa
Level 139
God Stats
2W - 1L
1,709 SR
Queue Stats
76W - 56L
1,394 Elo+
Party 1
Sun Wukong
Sun Wukong
Fluffier eva
Sun Wukong
Level 18
God Stats
1W - 0L
1,707 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
HxllxwedFxith
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
1,287 Elo+
Solo
Thanatos
Thanatos
sleyri
Thanatos
Level 17
God Stats
3W - 1L
1,777 SR
Queue Stats
40W - 36L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 11 / 3
12,075
464
12,487
19,488
5,837
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 8 / 9
11,019
424
3,952
13,842
3,855
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 16 / 4
9,019
347
6,987
17,181
2,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 11 / 4
11,473
441
10,851
18,984
4,513
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
15
4 / 9 / 5
10,857
418
12,241
15,575
2,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
7 / 2 / 29
14,767
568
15,052
29,012
36,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
19 / 3 / 9
14,893
573
18,720
15,983
6,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Fluffier eva
Sun Wukong
17
4 / 4 / 20
12,866
495
8,930
18,591
13,784
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Tsukuyomi
HxllxwedFxith
Tsukuyomi
17
6 / 3 / 17
12,499
481
8,173
15,468
4,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
sleyri
Thanatos
20
19 / 2 / 12
15,511
597
23,289
21,163
7,451
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
142
13
Kills
55
55
Deaths
14
25
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Geb
7
2
29
10.75
W
19
3
9
7.83
L
4
11
3
0.5
W
Sun Wukong
Fluffier eva
Sun Wukong
4
4
20
3.5
W
Tsukuyomi
HxllxwedFxith
Tsukuyomi
6
3
17
4.83
L
2
8
9
0.81
W
Thanatos
sleyri
Thanatos
19
2
12
12.5
L
0
16
4
0.13
L
3
11
4
0.45
L
Zeus
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,518
Damage
74,164
85,070
Taken
100,217
19,827
Mitigated
69,133
10,063
Healing
41,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
15,052
1,818
4,765
6,282
29,012
36,630
1,181
7,399
19,249
45,510
0
W
18,720
6,429
0
4,291
15,983
6,412
7,255
5,414
9,330
0
117,970
L
12,487
847
0
3,555
19,488
5,837
798
3,193
16,295
38,534
0
W
Sun Wukong
Fluffier eva
Sun Wukong
8,930
2,062
0
1,987
18,591
13,784
3,183
6,755
11,463
0
43,747
W
Tsukuyomi
HxllxwedFxith
Tsukuyomi
8,173
1,955
0
2,933
15,468
4,856
3,118
7,991
5,957
0
49,255
L
3,952
1,491
0
862
13,842
3,855
737
3,645
10,197
0
33,838
W
Thanatos
sleyri
Thanatos
23,289
4,935
0
21,271
21,163
7,451
2,553
6,847
11,956
0
105,820
L
6,987
325
158
1,067
17,181
2,931
268
2,422
14,759
31,237
0
L
10,851
7,500
0
2,630
18,984
4,513
2,182
3,078
15,906
0
65,751
L
Zeus
12,241
1,082
0
1,791
15,575
2,691
1,889
2,714
12,861
34,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,443
Gold Earned
70,536
349
Minions Killed
484
0
Camps Cleared
0
1,856,700
Distance Traveled
2,588,343
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,767
568
36
1
0
577,481
4
W
Medusa
14,893
573
151
6
0
507,607
0
L
Anubis
12,075
464
54
2
0
338,648
4
W
Sun Wukong
12,866
495
71
3
0
468,465
0
W
Tsukuyomi
12,499
481
74
3
0
506,257
0
L
Loki
11,019
424
61
2
0
454,424
0
W
Thanatos
15,511
597
152
6
0
528,533
1
L
Ra
9,019
347
60
2
0
270,469
1
L
Izanami
11,473
441
112
4
0
419,863
0
L
Zeus
10,857
418
62
2
0
373,296
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role