Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Fr_Extremo
Bellona
Level 78
God Stats
22W - 23L
1,716 SR
Queue Stats
505W - 350L
1,712 Elo+
Party 1
Merlin
Merlin
XxAri
Merlin
Level 128
God Stats
5W - 10L
1,397 SR
Queue Stats
347W - 261L
1,652 Elo+
Party 1
Team Averages
Level 102
1,537 SR
1,621 Elo+

VS

Team Averages
Level 74
1,518 SR
1,393 Elo+
Cliodhna
Cliodhna
KindredScarlet
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,257 Elo+
Party 2
Hercules
Hercules
Onai
Hercules
Level 105
God Stats
4W - 6L
1,500 SR
Queue Stats
27W - 27L
1,685 Elo+
Solo
Fafnir
Fafnir
arsoncommitter
Fafnir
Level 89
God Stats
0W - 1L
1,553 SR
Queue Stats
9W - 26L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
4 / 1 / 6
7,443
744
6,884
8,206
5,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Fr_Extremo
Bellona
13
10 / 1 / 4
8,484
848
13,418
9,722
9,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
XxAri
Merlin
13
1 / 0 / 12
7,433
743
7,802
2,668
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
8
0 / 9 / 2
5,846
585
5,242
9,304
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
Onai
Hercules
10
2 / 2 / 0
6,502
650
5,247
13,054
5,810
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

8
0 / 4 / 2
6,281
628
2,113
11,104
9,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
15
Kills
2
2
Deaths
15
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
6
7
W
Bellona
Fr_Extremo
Bellona
10
1
4
12
L
Cliodhna
0
9
2
0.11
L
Hercules
Onai
Hercules
2
2
0
1
W
Merlin
XxAri
Merlin
1
0
12
7
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,104
Damage
12,602
20,596
Taken
33,462
15,983
Mitigated
17,613
4,551
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
6,884
2,177
0
229
8,206
5,170
755
1,050
7,156
0
18,888
W
Bellona
Fr_Extremo
Bellona
13,418
5,344
467
2,849
9,722
9,756
719
1,329
8,393
0
29,424
L
Cliodhna
5,242
891
0
578
9,304
2,738
0
1,674
7,218
0
15,019
L
Hercules
Onai
Hercules
5,247
2,152
0
3,448
13,054
5,810
0
2,936
9,567
0
14,506
W
Merlin
XxAri
Merlin
7,802
754
63
943
2,668
1,057
772
208
2,460
27,902
0
L
2,113
282
0
1,658
11,104
9,065
0
2,979
7,493
5,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,360
Gold Earned
18,629
122
Minions Killed
53
7
Camps Cleared
2
522,558
Distance Traveled
463,956
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,443
744
32
3
2
157,417
0
W
Bellona
8,484
848
39
4
1
187,101
3
L
Cliodhna
5,846
585
22
2
1
135,773
0
L
Hercules
6,502
650
22
2
0
179,252
0
W
Merlin
7,433
743
51
5
4
178,040
1
L
Fafnir
6,281
628
9
1
1
148,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role